harryleith Posted March 21, 2010 Posted March 21, 2010 I downloaded and installed the B-58A Hustler for SF2 from Column5 into my merged SF2 install. When I select Mk-43 70kt nukes, there is no visible weapons on the wing pylons when I start to fly. However, the Mk-43's can be selected by cycling through the A/G weapons and dropped as normal. They even give a satisfying KABOOM! (I learned to drop them from greater altitude after the first time...) I re-expanded the download in case the Mk-43 LOD files were corrupted, but to no avail. The texture files, ini files etc. all seem to be there. This isn't a major problem as I can still deploy the weapons, but does anyone have any ideas for a fix? Has anyone heard of this issue with this weapon/aircraft before? As a supplementary, I downloaded the A-5A Vigilante SF2 update v3.0 by NeverEnough to try and get an alternative Mk-43 to use. The Vigilante shows no weapons available in the loadout screen, even though I copied all the weapons to the weapons folder. I know this isn't much information to work on, but I was wondering if anyone had similar issues? Quote
harryleith Posted March 21, 2010 Author Posted March 21, 2010 Here is a shot of my invisible nukes... Quote
Silverbolt Posted March 21, 2010 Posted March 21, 2010 Stealth Techonlogy being apllied to weapons of mass destruction. Quote
CarlosemoG Posted March 21, 2010 Posted March 21, 2010 Hi, harryleith, don't know about the first part of your post (it's happened to me too and not just weapons, whole planes as well!) but as for the second question, have you looked into the A-5's DATA.INI file? Every pylon and weapon bay in every plane has an "AttachmentType=" line where you tell the game the nationality/origin of the weapons you want your plane to carry. Type "USAF,USN,USMC,NATO" for good measure. That'll give you all US made weapons. It's worked for me on a few "weaponless" planes I had, particularly Soviet made ones. As soon as I changed "AttachmentType=WP" to "AttachmentType=SOVIET", the loadout screen became full of goodies to shoot at and drop on the NATO forces. You can usually find it after the lines for the plane's control surfaces. Hope it helps! Quote
+NeverEnough Posted March 21, 2010 Posted March 21, 2010 Here's the Weapon Station from the A-5A Data.INI: // Weapon Stations --------------------------------------------------------- [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.9041,0.2611,-0.5693 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2500 AllowedWeaponClass=FT,BOMB,EOGB,MER,TER,2BR AttachmentType=NATO,USN ModelNodeName=Hardpoint_L PylonMass= PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [RightInnerWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.9041,0.2611,-0.5693 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2500 AllowedWeaponClass=FT,BOMB,EOGB,MER,TER,2BR AttachmentType=NATO,USN ModelNodeName=Hardpoint_R PylonMass= PylonDragArea= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank600_F4 [LinearBombBay] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL NumWeapons=1 AttachmentPosition=-0.0000,-2.4,-0.116 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,-30.0,1.5 LoadLimit=3000 ,BOMB,FT,DLP,AWD,EP AttachmentType=USN MinExtentPosition= MaxExtentPosition= FuelTankName=A-5A_Fuel SpecificStationCode=A-5LB NoJettisonTank=TRUE Only the Linear Bombbay currently is configured to allow nuclear weapons. You will have to add AllowedWeaponClass=NUC for both the left and right inner wing station lines. Quote
harryleith Posted March 26, 2010 Author Posted March 26, 2010 I figured out the no-weapon issue for the A-5A Vigilante eventually. The weapons .INI files didn't seem to have WEAPONDATA entries. I looked at a few other weapons .INI files until I noticed the difference. The original weapon .INI file said: [LOD001] Filename=A-5A_Mk43.lod Distance=200 [LOD002] Filename=A-5A_Mk43-001.lod Distance=2000 [LOD003] Filename=A-5A_Mk43-002.lod Distance=5000 [shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=100 But after I added the weapondata entry (see below) they showed up. [WeaponData] ObjectFullName=Mk.43 Nuclear Storetrain 1Mt ObjectDataFile=A-5A_Mk43_3_data.INI [LOD001] Filename=A-5A_Mk43.lod Distance=200 [LOD002] Filename=A-5A_Mk43-001.lod Distance=2000 [LOD003] Filename=A-5A_Mk43-002.lod Distance=5000 [shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=100 Quote
harryleith Posted July 4, 2010 Author Posted July 4, 2010 Actually, the model name in the INI file was misspelled. matched INI file to the real file name, and Mk-43's are GO! Quote
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