+RAVEN Posted August 31, 2010 Posted August 31, 2010 (edited) Ok I'v been looking at Types and target.ini's And a callout for AAA says "UseGroundObject=TRUE" I have no ground object named "AAA" , So the question?. Dose the game engine use any ground object that has a role of "GroundObjectRole=AAA_*****" Raven Edited August 31, 2010 by RAVEN
+Fubar512 Posted August 31, 2010 Posted August 31, 2010 Ok I'v been looking at Types and target.ini's And a callout for AAA says "UseGroundObject=TRUE" I have no ground object named "AAA" , So the question?. Dose the game engine use any ground object that has a role of "GroundObjectRole=AAA_*****" Raven Yes
+Wrench Posted August 31, 2010 Posted August 31, 2010 Absolutely. Not only that, but Mobile_AAA can/is also used in the static role (which is why you see ZSU-23s and ZSU-57s). AND... things like the Chapparell too (althought in SF2, the SA-8 are classed as Mobile_SAM) wrench kevin stein
+RAVEN Posted August 31, 2010 Author Posted August 31, 2010 Thanks I thought so also,Just wanted to make sure. Raven
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now