+daddyairplanes Posted September 6, 2012 Posted September 6, 2012 that was my thinking. only reason i'm stil thinking US Army aviation is the AH-64 here on site. Quote
+WhiteBoySamurai Posted September 6, 2012 Posted September 6, 2012 Yeah, the Kokutai operate P-3 and such. I didn't stop to consider space limitations in the list. So unless we get flyable naval search and anti-sub missions some day, those three can be skipped. As long as the F-15J and F-2 squadrons are in there, I'd be grateful. Quote
+daddyairplanes Posted September 8, 2012 Posted September 8, 2012 just to let you guys that are following know, i am not adapting the universal squadronlist to the newly released NF5. like the Falklands mod it is a seperate install (not to mix with other mods) and has plenty of placeholders to offset future TW expansion. however with eburgers permission i may add a couple of units from it to mine. however they will not be compatible. so far it looks good but still DL'ing and unzipping folders Quote
+eburger68 Posted September 8, 2012 Posted September 8, 2012 Daddyairplanes: By all means use anything you want from the NF5 SquadronList. As you noticed, it is using the placeholder trick, which I picked up from this discussionthread. (Nice tip, btw.) FWIW, there are only a few aircraft in NF5 that are actually using squadron level decals that are indexed against new, custom-added squadrons in the SquadronList. They are the F-4Ms and the Sabre4. If you pop open the decals folders for those aircraft, the decals involved should be pretty easy to spot. Best, Eric Howes Quote
+daddyairplanes Posted September 8, 2012 Posted September 8, 2012 ok cool. my interest is mainly in the squadrons themselves at the moment. as i said earlier in this thread one of my criteria is that the sqquadrons flew a stock in game aircraft somewhere in its history. as for the placeholder, credit there goes to HomeFries. i was bangin my head on a wall everytime a new squadronlist came out as my Phantom mod is heavily dependent on that list. last update i only had to change 3 entries and 9 decals not the usual 75-90. it is a great tip, place holder itself should get entered into the KB i think. Quote
+HomeFries Posted September 8, 2012 Posted September 8, 2012 DA, I'm planning on releasing my RAAF Intruders tomorrow (today?). Please upload the version of squadronlist you are uploading with your F-4s and I'll include that in the package. I figure that our mods should at least cover down in the interim until this is released. Quote
+daddyairplanes Posted September 8, 2012 Posted September 8, 2012 (edited) the one i did for Sherriff01's canadian squadrons is the latest. having a hiccup in my DLC mod in that the adjusted JPEG i did for the tails deleting the slime light is causing the wing tanks to go to a stock all grey even when the new JPEGs for them are in the skin. gonna rework the tail decal to simply cover it up and show above the tailcode as IRL. so that you dont have to hunt for it here is the latest and greatest. as a warning to anyone else following this thread, you are welcome to DL these squadronlists but they are not the finished product. i am researching each squadron i put in for historical accuracy and most have flown stock aircraft sometime in their RL existence. there are also a few that are parts of major mods to try to relieved one part of the workload for updating. the finished product will be released in a folder sayin Finished Squadronlist. but i am still tryin to research good fits for it around all else in my schedule. again you are welcome to DL what i upload here for the other member of the project but it aint over til its Finished. Edited September 8, 2012 by daddyairplanes Quote
