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kreelin

Zur's Convair XFY-1 pogo

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It's such a cool little "oddity", about time somebody took a swing at getting it to work!!

 

I was messing around with it a few weeks ago, just to do so. (made some lighting and weapons tweeks, never did finish off the decaling...)

 

How dose the AI handle the takeoffs and landings?

 

wrench

kevin stein

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How dose the AI handle the takeoffs and landings?

 

Err... Kevin should I really answer to your question :grin: ?

 

No way AI could handle this puppy.

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The sideway plunging dive start from the deck edge.. best start move ever!!! LOL

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...now THAT.... :blink:

 

...was CRAZY. :good::cool:

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The sideway plunging dive start from the deck edge.. best start move ever!!! LOL

 

Hehe... The crash was avoided by miracle. I wanted to takeoff smoothly but was surprised by the lift off effect. I think this bird is not supposed to takeoff from moving carrier :lol:

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Err... Kevin should I really answer to your question :grin: ?

 

No way AI could handle this puppy.

 

:rofl:

 

wrench

kevin stein

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Cool vid. Did you have to change settings in joystick for this? Also, can you share the tweaks.

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Brilliant!

 

My hats off to you .ini tweakers... I had all I could deal with on the Osprey. I never found the magic numbers to get the Pogo to what I wanted.

 

Kudos!

 

(Your going to share this with the world right?)

 

LOL!

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Guest rscsjsuso5

great plane zurawski and great posts everyone, these screen are for series 1 but can be applied to series 2 with some ini tweak just like zurawski said. cool plane you see it sitting their vertical take off and forward thrust and then using guns to take down a mig. zurawski we should say hats off to you for creating this plane, you have given us many great planes and its the month of November and we should be thankful that we have this modding international flight sim community to enjoy by. :drinks: by the way great vid kreelin .

post-46688-038490100 1289196188.jpg

post-46688-090479100 1289196238.jpg

post-46688-003024800 1289196274.jpg

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(Your going to share this with the world right?)

 

 

Of course... As soon as I find a way to fix the "kangooroo bouncing" issue when you start the mission on the ground.

 

 

@rscsjsuso5

 

You seem not to have the problem with your version with the series 1.

Edited by kreelin

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