Wilches Posted February 28, 2011 Posted February 28, 2011 Dears, I wish to place some ships (cargo and military) to WOE2/WOI2. Did anyone here already tried this? I don't know the correct coordinates for them. My intention is to add the following: WOE2- Channel and Baltic - 2 aircraft carriers for French - early/late - 3 aircraft carriers for Royal Navy - early/late - 3 aircraft carriers for US Navy - early/late - 1 aircraft carriers for Russian Navy - late WOI2- Mediterraen - 1 aircraft carriers for French - 2 aircraft carriers for Royal Navy "Early" means '50s and "late" modern. Is there any work on this around? Thanks! Quote
Wrench Posted February 28, 2011 Posted February 28, 2011 It was done for 1stGen WoE; shouldn't be any different here (excepting running into the same problem -- not enough 'sea room' on the GermanyCE map.) For expansion pak 1, the Suez War mod we did, the carriers are there. new target areas (ie: CarrierStation=TRUE) must be added to the _targets.ini. Same as it's always been wrench kevin stein Quote
PvtDK2 Posted February 28, 2011 Posted February 28, 2011 There are 3 carrier areas on SF2 Europe NF4+... im trying to use one, "LHA-1"... The aircraft spawns well, and the carrier is there... apeears to be no problem, but if im shoot down or something.... and i try to "Refly" the mission... the plane explodes just when the "loading" screen ends... i can see for the wingman (that does not explodes) that the aircraft re-spawn on front of the carrier, and thats why i explode. Any idea why i get re-spawned on front on carrier and not in the original position? Thanks. Quote
Wilches Posted March 4, 2011 Author Posted March 4, 2011 OK, I've checked the WOI2 with the expansion pack and the carriers are there - but only for campaigns. My goal is to make them active in the mission editor. That's include the Cyprus bases. Any clue? Quote
+ST0RM Posted March 21, 2011 Posted March 21, 2011 Ok, I've read all of the KB stuff on this. Do I need to add the carrier to the .types.ini also? Or when using the ExP2 mission editor do I need to be over the carrier station in order to get the CV be allowed to be used? -S Quote
Wrench Posted March 21, 2011 Posted March 21, 2011 Ok, I've read all of the KB stuff on this. Do I need to add the carrier to the .types.ini* also? Give that man a cheroot!! And don't forget to place them in the _targets.ini, too. wrench kevin stein * -- TargetValue=0 Quote
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