+russouk2004 Posted May 10, 2012 Posted May 10, 2012 ok ive tried applying a bump map for the explosive chords on the hawk canopy...no matter what settings I try they WILL NOT appear..tga just shows the lines and no glass...ive given up...anyone done it? may try black lines and very light grey tga and set opacity dunno
+ravenclaw_007 Posted May 11, 2012 Posted May 11, 2012 (edited) i did something similar in the F-16 cockpits just send me your tga and i have a look at it cover with tga , but the white part is transparent as well and it only works when the color is white , as darker the color as much more transparent it becomes (Black = full transparent) Edited May 11, 2012 by ravenclaw_007
+russouk2004 Posted May 11, 2012 Author Posted May 11, 2012 These are what I was using to do the tga frontglass and rearglass psds psd.7z
+ravenclaw_007 Posted May 11, 2012 Posted May 11, 2012 (edited) i think this is what you can get with a tga , if you want some better result you have to reduce the transparency of the alpha chanel or you have to make the explosive chords as a 3D part TGA.7z Edited May 11, 2012 by ravenclaw_007
+russouk2004 Posted May 11, 2012 Author Posted May 11, 2012 cheers m8y just need to alter colour and its done thnx
+ravenclaw_007 Posted May 11, 2012 Posted May 11, 2012 check this settings for the canopy.tga in 3ds-max , you can play with the value to get a realy shiny canopy
+Wrench Posted May 11, 2012 Posted May 11, 2012 you 3D just absolutely amaze me!! I don't understand half of that, but the results ... oh yeah!!
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