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How do I get this:

post-1773-0-20413200-1335820009.jpg

 

 

to this:

post-1773-0-32331800-1335820051.jpg

 

this is from the data ini it should be in here somewhere:

 

[LeftWing]

ParentComponentName=Fuselage

ModelNodeName=LeftWing

DestroyedNodeName=wing_left_damaged

ShowFromCockpit=TRUE

DetachWhenDestroyed=TRUE

DamageRating=DESTROYED

MassFraction=0.245

HasAeroCoefficients=TRUE

LiftSurface=TRUE

CLa=0.4085

CD0=0.0012

CDL=0.0013

Cmq=-0.1687

Cmad=-0.0213

Cyb=-0.0171

Clb=-0.0906

Clp=-0.0525

Clr=0.0103

Cnb=-0.0941

Cnp=-0.0009

Cnr=-0.0019

CLaMachTableNumData=7

CLaMachTableDeltaX=0.40

CLaMachTableStartX=0.00

CLaMachTableData=0.995,1.000,1.014,1.170,1.108,1.027,1.015

CD0MachTableNumData=7

CD0MachTableDeltaX=0.40

CD0MachTableStartX=0.00

CD0MachTableData=1.745,1.000,1.067,1.779,1.795,1.820,1.671

CDLAlphaTableNumData=15

CDLAlphaTableDeltaX=4.00

CDLAlphaTableStartX=-28.00

CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000

CmqMachTableNumData=7

CmqMachTableDeltaX=0.40

CmqMachTableStartX=0.00

CmqMachTableData=0.889,1.000,1.680,-24.006,-2.700,1.565,1.437

ClbAlphaTableNumData=15

ClbAlphaTableDeltaX=4.00

ClbAlphaTableStartX=-28.00

ClbAlphaTableData=-1.300,-1.012,-0.725,-0.437,-0.150,0.138,0.425,0.713,1.000,1.287,1.575,1.862,2.150,2.437,2.725

ClpAlphaTableNumData=15

ClpAlphaTableDeltaX=4.00

ClpAlphaTableStartX=-28.00

ClpAlphaTableData=1.218,1.159,1.109,1.068,1.036,1.014,1.000,0.995,1.000,1.014,1.036,1.068,1.109,1.159,1.218

ClrAlphaTableNumData=15

ClrAlphaTableDeltaX=4.00

ClrAlphaTableStartX=-28.00

ClrAlphaTableData=-7.351,-6.307,-5.263,-4.219,-3.175,-2.132,-1.088,-0.044,1.000,2.044,3.088,4.132,5.175,6.219,7.263

CnpAlphaTableNumData=15

CnpAlphaTableDeltaX=4.00

CnpAlphaTableStartX=-28.00

CnpAlphaTableData=-2.955,-3.533,-3.618,-3.320,-2.731,-1.933,-1.000,0.000,1.000,1.933,2.731,3.320,3.618,3.533,2.955

CnrAlphaTableNumData=15

CnrAlphaTableDeltaX=4.00

CnrAlphaTableStartX=-28.00

CnrAlphaTableData=27.082,20.018,14.041,9.151,5.347,2.630,1.000,0.457,1.000,2.630,5.347,9.151,14.041,20.018,27.082

XacMachTableNumData=7

XacMachTableDeltaX=0.40

XacMachTableStartX=0.00

XacMachTableData=0.190,0.193,0.228,-0.376,-0.845,-1.220,-1.604

CheckStall=TRUE

CLmax=0.188

AlphaStall=22.888

AlphaMax=25.277

AlphaDepart=27.904

Ymac=-1.06

MaxExtentPosition=-0.98,-1.87,-0.04

MinExtentPosition=-3.46, 1.31,-0.55

CollisionPoint[001]=-3.21, 0.12,-0.30

CollisionPoint[002]=-3.21,-1.34,-0.30

HasVortexEmitter=TRUE

VortexEmitterName=WingtipVortexEmitter

VortexPosition=-2.243,-1.21,0.212

VortexG=2.5

SystemName[001]=LeftElevatorInner

SystemName[002]=LeftAileronInner

SystemName[003]=LeftWingLight

SystemName[004]=LeftMainGear

SystemName[005]=FwdLeftSTR1FuelCell

SystemName[006]=FwdLeftSTR2FuelCell

SystemName[007]=FwdLeftFuelCell

SystemName[008]=RearLeftSTROuterFuelCell

SystemName[009]=RearLeftSTRInnerFuelCell

SystemName[010]=RearLeft1FuelCell

SystemName[011]=RearLeft2FuelCell

SystemName[012]=RearLeft3FuelCell

SystemName[013]=LeftWingStation5

 

[RightWing]