+HomeFries Posted September 8, 2012 Posted September 8, 2012 Thanks, DA. Interesting issue w/ the tail. No promises, but why don't you send the files my way; I'll see if there's something from the forest view since I'm sure you're all about the trees. Quote
+HomeFries Posted September 8, 2012 Posted September 8, 2012 DA, Got to thinking earlier: given the push for tactical squadrons and the desire not to double dip, I propose we change entry 554 from VA-128 to VAQ-128. While VA-128 better fits the default timeframe, it is a RAG squadron that is already represented by skin-specific decals. The VA-128 Golden Intruders became the VAQ-128 Fighting Phoenix in the mid 1990s, becoming a Prowler expeditionary squadron when there was no longer any need for an A-6 RAG. Besides, we already have VA-42 represented for the East Coast A-6 RAG for people who want to take the A-6 Superpack to the training range. No need to make the change now (it would screw up my A-6 Superpack, which still uses VA-128), but we should get it in when we release the RP. My Superpack 2.0 will use VAQ-128 as a Prowler squadron. If you prefer, I'll take care of the entry myself prior to release. Quote
+daddyairplanes Posted September 8, 2012 Posted September 8, 2012 oh got ticked and was up late last night getting it fixed by ini edit. just have to make the change in all other decal.inis now. will knock out the adjustment in the squadronlist cause if i dont now i'll forget about it. only other bug now is that my Sharkmouth decals dont show anymore. passed out asleep in middle of workin it last night will be cross checkin the navy DLC and USAF DLC tonight. Navy has a decal that shows in that area, also squadron based, that does work. its the AF thats being difficult....... Quote
+HomeFries Posted September 8, 2012 Posted September 8, 2012 There's a limit to how deeply you can nest your decals. Try removing the D folder and just going with F4Black\Euro1 Quote
+HomeFries Posted September 11, 2012 Posted September 11, 2012 will knock out the adjustment in the squadronlist cause if i dont now i'll forget about it. Please don't yet. I posted that as much for myself as for anyone else, but it will screw up my A-6 Superpack in its current version. I'll add VAQ-128 myself just prior to release. Quote
+daddyairplanes Posted September 11, 2012 Posted September 11, 2012 ok well changed on HD right now but this will be a busy week for school. gotta make a whole buncha stuff in sketchup by thursday then friday i go for a three day drill as opposed to the usual 2. sooooooo, not updating anything this week really.... as for the decals just had to change the maxdecallod. 1 is fine for Sundowners skins but the dlc's like 3 better evidently but can still go about three folders deep without issue. Quote
+HomeFries Posted September 11, 2012 Posted September 11, 2012 (edited) Here are the Red Force entries from the European campaigns. You notice a couple of things I've remmed. 1. I've remmed the aircraft type from the campaigns. This might help for traceability later. 2. I "translated" the USSR units. For Guards units with special names (e.g. 1005), I'm unsure of the proper nomenclature, so I left the original UnitName entry intact, but remmed out in case somebody can correct my entries. //Soviet Aviation Regiments [squadron1000] //AircraftType=Su-7B //AircraftType=MiG-27 Name=3IAP DisplayName=3rd Fighter Rgmt (3 IAP) Nation=SOVIET [squadron1001] //AircraftType=IL-28 Name=7FBAP DisplayName=7th Attack Bomber Rgmt (7 FBAP) Nation=SOVIET [squadron1002] //AircraftType=IL-28 Name=11ORAP DisplayName=11th Separate Air Recon Rgmt (11 ORAP) Nation=SOVIET [squadron1003] //AircraftType=MiG-17F //AircraftType=MiG-27 Name=19APIB DisplayName=19th Guards Fighter-Bomber Rgmt (19 GvAPIB) Nation=SOVIET [squadron1004] //AircraftType=MiG-17F //AircraftType=Su-17 //AlternateType=Su-7BM