+peter01 2 Posted March 7, 2010 (edited) One more upload here to Forum, maybe in a week. Then putting it all together to place in the download section, maybe another week. The final version will have some fixes & improvements to FMs and improvements to AI. I'll list out what has changed so if you have d/l'd here you can just install what has changed. The next one here is quite big, about 16 newer/improved FMs, mainly german planes: Fokker E1, Pfalz E1, Pfalz E3, Fokker D2, Fokker D3, Fokker D3L (with ailerons), Borts Albatros D1 & D2, Halberstadt D3, Albatros D3s, Pfalz D3s, F2Bs, Hanriot. And that is it, until the next version by TK. Heh, at the moment I have 117 plane folders in my install! Edited March 7, 2010 by peter01 Share this post Link to post Share on other sites
don246 65 Posted March 7, 2010 You cant count the Spitfire Peter only joking, thanks for all. Share this post Link to post Share on other sites
Bandy 3 Posted March 8, 2010 (edited) Peter, I've always had serious issues with Bortdafarm's aircraft, such as the entire rear portion of the fuselage swinging from side to side when the AI pilot uses rudder, and one of the Albatri flying around with sheared off prop, just little stubs left. Is this just a bad install, or have others noticed this as well? PS: can't wait till the whole package comes out! Thank you. Edited March 8, 2010 by Bandy Share this post Link to post Share on other sites
+quack74 329 Posted March 8, 2010 (edited) One request if possible Pete01, Could you have a look once more at the HP400? At takeoff it seems to be getting hung up. Really rough at take off for about a 1/4 of the runway. Then slowly smooths out. But all the AI plane are fine so they catch up and crash into me. I figured a way to use bombers on takeoff so I've been using them a lot lately. The HP400 is a bit hindering. Thanks Edited March 8, 2010 by quack74 Share this post Link to post Share on other sites
+peter01 2 Posted March 10, 2010 (edited) I've redone the AI as well as the FM for Borts planes that I'm doing Bandy. Re "Albatri flying around with sheared off prop, just little stubs left" haven't seen this, is it common for you? But in any case can't (or maybe more accurately, won't) be doing anything about the damage modelling on these planes. I'll revisit the HP400 FM quack, despite some reservations. These big ones are difficult to do, loads of issues different to other FMs, it'll be the last one I look at, but can't promise I can fix it. EDIT: Bucky, I was just thinking about "one of the Albatri flying around with sheared off prop" again. You mean once the engine is damaged I expect, as you wouldn't be able to see the props otherwise? If that is the case, the problem is really with TKs implementation of the AI flying around without a working engine as we discussed in another thread, and and again if that is the case, well wether they have a damaged prop as well a damaged engine and are still flyng, it seems neither here nor there. But maybe I'm not clear about what the problem exactly is? Edited March 10, 2010 by peter01 Share this post Link to post Share on other sites
+quack74 329 Posted March 10, 2010 I appreciate that Pete01. I figured since I figured a way to use heavy bombers at take off it would be nice to have all the "big ones" to use. Thanks a bunch. Share this post Link to post Share on other sites
DARoot 6 Posted March 13, 2010 Peter, I've always had serious issues with Bortdafarm's aircraft, such as the entire rear portion of the fuselage swinging from side to side when the AI pilot uses rudder, and one of the Albatri flying around with sheared off prop, just little stubs left. Is this just a bad install, or have others noticed this as well? Hi, All. Might know something about the "sheared off propeller" thing that Bandy mentioned. I had the same thing happen to me with a "custom" plane I made for myself that was still using a pre-Expansion Pack FM. Check your plane's DATA.ini for the entry "DamagedPropNodeName=D_Prop Static" (under [ENGINE]). If it's not there, add it, and see if that solves your problem. Worked for me (and it's apparently just a visual artifact). [Engine] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=1 SLPowerDry=149140.0 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.5 AltitudeTableNumData=9 AltitudeTableDeltaX=914.4 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.945,0.891,0.836,0.782,0.727,0.673,0.618,0.000 NumBlades=2 PropDiameter=2.93 MomentOfInertia=9.74 PropEfficiencyAdvanceRatioTableNumData=11 PropEfficiencyAdvanceRatioTableDeltaX=0.1 PropEfficiencyAdvanceRatioTableStartX=0.0 PropEfficiencyAdvanceRatioTableData=0.069,0.349,0.555,0.687,0.764,0.798,0.800,0.800,0.696,0.448,0.000 ConstantSpeed=FALSE SpinnerNodeName=Spinner StaticPropNodeName=Prop Static SlowPropNodeName=Prop Slow FastPropNodeName=Prop Fast DamagedPropNodeName=D_Prop Static <-- This One SlowPropRPM=400 FastPropRPM=800 MaxPropRPM=1360 IdlePropRPM=500 DARoot Share this post Link to post Share on other sites
+whiteknight06604 934 Posted March 13, 2010 I don't know if this is the issue your having but there are FMs made for Borts original model DI,DII etc and also Bort made conversions of the stock DV into the earlier models.If you put the conversion FM in the original model folders it leads to all sorts of issues like the whole tail moving.I unfortunaly have made that error in the past. Share this post Link to post Share on other sites