+Baltika Posted November 7, 2010 Posted November 7, 2010 View File Iceland Terrain v1.02 Update *********************************** Iceland Full-Scale Terrain v1.02 Update by Baltika 19 December 2010 *********************************** This update will bring any previous version of my Iceland terrain up to v1.02. Changelog:- v1.02 -Added Iceland02_Water.bmp and revised ICELAND02.INI file to enable full water functionality for SF2 EP2 Mission Editor users. Thanks to tn_prvteye for creating the water.bmp file included here. -Added full city tile .tod files for buildings in Reykjavik. -Added 40+ additional targets to Reykjavik. AAA defence much stronger now! -Revised ICELAND02_NATIONS.INI file for extra sea locations and accurate representation of Iceland Defence Force. v1.01 -Corrected overlapping ground units in Red and Blue Force Air Defence Sites. -Corrected overlapping ground units in Red and Blue Force Army Bases. -Added Iceland02_DOGFIGHT.INI file. -Added USN and USMC to Limited Nations List in terrain NATIONS.INI file. -The revised NATIONS.INI has cured the hard lockup bug for CAS/Anti-Ship/Armed Recon missions in SFP1/WoX builds. *********************************** INSTALLATION You must first have installed Iceland Full-Scale terrain v1.0. This pack will update both v1.0 and v1.01 to v1.02. Simply unzip and drop the various new files into your \Terrains\ICELAND02 folder, making sure to over-write the previous versions. This update is good for SF2 and SFP1/WoX installs. *********************************** Submitter Baltika Submitted 11/07/2010 Category Full Terrains Quote
KJakker Posted March 15, 2011 Posted March 15, 2011 I just had a chance to this terrain and I have to say that I am impressed. However I noticed two errors that I wanted to let you know about. The first of these I an M55 AAA gun in a lake. The second is shadows generated by aircraft revetments. However this could just be my install. Other than that I love the the terrain, it's beautiful. Quote
Wrench Posted March 15, 2011 Posted March 15, 2011 known issue with the pit1 terrain object extract the pit1.ini from any of the terrain cats, and turn OFF the shadow statement (or use the pit1.ini from any of my terrains) Thusly: [shadow] CastShadow=FALSE ShadowCastDist=500 MaxVisibleDistance=2000 wrench kevin stein Quote
+Baltika Posted March 15, 2011 Author Posted March 15, 2011 Hi KJakker, Glad you like my little Iceland terrain, thanks Thanks also for pointing out those errors. I have a targetisation upgrade in the works, and I will fix the AAA position for that site. Wrench, thanks for posting the fix for the weird shadows. I will include that in the upcoming update also. Slàinte! Baltika Quote
KJakker Posted March 16, 2011 Posted March 16, 2011 Wrench, thanks for the help. I pulled a copy of the PIT1.INI from the American Southwest terrain. Issue resolved. Baltika, I will be on the lookout for your next update. Quote
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