Name=20APIB DisplayName=20th Guards Fighter-Bomber Rgmt (20 GvAPIB) Nation=SOVIET [squadron1005] //AircraftType=MiG-21S //AircraftType=MiG-23ML //AlternateType=MiG-21PFM Name=31IAP DisplayName=31st Guards Nikopol'skiy Fighter Rgmt (31 GvIAP) //UnitName=31 GvIAP Nikopol'skiy Nation=SOVIET [squadron1006] //AircraftType=MiG-19S //AircraftType=MiG-21bis Name=33IAP DisplayName=33rd Fighter Rgmt (33 IAP) Nation=SOVIET [squadron1007] //AircraftType=MiG-19S //AircraftType=MiG-21bis Name=35IAP DisplayName=35th Fighter Rgmt (35 IAP) Nation=SOVIET [squadron1008] //AircraftType=MiG-23ML Name=73IAP DisplayName=73rd Guards Fighter Rgmt (73 GvIAP) Nation=SOVIET [squadron1009] //AircraftType=MiG-23ML Name=73IAP DisplayName=73rd Guards Fighter Rgmt (73 GvIAP) Nation=SOVIET [squadron1010] //AircraftType=MiG-21S //AlternateType=MiG-21PFM //AircraftType=MiG-23ML Name=85IAP DisplayName=85th Guards Sebastopolskyi Fighter Rgmt (85 GvIAP) //UnitName=85 GvIAP Sebastopolskyi Nation=SOVIET [squadron1011] //AircraftType=IL-28 Name=230FBAP DisplayName=230th Attack Bomber Rgmt (230 FBAP) Nation=SOVIET [squadron1012] //AircraftType=Su-7B //AircraftType=MiG-27 Name=296APIB DisplayName=296th Fighter-Bomber Rgmt (296 APIB) Nation=SOVIET [squadron1013] //AircraftType=MiG-27 Name=339APIB DisplayName=339th Fighter-Bomber Rgmt (339 APIB) Nation=SOVIET [squadron1014] //AircraftType=IL-28 Name=408FBAP DisplayName=408th Attack Bomber Rgmt (408 FBAP) Nation=SOVIET [squadron1015] //AircraftType=Su-7B Name=559APIB DisplayName=559th Fighter-Bomber Rgmt (559 APIB) Nation=SOVIET [squadron1016] //AircraftType=MiG-17F Name=582IAP DisplayName=582nd Fighter Rgmt (582 IAP) Nation=SOVIET [squadron1017] //AircraftType=Tu-22 Name=727TBAP DisplayName=727th Heavy Bomber Rgmt (727 TBAP) Nation=SOVIET [squadron1018] //AircraftType=MiG-17F //AircraftType=MiG-21bis Name=728IAP DisplayName=728th Fighter Rgmt (728 IAP) Nation=SOVIET [squadron1019] //AircraftType=MiG-17F //AircraftType=Su-17M //AlternateType=Su-7BM Name=730APIB DisplayName=730th Fighter-Bomber Rgmt (730 APIB) Nation=SOVIET [squadron1020] //AircraftType=MiG-17F //AircraftType=MiG-21bis Name=773IAP DisplayName=773rd Fighter Rgmt (773 IAP) Nation=SOVIET [squadron1021] //AircraftType=MiG-21bis Name=781IAP DisplayName=781st Fighter Rgmt (781 IAP) Nation=SOVIET [squadron1022] //AircraftType=MiG-21PFM //AircraftType=MiG-21bis Name=787IAP DisplayName=787th Fighter Rgmt (787 IAP) Nation=SOVIET [squadron1023] //AircraftType=MiG-21PFM //AircraftType=MiG-21bis Name=833IAP DisplayName=833rd Fighter Rgmt (833 IAP) Nation=SOVIET [squadron1024] //AircraftType=MiG-17F //AircraftType=MiG-27 Name=911APIB DisplayName=911th Fighter-Bomber Rgmt (911 APIB) Nation=SOVIET [squadron1025] //AircraftType=MiG-23M Name=933IAP DisplayName=933rd Fighter Rgmt (933 IAP) Nation=SOVIET [squadron1026] //AircraftType=MiG-17F //AircraftType=MiG-23M Name=968IAP DisplayName=968th Fighter Rgmt (968 IAP) Nation=SOVIET [squadron1027] //AircraftType=MiG-17F //AircraftType=MiG-21bis Name=61IAP DisplayName=61st Fighter Rgmt (61 IAP) Nation=SOVIET [squadron1028] //AircraftType=IL-28 Name=341FBAP DisplayName=341st Attack Bomber Rgmt (341 FBAP) Nation=SOVIET [squadron1029] //AircraftType=Su-7BM Name=642APIB DisplayName=642nd Fighter-Bomber Rgmt (642 APIB) Nation=SOVIET [squadron1030] //AircraftType=MiG-21PFM //AircraftType=MiG-23M Name=4IAP DisplayName=4th Fighter Rgmt (4 IAP) Nation=SOVIET [squadron1031] //AircraftType=MiG-21PFM //AircraftType=MiG-23M Name=12IAP DisplayName=12th Fighter Rgmt (12 IAP) Nation=SOVIET [squadron1032] //AircraftType=MiG-21SM //AlternateType=MiG-21PFM //AircraftType=MiG-23MLA Name=14IAP DisplayName=14th Guards Fighter Rgmt (14 GvIAP) Nation=SOVIET [squadron1033] //AircraftType=MiG-21SM //AlternateType=MiG-21PFM //AircraftType=MiG-23MLA Name=18IAP