F117NightHawk Posted May 8, 2011 Posted May 8, 2011 I'm trying to add sound to jettisoning fuel tanks. Do I do this by filling in the "Sound Name" section in fuel tank data section of the weapon editor? Quote
Fubar512 Posted May 8, 2011 Posted May 8, 2011 There's nothing one can do in that case (and that goes for bomb-release and counter-measures as well). All sound effects must be associated with a coded event, and there's no such event for tank-release. Quote
+FLOGGER23 Posted May 8, 2011 Posted May 8, 2011 Fubar i`ve learned a lot from you about sounds, what if you "borrow" the lines for the missile ejects, would that do it, i might be asking something dumb, but it`s something i haven´t tested and i`m pretty sure you did... Quote
Fubar512 Posted May 8, 2011 Posted May 8, 2011 (edited) Fubar i`ve learned a lot from you about sounds, what if you "borrow" the lines for the missile ejects, would that do it, i might be asking something dumb, but it`s something i haven´t tested and i`m pretty sure you did... That's a completely different event, and will not work unless you redesignate the drop tank a "missile" (and accept the fact that it will now no longer serve as a fuel tank). Edited May 8, 2011 by Fubar512 Quote
F117NightHawk Posted May 8, 2011 Author Posted May 8, 2011 (edited) Then what is the Sound Name section for then? Also, there is a BombRelease sound but it is never used from my experience; why is that? I was thinking about using that sound for the fuel tanks. Edited May 8, 2011 by F117NightHawk Quote
Fubar512 Posted May 8, 2011 Posted May 8, 2011 Then what is the Sound Name section for then? For adding sounds to coded events Also, there is a BombRelease sound but it is never used from my experience; why is that? I was thinking about using that sound for the fuel tanks. That's been broken since the initial release of SFP1, back in November of 2002. The developer (TK) stated many years ago that he never finished coding it, and did not intend to, as he had bigger fish to fry, at the time. BTW, all development work stopped on the first gen with the release of the '08 patch, and the WoI-Suez add on. Quote
F117NightHawk Posted May 8, 2011 Author Posted May 8, 2011 One last question. What are the coded events? Quote
Fubar512 Posted May 8, 2011 Posted May 8, 2011 One last question. What are the coded events? Missile launch sounds, guns, explosion events, engine & afterburner sounds, flaps, landing gear, airbrakes, landing sounds, RWR tones, the IRM search & acquistion tones, etc....to name a few Quote
F117NightHawk Posted May 8, 2011 Author Posted May 8, 2011 Thanks for your help! I'm running Windows 7, maybe I should just pay the 20-or-so bucks for version 2! (No reply needed ) Quote
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