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skulz

How can I use the stock SF2-NA mig-21 skin ?

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Ive been looking for skin like this but unfortunately couldnt fine any good quality skin.

Is there anyway to use the North Atlantic stock Mig-21 MF skin on my playable Mig-21 MF ?

 

Here is the Mig-21 MF from the North Atlantic, I want to use it but dont know how to use.

 

img00002ug.jpg

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if you know the name of the skin, edit the MiG-21MF.ini, moving that skin to the #1 postion...

example:

 

 

[TextureSet001]

Directory=GS

Name=Global Sedition

Nation=Soviet

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

 

[TextureSet002]

Directory=SovietSilver1

Name=Soviet Silver

Nation=Soviet

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet003]

Directory=SovietCamo1

Name=Soviet Camo

Nation=Soviet

StartDefaultDate=1979

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet004]

Directory=CzAFCamo1

Name=Czechoslovak Camo

Nation=Czechoslovakia

StartDefaultDate=1975

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet005]

Directory=CzAFSilver1

Name=Czechoslovak Silver

Nation=Czechoslovakia

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet006]

Directory=EAFCamo1

Name=Egyptian Camo Nile Valley

Nation=Egypt

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet007]

Directory=EAFCamo2

Name=Egyptian Camo Tiger Stripe

Nation=Egypt

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet008]

Directory=EAFCamo3

Name=Egyptian Camo

Nation=Egypt

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet009]

Directory=IrAFCamo1

Name=Iraqi Camo

Nation=Iraq

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet010]

Directory=LSKCamo1

Name=East German Camo

Nation=EGermany

StartDefaultDate=1975

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet011]

Directory=LSKSilver1

Name=East German Silver

Nation=EGermany

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet012]

Directory=PWLGrey1

Name=Polish Grey

Nation=Poland

StartDefaultDate=1975

Specular=0.400000

Glossiness=0.400000

Reflection=0.200000

DecalNumberRandomize=TRUE

 

[TextureSet013]

Directory=PWLSilver1

Name=Polish Silver

Nation=Poland

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet014]

Directory=QJJCamo1

Name=Algerian Camo

Nation=Algeria

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet015]

Directory=SyAAFCamo1

Name=Syrian Camo

Nation=Syria

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet016]

Directory=VPAFSilver1

Name=North Vietnamese Silver

Nation=NVietnam

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet017]

Directory=Isengard

Name=Isengard

Nation=Soviet

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

 

[TextureSet018]

Directory=EtAF

Name=EtAF Camo

Nation=Ethiopia

StartDefaultDate=1977

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

DecalNumberBlockSize=26

DecalNumberStart=0

DecalNumberEnd=25

 

 

 

of course, you'll have to do that EVERY time a patch or DLC comes out that 'de activates' the AIs made flyable...

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if you know the name of the skin, edit the MiG-21MF.ini, moving that skin to the #1 postion...

example:

 

 

 

of course, you'll have to do that EVERY time a patch or DLC comes out that 'de activates' the AIs made flyable...

 

:shok:

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if you know the name of the skin, edit the MiG-21MF.ini, moving that skin to the #1 postion...

example:

 

 

 

of course, you'll have to do that EVERY time a patch or DLC comes out that 'de activates' the AIs made flyable...

 

This ^

I copied the TextureSets from the original (MiG-21MF.ini) and paste it to the (modded MiG-21MF.ini). North Atlantic Soviet skin is working. Thank you guys :yahoo:

 

Mine doesnt include this one.