DisplayName=18th Guards Fighter Rgmt (18 GvIAP) Nation=SOVIET [squadron1034] //AircraftType=MiG-21S //AlternateType=MiG-21PFM //AircraftType=MiG-23ML Name=43IAP DisplayName=43rd Fighter Rgmt (43 IAP) Nation=SOVIET [squadron1035] //AircraftType=MiG-21S //AlternateType=MiG-21PFM //AircraftType=MiG-23ML Name=61IAP DisplayName=61st Fighter Rgmt (61 IAP) Nation=SOVIET [squadron1036] //AircraftType=MiG-23MLA Name=115IAP DisplayName=115th Guards Fighter Rgmt (115 GvIAP) Nation=SOVIET [squadron1037] //AircraftType=Tu-16 Name=200TBAP DisplayName=200th Heavy Bomber Rgmt (200 TBAP) Nation=SOVIET [squadron1038] //AircraftType=Tu-16 Name=203TBAP DisplayName=203rd Heavy Bomber Rgmt (203 TBAP) Nation=SOVIET [squadron1039] //AircraftType=Tu-16 Name=260TBAP DisplayName=260th Heavy Bomber Rgmt (260 TBAP) Nation=SOVIET [squadron1040] //AircraftType=Tu-16 Name=305FBAP DisplayName=305th Attack Bomber Rgmt (305 FBAP) Nation=SOVIET [squadron1041] //AircraftType=Tu-22 Name=341TBAP DisplayName=341st Heavy Bomber Rgmt (341 TBAP) Nation=SOVIET [squadron1042] //AircraftType=MiG-27 Name=372APIB DisplayName=372nd Fighter-Bomber Rgmt 372 APIB) Nation=SOVIET [squadron1043] //AircraftType=Tu-22 Name=402TBAP DisplayName=402nd Heavy Bomber Rgmt (402 TBAP) Nation=SOVIET [squadron1044] //AircraftType=MiG-27 Name=642APIB DisplayName=642nd Fighter-Bomber Rgmt 642 APIB) Nation=SOVIET [squadron1045] //AircraftType=MiG-21SM //AircraftType=MiG-21bis Name=42IAP DisplayName=115th Guards Tannenbergskiy Fighter Rgmt (42 GvIAP) //UnitName=42 GvIAP Tannenbergskiy Nation=SOVIET [squadron1046] //AircraftType=MiG-21bis Name=159IAP DisplayName=159th Guards Novorossiyskiy Fighter Rgmt (159 GvIAP) //UnitName=159 GvIAP Novorossiyskiy Nation=SOVIET [squadron1047] [squadron1048] [squadron1049] [squadron1050] [squadron1051] [squadron1052] [squadron1053] [squadron1054] [squadron1055] [squadron1056] [squadron1057] [squadron1058] [squadron1059] [squadron1060] [squadron1061] [squadron1062] [squadron1063] [squadron1064] [squadron1065] [squadron1066] [squadron1067] [squadron1068] [squadron1069] [squadron1070] [squadron1071] [squadron1072] [squadron1073] [squadron1074] [squadron1075] [squadron1076] [squadron1077] [squadron1078] [squadron1079] [squadron1080] [squadron1081] [squadron1082] [squadron1083] [squadron1084] [squadron1085] [squadron1086] [squadron1087] [squadron1088] [squadron1089] [squadron1090] [squadron1091] [squadron1092] [squadron1093] [squadron1094] [squadron1095] [squadron1096] [squadron1097] [squadron1098] [squadron1099] //Warsaw Pact Satellite Nation Regiments //East Germany [squadron1100] //AircraftType=MiG-21PFM //AircraftType=MiG-21MF Name=JG1 DisplayName=JG 1 Fritz Schmenkel Nation=EGermany [squadron1101] //AircraftType=MiG-17F //AircraftType=MiG-21M //AlternateType=MiG-21MF Name=JG2 DisplayName=JG 2 Juri Gagarin Nation=EGermany [squadron1102] //AircraftType=MiG-21PFM //AircraftType=MiG-21MF Name=JG3 DisplayName=JG 3 Wladimir Komarow Nation=EGermany [squadron1103] //AircraftType=MiG-21PFM //AircraftType=MiG-21M //AlternateType=MiG-21MF Name=JG7 DisplayName=JG 7 Wilhelm Pieck Nation=EGermany [squadron1104] //AircraftType=MiG-21PF //AircraftType=MiG-21bis Name=JG8 DisplayName=JG 8 Hermann Matern Nation=EGermany [squadron1105] //AircraftType=MiG-17F //AircraftType=MiG-23MF Name=JG9 DisplayName=JG 9 Heinrich Rau Nation=EGermany [squadron1106] //AircraftType=MiG-17F Name=JBG31 DisplayName=JBG 31 Klement Gottwald Nation=EGermany [squadron1107] [squadron1108] [squadron1109] [squadron1110] [squadron1111] [squadron1112] [squadron1113] [squadron1114] //Poland [squadron1115] //AircraftType=Su-7BKL //AlternateType=Su-7BM Name=3PLMB DisplayName=3. PLM-B Nation=Poland [squadron1116] //AircraftType=Su-7BKL //AlternateType=Su-7BM Name=5PLMSZ DisplayName=5. PLM-Sz Nation=Poland [squadron1117] //AircraftType=Lim-6bis //AlternateType=MiG-17F Name=6PLMSZ DisplayName=6. PLM-Sz Nation=Poland [squadron1118] //AircraftType=Lim-6bis //AlternateType=MiG-17F Name=7PLMB DisplayName=7. PLM-B Nation=Poland [squadron1119] //AircraftType=MiG-21PFM //AircraftType=MiG-21MF Name=11PLM DisplayName=11. PLM Brandenburski Nation=Poland [squadron1120] //AircraftType=Lim-5P //AlternateType=MiG-17PF Name=25PLM DisplayName=25. PLM Nation=Poland [squadron1121] //AircraftType=MiG-19P //AlternateType=MiG-19S //AircraftType=MiG-23MF Name=28PLM DisplayName=28. PLM Koszalin Nation=Poland [squadron1122] //AircraftType=Lim-6bis //AlternateType=MiG-17F Name=30PLMSZ DisplayName=30. PLM-Sz Nation=Poland [squadron1123] //AircraftType=Lim-5P //AlternateType=MiG-17PF //AircraftType=MiG-21MF Name=34PLM DisplayName=34. PLM Nation=Poland [squadron1124] //AircraftType=Lim-5P //AlternateType=MiG-17PF Name=39PLM DisplayName=39. PLM Nation=Poland [squadron1125] //AircraftType=Lim-5P //AlternateType=MiG-17PF Name=40PLM DisplayName=40. PLM Nation=Poland [squadron1126] //AircraftType=Lim-6bis //AlternateType=MiG-17F Name=45PLMB DisplayName=45. PLM-B Nation=Poland [squadron1127] //AircraftType=Lim-6bis //AlternateType=MiG-17F Name=48PLMSZ DisplayName=48. PLM-Sz Nation=Poland [squadron1128] [squadron1129] //Czechoslovakia [squadron1130] //AircraftType=MiG-23MF Name=1SLP DisplayName=1. SLP Zvolensky Nation=Czechoslovakia [squadron1131] //AircraftType=MiG-21M //AlternateType=MiG-21MF Name=4SLP DisplayName=4. SLP Nation=Czechoslovakia [squadron1132] //AircraftType=MiG-21MF Name=5SLP DisplayName=5. SLP Nation=Czechoslovakia [squadron1133] //AircraftType=Su-7BKL //AlternateType=Su-7BM Name=6SLP DisplayName=6. SBoLP Nation=Czechoslovakia [squadron1134] //AircraftType=MiG-21PFM Name=8SLP DisplayName=8. SLP Nation=Czechoslovakia [squadron1135] //AircraftType=MiG-21PFM Name=9SLP DisplayName=9. SLP Nation=Czechoslovakia [squadron1136] //AircraftType=MiG-21PFM Name=11SLP DisplayName=11. SLP Nation=Czechoslovakia [squadron1137] //AircraftType=Su-7BKL //AlternateType=Su-7BM Name=20SBOLP DisplayName=20. SBoLP Nation=Czechoslovakia [squadron1138] //AircraftType=MiG-23BN Name=28SBOLP DisplayName=28. SBoLP Nation=Czechoslovakia Edited September 11, 2012 by HomeFries Quote
+HomeFries Posted September 11, 2012 Posted September 11, 2012 Just found the Canadian/Italian medals and French ranks in NF5 last night; will be pulling those into the RP as well (along with my USN medals). I'll tweak the commendation write-ups so that they're not theater specific. NATIONS.INI has also been updated accordingly. Quote
+daddyairplanes Posted September 11, 2012 Posted September 11, 2012 cool. good work on pulling the red air squadrons, i will likely make an alternate 900 block for those that want to fly red air. there was a project in the works awhile ago for Warsaw Pact Fighters but havent heard from that guy in quite a while now. i say alternate cause it can be plugged in for those that wanna try flyin red air. if not leave it as main. just need N. Korea and Chicom squadrons too for the otherside. does your nations.ini include the Army? Quote
+HomeFries Posted September 11, 2012 Posted September 11, 2012 NATIONS.INI includes Army. I'll upload it when I get a chance; I've already incorporated the speech packs I have as well (German, British, VPAF, Russian). What we can do with the red is as soon as we get level 1 decals, we can pull those particular squadrons into the sub-1000 range. I have them starting at 1000 because they are UnitNames in the campaigns, which means TK didn't make level 1 decals for them in the first place. If we have unit-specific skins, we can leave them where they are and just reference the squadron in the TextureSet.ini. We should only need to pull them sub-1000 if level 1 decals are made, at which point it won't matter anyway since the only thing that use the entry numbers are level 1 decals. Quote
