+WhiteBoySamurai Posted July 17, 2011 Posted July 17, 2011 View File DDG-51 Arleigh Burke class Aegis destroyer (Flight I & II) This model represents the Arleigh Burke class destroyers Flight I (DDG-51~DDG-71) and Flight II (DDG-72~78), in service from 1991 to present (upgrades and refits notwithstanding). They are among the largest and most heavily armed destroyers in the world. As with my previous Aegis vessels, two different versions are included (air defense and land attack), as well as name and hull number decals for each ship of the class, plus the necessary sounds, guns, and weapons. An optional data file allowing multiple simultaneous engagements is included. See the readme file for full details. Note: The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly. When setting up a task force, using the USNgrey texture will allow hull decals based on the ship number. This is bugged in single missions (as the ship number can't be changed in the mission editor), so select a specific texture set with the hull number you want. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Submitter WhiteBoySamurai Submitted 07/17/2011 Category Destroyers Quote
Bravo2009 Posted July 17, 2011 Posted July 17, 2011 Awesome! Should be another great addon! Love the Tico's..... Quote
+PureBlue Posted July 19, 2011 Posted July 19, 2011 Another great addition to the armada, cap'n Quote
+WhiteBoySamurai Posted April 4, 2012 Author Posted April 4, 2012 I'm uploading the SF2:NA update now. Bear in mind that this model has the same limitations as the CG-52 and is still using the old WeaponSystem entry. But it is still a powerful naval unit, and seems to be very good at taking out cruise missiles. :3 Quote
+WhiteBoySamurai Posted August 28, 2012 Author Posted August 28, 2012 I've just finished updating the Arleigh Burkes with the same visual and weapon system improvements as with my Ticonderoga. And since you'll likely see a lot of these in your randomly generated fleets, I did my best to optimize the model for performance. The close-in model is around 39k polys; the most distant lod is only 8k. Quote
+whiteknight06604 Posted August 28, 2012 Posted August 28, 2012 thanks for the update. I love your ships and am glad you have put so much work into improving them.I'm looking forward to your next release. Quote
colmack Posted August 28, 2012 Posted August 28, 2012 (edited) download not working for me...? EDIT: working now! thanks! Edited August 28, 2012 by colmack Quote
+WhiteBoySamurai Posted November 3, 2012 Author Posted November 3, 2012 New version uploaded with more details and improvements. Enjoy. 1 Quote
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