Jump to content

Recommended Posts

Ok I'v been looking at Types and target.ini's And a callout for AAA says "UseGroundObject=TRUE" I have no ground object named "AAA" , So the question?. Dose the game engine use any ground object that has a role of "GroundObjectRole=AAA_*****"

 

Raven

Edited by RAVEN

Share this post


Link to post
Share on other sites

Ok I'v been looking at Types and target.ini's And a callout for AAA says "UseGroundObject=TRUE" I have no ground object named "AAA" , So the question?. Dose the game engine use any ground object that has a role of "GroundObjectRole=AAA_*****"

 

Raven

 

Yes

Share this post


Link to post
Share on other sites

Absolutely.

 

Not only that, but Mobile_AAA can/is also used in the static role (which is why you see ZSU-23s and ZSU-57s). AND... things like the Chapparell too (althought in SF2, the SA-8 are classed as Mobile_SAM)

 

wrench

kevin stein

Share this post


Link to post
Share on other sites

Thanks I thought so also,Just wanted to make sure.

Raven

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..