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DDG-51 Arleigh Burke class Aegis destroyer (Flight I & II)


This model represents the Arleigh Burke class destroyers Flight I (DDG-51~DDG-71) and Flight II (DDG-72~78), in service from 1991 to present (upgrades and refits notwithstanding). They are among the largest and most heavily armed destroyers in the world.

 

As with my previous Aegis vessels, two different versions are included (air defense and land attack), as well as name and hull number decals for each ship of the class, plus the necessary sounds, guns, and weapons. An optional data file allowing multiple simultaneous engagements is included. See the readme file for full details.

 

 

Note: The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly.

 

When setting up a task force, using the USNgrey texture will allow hull decals based on the ship number. This is bugged in single missions (as the ship number can't be changed in the mission editor), so select a specific texture set with the hull number you want.

If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!


 

  • 8 months later...
Posted

I'm uploading the SF2:NA update now. Bear in mind that this model has the same limitations as the CG-52 and is still using the old WeaponSystem entry. But it is still a powerful naval unit, and seems to be very good at taking out cruise missiles. :3

  • 4 months later...
Posted

I've just finished updating the Arleigh Burkes with the same visual and weapon system improvements as with my Ticonderoga. And since you'll likely see a lot of these in your randomly generated fleets, I did my best to optimize the model for performance. The close-in model is around 39k polys; the most distant lod is only 8k.

  • 2 months later...

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