Jump to content
Sign in to follow this  
Guest F-16CJ

How to control the variable geometry wing manually?

Recommended Posts

Guest F-16CJ

as the title,I am a newbie,I am cray about Russian fighters,I download the Mig23、Su22...

I found that the sweepback changed automatically as the airspeed changed ,How I can fix the ini file to made the sweepback changed manually?

Thanks a lot.

Share this post


Link to post
Share on other sites

moved to the proper Forum.

 

sorry, I don't have an answer, just moving this to where it'll be more seen

 

wrench

kevin stein

Share this post


Link to post
Share on other sites

The reason variable geometry wings are generally set to automatic in SF, is that this allows one to declare as many as 4 wing-sweep settings, per model. Setting it manual, limits the model to just two settings: full forward, and full aft sweep.

Share this post


Link to post
Share on other sites

IIRC, the Tomcat had a feature wich allowed it to block the wings forward for dogfights. To emulate this, wht i do is to set the airbrakes and the burner at the same time. I know its some kind of weird, but works

Share this post


Link to post
Share on other sites

At one point I had the TMF Tomcat ini tweaked to allow the wings to be set with the THRUST VECTOR control (since I have a Cougar and use the ANT ELEV thumb wheel for this). I can't recall if I was limited to four settings for the wing, or if the sweep could be finely tuned. I've held off anymore mod work on the old TMF model, waiting for the release of the new one. :cool:

Share this post


Link to post
Share on other sites

There are several ways to control the wings manually.

 

The problem is that the AI will then either fail to be able to sweep the wings at all, or will only be able to use full forward or full aft with no in between settings.

 

In other words, if you make a manual sweep, you cripple all your wingmen.

 

FC

Share this post


Link to post
Share on other sites

There are several ways to control the wings manually.

 

The problem is that the AI will then either fail to be able to sweep the wings at all, or will only be able to use full forward or full aft with no in between settings.

 

In other words, if you make a manual sweep, you cripple all your wingmen.

 

FC

 

Sort of.....wing sweep angle@Mach level corresponds precisely to the coordinates defined in the Xmac tables. So, in essence, you could have the wings set at any sweep angle your heart desires, and it would make no difference in maneuverability, as the values are "fixed" in the flight parameters. Swept wings are nothing more than a glorified effect in this series, with a minimal effect on performance. By manually controlling them, you're achieving nothing.

Edited by Fubar512

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..