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Guest BeachAV8R

Pasko's SAM & Vehicle Pack..?

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Guest BeachAV8R

I'm trying to find the SAMs & Vehicles Pack by Pasko - but can't seem to locate it. I want to apply it to Piecemeal's Airfield Mod and he recommends it (and Kesselbrut's Soviet Transport Pack which I did find..)..

 

I did see a file by Wrench that updates the skins to European ones..but I can't find the actual Pasko pack... :scratch:

 

Thanks for an assist..

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its in the 1stGen downloads ... i take you want the green euro skins?

 

http://combatace.com/files/file/2979-paskos-sams-and-vehicles-pak-euro-skins/

 

it's the full package, with all the lods, skins, protesters, etc

 

the Desert skin pak is exactly the same, with some 'tan' skins

 

they should be combined, as you can select which texture to use via the terrain's main ini

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Guest BeachAV8R

Ah..OK! I wasn't sure if the Euro pak was just the skins to apply OVER Pasko's pack. But if that is all inclusive then great! :good: Soon to be featured in an upcoming report me thinks..

 

:rofl:

 

Thank-you!

BeachAV8R

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Guest BeachAV8R

Hmm.. Well, it seems that Piecemeal's Airfield Mod doesn't want to work and play well with my Nato Fighters 4+ install.

 

For some reason, after I install the Airfield Mod and start the campaign the game locks up during the loading. My home base (a highway strip) is indicated in the campaign, but when you go to the map the start waypoint is completely off the Europe map. The corruption forced me to reinstall all my WOE mods and after each one I tested it and backed up to another directory and can confirm it is the Airfield Mod that causes the lockup. It only locks up in the campaign though, I can create single missions or instant fly and it works. Just seems to conflict somehow with using the highway strip for my campaign..

 

It's a bit of a bummer because I like the object density that the Airfield Mod gives..although I did notice some shadow problems (tractor beams) I think that emanate from the parked static aircraft maybe..

 

BeachAV8R

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