xclusiv8 Posted September 5, 2010 Posted September 5, 2010 I started a new NF4+ campaign flying the Tornado GR1A. What i have noticed is that the GR1A does not have a modern HUD with CCIP and such but the GR1B does. Ive tried to find some information about this but i cant find anything. Do you guys know if this is true or should they be the same? In my mind these two variants of the jet are very similar and should have the same HUDs or am i wrong? And if you dont understand what i am talking about i have provided some screens so you can tell the difference. Thanx "GR1B With modern HUD" "GR1A, this is all you get. Makes it hard to drop bombs. So far ive been able to do by dive bombing" Quote
mikeymead Posted September 5, 2010 Posted September 5, 2010 Look in the SF2 knowledge base:- http://combatace.com...e-by-migbuster/ Check no. 30. That's probably your problem. Quote
xclusiv8 Posted September 5, 2010 Author Posted September 5, 2010 Look in the SF2 knowledge base:- http://combatace.com...e-by-migbuster/ Check no. 30. That's probably your problem. Thank you! It seems like these entries are missing in the GR1A_Avionics.ini IF someone has the same problem just add these lines: [HUD] HUDMaterial=HUDMaterial HUDColor=0.36,1.0,0.72,0.7 BoresightOffset=0.0,0.0 ViewportTopLeft=-0.10,-0.15 ViewportBottomRight=0.10,0.09 GunBoresightAngle=0.0 RocketBoresightAngle=0 [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE [HUDFont] TextFontName=Arial TextSize=10 TextBold=TRUE [HUDModeNav] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_AltitudeText Symbol[06]=HUD_AltitudeDial Symbol[07]=HUD_TD [HUDModeAA] Symbol[01]=HUD_AttitudeBars Symbol[02]=HUD_AirspeedText Symbol[03]=HUD_AltitudeText Symbol[04]=HUD_LCOS Symbol[05]=HUD_SRMSeeker Symbol[06]=HUD_TD Symbol[07]=HUD_Guncross [HUDModeAG] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_RadarAltText Symbol[06]=HUD_RadarAltR Symbol[07]=HUD_AltitudeDial Symbol[08]=HUD_CCIP Symbol[09]=HUD_LaserTarget Symbol[10]=HUD_EOSeeker [HUD_FlightPath] SymbolType=FLIGHTPATH_MARKER ImageFilename=cockpit\HUD\TORN_FLIGHTPATH.tga ImageSize=0.05 [HUD_AttitudeBars] SymbolType=ATTITUDE_BARS ImageFilename=cockpit\HUD\TORN_ATTITUDE_BARS%d.tga ImagePosition=0.0,0.00 ImageSize=0.200 StepInterval=5 StepHeight=0.25 [HUD_HeadingScale] SymbolType=HEADING_SCALE ImageFilename=cockpit\HUD\TORN_HDG_SCALE_CARET.tga ImagePosition=0.0,0.076 ImageSize=0.04 ScaleImageFilename=cockpit\HUD\TORN_HEADING_SCALE.tga ScaleImagePosition=0.0,0.057 ScaleImageSize=0.100 Scale=20.0 HorizontalAlignment=CENTER VerticalAlignment=CENTER ScaleTextInterval=10 ScaleTextUnit=10 ScaleTextPosition=0.0,0.045 ScaleTextFormat=%02.0f DisplayUnit=DEG [HUD_AirspeedText] SymbolType=AIRSPEED_TEXT TextPosition=-0.08,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=KNOTS [HUD_AltitudeText] SymbolType=ALTITUDE_TEXT TextPosition=0.09,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f UseThousandsSeparator=True DisplayUnit=FEET [HUD_RadarAltText] SymbolType=RADAR_ALT_TEXT TextPosition=0.09,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f UseThousandsSeparator=True DisplayUnit=FEET [HUD_RadarAltR] SymbolType=TEXT TextPosition=0.05,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER Text=R [HUD_AltitudeDial] SymbolType=IMAGE ImageFilename=cockpit\HUD\TORN_HUD_DIAL.tga ImageSize=0.07 ImagePosition=0.065,-0.105 [HUD_Guncross] SymbolType=IMAGE ImageFilename=cockpit\HUD\TORN_GUNCROSS.tga ImageSize=0.022 ImagePosition=0.00,0.00 [HUD_LCOS] SymbolType=LCOS FallLineImage=cockpit\HUD\TORN_FALLLINE_AA.tga ImageSize=0.100 ImagePosition=0.0,-0.0 [HUD_CCIP] SymbolType=CCIP FallLineImage=cockpit\HUD\TORN_FALLLINE.tga ImageSize=0.100 [HUD_TD] SymbolType=TD_RADAR ImageFilename=cockpit\HUD\TORN_TD_RADAR.tga ImageSize=0.05 [HUD_SRMSeeker] SymbolType=TD_HEAT ImageFilename=cockpit\HUD\TORN_HEAT_SEEKER.tga ImageSize=0.024 [HUD_LaserTarget] SymbolType=TD_LASER ImageFilename=cockpit\HUD\TORN_LASER_TARGET.tga ImageSize=0.05 [HUD_EOSeeker] SymbolType=TD_EO ImageFilename=cockpit\HUD\TORN_TD_EO.tga ImageSize=0.05 Quote
Wrench Posted September 5, 2010 Posted September 5, 2010 hint: they're missing from a LOT of (what I call "partly") conveted Gen1s to Gen2 avionics inis wrench kevin stein Quote
+eburger68 Posted September 9, 2010 Posted September 9, 2010 xclusiv8: The latest update for NF4+ does include an updated avionics.ini with an updated HUD: http://combatace.com/files/file/11300-nato-fighters-iv-post-dec2009-update-pack-2/ Eric Howes Quote
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