ParentComponentName=Fuselage

ModelNodeName=RightWing

DestroyedNodeName=wing_right_damaged

ShowFromCockpit=TRUE

DetachWhenDestroyed=TRUE

DamageRating=DESTROYED

MassFraction=0.245

HasAeroCoefficients=TRUE

LiftSurface=TRUE

CLa=0.4085

CD0=0.0012

CDL=0.0013

Cmq=-0.1687

Cmad=-0.0213

Cyb=-0.0171

Clb=-0.0906

Clp=-0.0525

Clr=0.0103

Cnb=-0.0941

Cnp=-0.0009

Cnr=-0.0019

CLaMachTableNumData=7

CLaMachTableDeltaX=0.40

CLaMachTableStartX=0.00

CLaMachTableData=0.995,1.000,1.014,1.170,1.108,1.027,1.015

CD0MachTableNumData=7

CD0MachTableDeltaX=0.40

CD0MachTableStartX=0.00

CD0MachTableData=1.745,1.000,1.067,1.779,1.795,1.820,1.671

CDLAlphaTableNumData=15

CDLAlphaTableDeltaX=4.00

CDLAlphaTableStartX=-28.00

CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000

CmqMachTableNumData=7

CmqMachTableDeltaX=0.40

CmqMachTableStartX=0.00

CmqMachTableData=0.889,1.000,1.680,-24.006,-2.700,1.565,1.437

ClbAlphaTableNumData=15

ClbAlphaTableDeltaX=4.00

ClbAlphaTableStartX=-28.00

ClbAlphaTableData=-1.300,-1.012,-0.725,-0.437,-0.150,0.138,0.425,0.713,1.000,1.287,1.575,1.862,2.150,2.437,2.725

ClpAlphaTableNumData=15

ClpAlphaTableDeltaX=4.00

ClpAlphaTableStartX=-28.00

ClpAlphaTableData=1.218,1.159,1.109,1.068,1.036,1.014,1.000,0.995,1.000,1.014,1.036,1.068,1.109,1.159,1.218

ClrAlphaTableNumData=15

ClrAlphaTableDeltaX=4.00

ClrAlphaTableStartX=-28.00

ClrAlphaTableData=-7.351,-6.307,-5.263,-4.219,-3.175,-2.132,-1.088,-0.044,1.000,2.044,3.088,4.132,5.175,6.219,7.263

CnpAlphaTableNumData=15

CnpAlphaTableDeltaX=4.00

CnpAlphaTableStartX=-28.00

CnpAlphaTableData=-2.955,-3.533,-3.618,-3.320,-2.731,-1.933,-1.000,0.000,1.000,1.933,2.731,3.320,3.618,3.533,2.955

CnrAlphaTableNumData=15

CnrAlphaTableDeltaX=4.00

CnrAlphaTableStartX=-28.00

CnrAlphaTableData=27.082,20.018,14.041,9.151,5.347,2.630,1.000,0.457,1.000,2.630,5.347,9.151,14.041,20.018,27.082

XacMachTableNumData=7

XacMachTableDeltaX=0.40

XacMachTableStartX=0.00

XacMachTableData=0.190,0.193,0.228,-0.376,-0.845,-1.220,-1.604

CheckStall=TRUE

CLmax=0.188

AlphaStall=22.888

AlphaMax=25.277

AlphaDepart=27.904

Ymac=1.06

MaxExtentPosition=0.98,-1.87,-0.04

MinExtentPosition=3.46, 1.31,-0.55

CollisionPoint[001]=3.21, 0.12,-0.30

CollisionPoint[002]=3.21,-1.34,-0.30

HasVortexEmitter=TRUE

VortexEmitterName=WingtipVortexEmitter

VortexPosition=2.243,-1.21,0.212

VortexG=2.5

SystemName[001]=RightElevatorInner

SystemName[002]=RightAileronInner

SystemName[003]=RightWingLight

SystemName[004]=RightMainGear

SystemName[005]=FwdRightSTR1FuelCell

SystemName[006]=FwdRightSTR2FuelCell

SystemName[007]=FwdRightFuelCell

SystemName[008]=RearRightSTROuterFuelCell

SystemName[009]=RearRightSTRInnerFuelCell

SystemName[010]=RearRight1FuelCell

SystemName[011]=RearRight2FuelCell

SystemName[012]=RearRight3FuelCell

SystemName[013]=InternalGun

SystemName[014]=RightWingStation5

 

And this is the weapon system section:

 

// Weapon Stations ---------------------------------------------------------

 

//pylon 3

[LeftWingStation]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-2.596,-2.3,-0.03

AttachmentAngles=0.0,-2.75,0.0

LoadLimit=500

AllowedWeaponClass=IRM,FT,RP

AttachmentType=NATO,SWEDEN

ModelNodeName=LeftWingStation

LaunchRailNodeName=Rail_Magic01

PylonMass=72.58

PylonDragArea=0.01

FuelTankName=DrakenTank530

 

//pylon 3

[RightWingStation]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=2.596,-2.3,-0.03

AttachmentAngles=0.0,-2.75,0.0

LoadLimit=500

AllowedWeaponClass=IRM,FT,RP

AttachmentType=NATO,SWEDEN

ModelNodeName=RightWingStation

LaunchRailNodeName=Rail_Magic02

PylonMass=72.58

PylonDragArea=0.01

FuelTankName=DrakenTank530

 

