+Florian Posted June 24, 2011 Posted June 24, 2011 Is there a way to give some sort of delay for the primary gun? I would like to make a gun, that fires only when an animation has run down. Due to complexity of the animation it must run at least 2 seconds, to look good. I´ve already tried as gunport animation, in that case the gun starts firing as i pull the trigger and the animation hasn´t even started. As gunpod in a bombbay it, of course, even totally ignores if the baydoors are "opened" or "closed". Quote
+Stary Posted June 24, 2011 Posted June 24, 2011 It may seem off topic Florian, but I was thinking the other day on modelling the Luftwaffe Minengeschoß gun ammo as not typical gun ammo but custom invisible A2A unguided rockets (so I could have them explode mid air with aliased effect) -maybe this would be some sort of solution or would give you some new idea? Never went into plane model animation beyond gear movement though Quote
+Florian Posted June 24, 2011 Author Posted June 24, 2011 It might be a solution to use some invisible rocket pods instead the gun. The animation will be a doorgunner. He kneels inside the Helo and while the animation, the sliding door opens and the gunner leans outwards, grabs the gun and pulls it in position. I´ll have the gun firing straight forward for aiming reasons. Of course, i could leave it like this and you are just allowed to pull the trigger, when the animation is over. Quote
+Stary Posted June 24, 2011 Posted June 24, 2011 most interesting sadly I have no knowledge about setting up the weapons and their deployment animations Quote
EricJ Posted June 25, 2011 Posted June 25, 2011 If it works with the bomb bay animation then... why not? Quote
+Florian Posted June 25, 2011 Author Posted June 25, 2011 If it works with the bomb bay animation then... why not? Well, when i use a gunpod in the bomb bay, the gun starts firing before the "bay doors" are opened (meaning before the gun mesh is in position). I just thought there might be a magical little INI line i don´t know that gives the gun a delay... Quote
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