+daddyairplanes Posted September 11, 2012 Posted September 11, 2012 lets keep it in the 1000+ block for now. most of the red air skinners dont do level on decals, but add a units direct to the skin then decal the bort nums. i was thinking if anyone does ever get serious about a serious red air mod (like a mirror of NF5) but then they will likely want to complete the mirror effect and do a totally new list with blue air solely in the campaigns. but post 1000 listing would still help them out immmensly. sadly in the er with my wife right now(on her b-day no less) but while shes sleeping im looking up attack aviation bn's. got USAEUR., now tryin to find Vietnam and Conus. Quote
+daddyairplanes Posted September 11, 2012 Posted September 11, 2012 thank you. the local ER says it's nothing. however they are worse than an army ER. if it continues tonight we're goin the next town over to their ER..... Quote
+HomeFries Posted September 13, 2012 Posted September 13, 2012 Guys, I'll be away for a week, so don't be alarmed if there are no regular updates for the immediate future. I'll be back with a vengeance at the end of September. Quote
+daddyairplanes Posted September 13, 2012 Posted September 13, 2012 good luck what ever your journey. i'm going to drill tommorow thru Sunday. i guess this thread will either be dead til then or we will come back to a million questions! Quote
+daddyairplanes Posted September 14, 2012 Posted September 14, 2012 oh and at HR and ALCON, i'm gonna try to get some squadron badges on the Danish 104's at night this weekend. me thinks that is the main problem with units not showing is the lack of decals. if it works will release the mini pack for inclusion here, as well as a Dutch pack by end week next week. the dutch tended to have one squadron badge from a wing on one side and the other squadron badge on the other. i believe the prime owner was on the right and other unit on the left, thats what i'll go with. Quote
+daddyairplanes Posted September 25, 2012 Posted September 25, 2012 to all working this project, what about comprehensive decal packs for the stock birds? i have a start with the post nam USAF F-4's but thats adrop in the ole TW bucket. Wrench has a good start with his ANG F-100 pack but it needs more accurate ANG markings (they were round pretty much pre-BiCentennial) not to mention F-84's round the world(and in the ANG) and Vipers. F-104s are actually well represented but would hafta be collected into one source whereas all are scattered right now. and to the Danish AF prob i was having, yes it was a lack of level one decals. so in order to get different AF units to work they will need 1. a skin 2. at least 2 level 1 decals to choose from. trying to throw other service units on anything but the intended service skin or a generic skin will not allow a unit to be selected. (ie USMC sqn on a USNGrey1 skin) Quote
+HomeFries Posted September 25, 2012 Posted September 25, 2012 Concur, DA. I for one would love to add a boatload of L1 decals, but that may prove to be time consuming. This is one of those things that shouldn't necessarily hold up a release (unless you can burn through a ton of them), but can be released either as incremental patches in the file thread, then integrated with newer releases. I'll still commit to the A-4 reserve units for decals, though I can't do much more than that right now. As for the skins, as long as we have a generic skin like desert or silver, we can always copy it and make it USAF et al in the Textureset.ini. As long as we're not creating new skins, we're still within the intended charter of the RP. Quote
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