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Olham

Fokker E.V vs SPAD XIII

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Just had a fight with Jasta 6 against SPAD XIII. In our brandnew Fokker E.V, we had to protect an airfield.

Six SPAD XIII came in high. I ordered attack. Those bastards remained high, or made an attack dive and

went high up again. Although the E.V climbs well, the SPADs do the same with so much more power, that

I sometimes thought, I wasn't moving much.

But each time, one came down behind me to shoot me down, I could turn so tight, that he had no chance.

 

I got one in the end, but only because I can shoot quite well over long distances. They really kept away from

our guns, but when I had hit him, he got slower. Unfortunately, Ricardo Wenzl shot him to pieces.

But hey, we're a great team!

I felt almost invincible in that crate. Hope to meet some Camels soon!

 

 

 

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Well, that's relative for me - the E.V is not as twitchy when I chase and aim.

I like that. But the D VII is stronger, I think.

 

I like the skins of James/OvS - mine is just a simple variation of his Jasta 6 skin.

I only changed the white zigzag on the cowling to orange, and "painted" a

"Germane" (spear man) warrior on the sides.

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Well, that's relative for me - the E.V is not as twitchy when I chase and aim.

I like that. But the D VII is stronger, I think.

 

I like the skins of James/OvS - mine is just a simple variation of his Jasta 6 skin.

I only changed the white zigzag on the cowling to orange, and "painted" a

"Germane" (spear man) warrior on the sides.

 

Reference the performance of the Spads (which sounds pretty good) what AI were you using?

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I used the new Hat in the Ring AI.

There, the SPAD stay mostly high or even climb in a fight.

I found it hard to get up to them, cause they are so much stronger, they just

climb out and away, if they want.

 

In future, I may use the "Historical AI" setting though.

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I used the new Hat in the Ring AI.

There, the SPAD stay mostly high or even climb in a fight.

I found it hard to get up to them, cause they are so much stronger, they just

climb out and away, if they want.

 

In future, I may use the "Historical AI" setting though.

 

Being curious how come? I wasn't there of course to see all the nuances of the AL flight but it sounds like the Spads flew like I would have in their shoes - it would appear anyway like they were "booming and zooming."

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Yes, they did, what I would do, but they where much too passive.

That's why I'll try the "Historical AI" - there, the later war time will be more

of the old aggressive AI. Randomly chosen by the sim, if I got that right.

 

So, in Historical, you will get flights with the new AI earlier in war; and later

it will change more and more often to the old, more aggressive AI.

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