{TNT}11bravo10 Posted November 29, 2009 Posted November 29, 2009 I have been looking around and cant seem to find anything on changing speed of the aircraft. every time I change it it dont seem to do anything. the reason is I edited the B1 to make it flyable and the type of weapons used but now when I get off the ground I cant stay in the air. I just need to know what to change. and the AI crash into the ground please help thanks EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=64900.00 SLThrustWet=136920.00 ThrustAngles= 0.0,0.0,0.0 ThrustPosition=-4.47,-10.231,0.0 ThrottleRate=0.5 NozzleAnimationID=10 ReverseAnimation=TRUE IdleThrottle=0.10 IdleRPM=0.28 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=1.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=1.0 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=0.0 AltitudeTableNumData=10 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.982,0.834,0.696,0.581,0.488,0.306,0.247,0.105,0.000 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,1.000,1.000,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,1.000,1.207,1.483,1.873,2.250,2.427 MaxInletTemperature=120 GyroscopicInertia= TSFCM0=0.843 TSFCM1=1.260 AfterburnerTSFC=1.770 MinFuelFlow=0.01 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-4.47,-10.431,-1.555 AfterburnerNodeName=afterburner AfterburnerEmitterName=AfterburnerEmitter MinExtentPosition=-1.13,-3.68,-1.02 MaxExtentPosition=-0.14, 1.36,-0.04 FireSuppression=TRUE Quote
+EricJ Posted November 29, 2009 Posted November 29, 2009 Not sure why you edited the engines anyways... straight "out of the box" it works fine... Quote
{TNT}11bravo10 Posted November 29, 2009 Author Posted November 29, 2009 I cant seem to get more than about 120 FT. off the ground thats even without a bomb load the only thing I changed was weapon types like LGB,NUC,BOMB so I think I messed up something just can seem to figure it out :( Quote
+EricJ Posted November 30, 2009 Posted November 30, 2009 Best thing to do man is to re-download, or delete what you got because I flew it out of the box yesterday and got 650 knots and while not exactly flying high, I got above 120FT. Quote
+Dave Posted November 30, 2009 Posted November 30, 2009 That FM needs alot of work. ALOT of work but its all we could do when we released it. All the FM people were busy doing other things. Quote
+EricJ Posted December 1, 2009 Posted December 1, 2009 Ehh, it's good enough for looking cool anyways Quote
{TNT}11bravo10 Posted April 18, 2010 Author Posted April 18, 2010 never did reply back I got it to work I just re-downloaded it :) Quote
Guest Raden Posted April 19, 2010 Posted April 19, 2010 I have been looking around and cant seem to find anything on changing speed of the aircraft. every time I change it it dont seem to do anything. the reason is I edited the B1 to make it flyable and the type of weapons used but now when I get off the ground I cant stay in the air. I just need to know what to change. and the AI crash into the ground please help thanks EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=64900.00 SLThrustWet=136920.00 ThrustAngles= 0.0,0.0,0.0 ThrustPosition=-4.47,-10.231,0.0 ThrottleRate=0.5 NozzleAnimationID=10 ReverseAnimation=TRUE IdleThrottle=0.10 IdleRPM=0.28 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=1.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=1.0 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=1.0 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=0.0 AltitudeTableNumData=10 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.982,0.834,0.696,0.581,0.488,0.306,0.247,0.105,0.000 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,1.000,1.000,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,1.000,1.207,1.483,1.873,2.250,2.427 MaxInletTemperature=120 GyroscopicInertia= TSFCM0=0.843 TSFCM1=1.260 AfterburnerTSFC=1.770 MinFuelFlow=0.01 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-4.47,-10.431,-1.555 AfterburnerNodeName=afterburner AfterburnerEmitterName=AfterburnerEmitter MinExtentPosition=-1.13,-3.68,-1.02 MaxExtentPosition=-0.14, 1.36,-0.04 FireSuppression=TRUE Hi, I remember DL-ing a post last time on AirSpeed by a Senior member here. As to why at HIGH altitude most jets/fighters/bombers LOSE their speed, he explained it why. It has to do with the DENSITY of the AIR in HIGH altitude as the planes' speed indicators are, if I recall it correctly what he said, something like "air-induced" measurement stuff? Barometer??? Don't remember really. Yet, I learned quite a lot from it. BTW, I "tweaked" some of my MiGs air speed. Trade off r, they BLEED real quick that my squadron ALWAYS reported they "Fuel Bingo!" something like that. So, I just instructed Flight 2, 3 to RTB and carried on with the MSN alone...... Quote
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