 

[TextureSet001]

Directory=GS

Name=Global Sedition

Nation=Soviet

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

 

My (MiG-21MF.ini)

 

[AircraftData]

AircraftFullName=MiG-21MF Fishbed-J

AircraftDataFile=MIG-21MF_DATA.ini

CockpitDataFile=Cockpit_MiG-21MF.INI

HangarScreen=MIG-21MF_hangar.bmp

LoadingScreen=MIG-21MF_loading.bmp

LoadoutImage=MiG-21MF_loadout.bmp

LoadoutFile=MiG-21MF_loadout.ini

AvionicsDLL=Avionics60.dll

AvionicsDataFilename=Avionics_MiG-21MF.INI

 

[LOD001]

Filename=MiG-21MF.lod

Distance=100

 

[LOD002]

Filename=MiG-21MF_lod002.lod

Distance=250

 

[LOD003]

Filename=MiG-21MF_lod003.lod

Distance=1000

 

[LOD004]

Filename=MiG-21MF_lod004.lod

Distance=10000

 

[DamageTexture]

DamagedPostFix=_holes.tga

 

[shadow]

CastShadow=TRUE

ShadowCastDist=10000

MaxVisibleDistance=800

 

[TextureSet001]

Directory=SovietSilver1

Name=Soviet Silver

Nation=Soviet

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet002]

Directory=SovietCamo1

Name=Soviet Camo

Nation=Soviet

StartDefaultDate=1979

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet003]

Directory=CzAFCamo1

Name=Czechoslovak Camo

Nation=Czechoslovakia

StartDefaultDate=1975

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet004]

Directory=CzAFSilver1

Name=Czechoslovak Silver

Nation=Czechoslovakia

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet005]

Directory=EAFCamo1

Name=Egyptian Camo Nile Valley

Nation=Egypt

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet006]

Directory=EAFCamo2

Name=Egyptian Camo Tiger Stripe

Nation=Egypt

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet007]

Directory=EAFCamo3

Name=Egyptian Camo

Nation=Egypt

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet008]

Directory=IrAFCamo1

Name=Iraqi Camo

Nation=Iraq

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet009]

Directory=LSKCamo1

Name=East German Camo

Nation=EGermany

StartDefaultDate=1975

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet010]

Directory=LSKSilver1

Name=East German Silver

Nation=EGermany

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet011]

Directory=PWLGrey1

Name=Polish Grey

Nation=Poland

StartDefaultDate=1975

Specular=0.400000

Glossiness=0.400000

Reflection=0.200000

DecalNumberRandomize=TRUE

 

[TextureSet012]

Directory=PWLSilver1

Name=Polish Silver

Nation=Poland

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

[TextureSet013]

Directory=QJJCamo1

Name=Algerian Camo

Nation=Algeria

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet014]

Directory=SyAAFCamo1

Name=Syrian Camo

Nation=Syria

StartDefaultDate=1

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

DecalNumberRandomize=TRUE

 

[TextureSet015]

Directory=VPAFSilver1

Name=North Vietnamese Silver

Nation=NVietnam

StartDefaultDate=1

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

DecalNumberRandomize=TRUE

 

Do I have to worry ?

Edited by skulz

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not to worry!!

 

that's just from my listing for the MF (and was only shown as an example of WHAT to move) -- you probably don't have the Isengard skin either! :lol:

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not to worry!!

 

that's just from my listing for the MF (and was only shown as an example of WHAT to move) -- you probably don't have the Isengard skin either! :lol:

 

Isengard skin? Never seen that :)

Should modders lock this topic since you helped me to find out the skins? I dont know why but I got bad reputation from my other topic didnt understand the reason :/

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probably just some jackass BEING a jackass ... I wouldn't worry about it too much.

 

the "Isengard" skin is somewhere in the SF2 skins section ...

 

http://combatace.com/files/file/11908-lotr-the-evil-ones-migs-skinpak/

 

there's also LOTR RNZAF 'what if' Kfir's too (the Good Guys ™)

 

http://combatace.com/files/file/11911-lotr-rnzaf-kfir-c16-raiona/

 

these are just for fun!

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probably just some jackass BEING a jackass ... I wouldn't worry about it too much.

 

the "Isengard" skin is somewhere in the SF2 skins section ...

 

http://combatace.com...s-migs-skinpak/

 

there's also LOTR RNZAF 'what if' Kfir's too (the Good Guys ™)

 

http://combatace.com...fir-c16-raiona/

 

these are just for fun!

 

Cool skins, Strike fighters: Lotr wars :lol:

Someone fixed the locked topic. Thank you Wrench :salute:

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