//pylon 5

[LeftWingStation5]

SystemType=WEAPON_STATION

StationID=3

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-1.51,0.3,-0.03

AttachmentAngles=0.0,0.0,0.0

LoadLimit=500

AllowedWeaponClass=IRM

AttachmentType=NATO,SWEDEN

ModelNodeName=

LaunchRailNodeName=Rail_Magic01

PylonMass=72.58

PylonDragArea=0.01

 

//pylon 5

[RightWingStation5]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=1.51,0.3,-0.03

AttachmentAngles=0.0,0.0,0.0

LoadLimit=500

AllowedWeaponClass=IRM

AttachmentType=NATO,SWEDEN

ModelNodeName=

LaunchRailNodeName=Rail_Magic02

PylonMass=72.58

PylonDragArea=0.01

 

//pylon6(2)

[CenterLeftStation]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=-0.459,-0.70,-0.522

AttachmentAngles=0.0,-1.0,0.0

LoadLimit=1100.0

AllowedWeaponClass=FT,RP

AttachmentType=NATO,SWEDEN

ModelNodeName=CenterLeftStation

PylonMass=34.02

PylonDragArea=0.01

FuelTankName=DrakenTank530

 

//pylon6(2)

[CenterRightStation]

SystemType=WEAPON_STATION

StationID=6

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=0.459,-0.70,-0.522

AttachmentAngles=0.0,-1.0,0.0

LoadLimit=1100.0

AllowedWeaponClass=FT,RP

AttachmentType=NATO,SWEDEN

ModelNodeName=CenterRightStation

PylonMass=34.02

PylonDragArea=0.01

FuelTankName=DrakenTank530

 

Pylon 5 & 5 should be the left & right pylon under the airintake

 

The launcher works fine on the outer wing pylon

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Trying to make a Johan, are we? :)

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I am assuming you want a pylon to appear HOLDING the missile......is that correct? No Pylon is showing up in the first picture at least as far as I can see. Not really familiar with the Drakken but I would like to help if I can.....Champ

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Try modifying the missile itself, open the missile's data.ini and see if this is there:

 

RailLaunched=TRUE

 

If it's false just copy and paste as it looks like there is a sub-pylon for it already.

Edited by EricJ

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Trying to make a Johan, are we? :)

 

Yes we are but sadly my knowledge about modding is limited. And the Johan isn't mine it is the one from generation one of Thirdwire series. But that didn't have pylons under the airintake either.

 

I am assuming you want a pylon to appear HOLDING the missile......is that correct? No Pylon is showing up in the first picture at least as far as I can see. Not really familiar with the Drakken but I would like to help if I can.....Champ

 

Yes I want a pylon to show up holding the Sidewinder

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Try modifying the missile itself, open the missile's data.ini and see if this is there:

 

RailLaunched=TRUE

 

If it's false just copy and paste as it looks like there is a sub-pylon for it already.

 

The missile had it set to TRUE already

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Darth, this ain't perfect, but you got pylons; these are pylons from a Horten 229A, Fast Cargo did the original. This is the Fake Pilot method which I hadn't bothered to learn 'til now; so before you thank me, thank you. Drop the Fake Pilot and Pylon folders into the games Pilot Folder, replace the J-35J's Data file with this one, and go fly! If any of you skinnin' guys out there could adjust the color of these pylons, they'd actually look pretty good. Almost forgot, Darth if you're missing the Draken sounds(I was), drop this Sounds folder into the games Sounds folder. Hope this helps you out. Jeez, forget something else, tanks and stuff; got it on good authority those green ones are just practice rounds; so what if the Falcons say USAF on 'em, meh.

Edited by SupGen

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Hey, Jonathan, we got a Johan; kinda, anyway.:qt:

Edited by SupGen

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Darth, this ain't perfect, but you got pylons; these are pylons from a Horten 229A, Fast Cargo did the original. This is the Fake Pilot method which I hadn't bothered to learn 'til now; so before you thank me, thank you. Drop the Fake Pilot and Pylon folders into the games Pilot Folder, replace the J-35J's Data file with this one, and go fly! If any of you skinnin' guys out there could adjust the color of these pylons, they'd actually look pretty good. Almost forgot, Darth if you're missing the Draken sounds(I was), drop this Sounds folder into the games Sounds folder. Hope this helps you out. Jeez, forget something else, tanks and stuff; got it on good authority those green ones are just practice rounds; so what if the Falcons say USAF on 'em, meh.

 

Thanks a lot it worked

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the original pylons were done by Cocas for me. the Horten was done by pasko, the fake pilot is FastCargo's

 

the pylons actually ARE sidewinde/atoll rails that were originally done for Pakistani Mig21s (early model, chinese variant, with 4 pylone -J7??)

Edited by Wrench

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Sorry, I had only seen (and read) the readme in the pylons folder, as I did not actually install the plane; else I would have given you and Cocas full credit. Having read the main readme, I think maybe I will install it and go fly it around a little bit.

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