Jump to content

Recommended Posts

Posted

in particular, on the 'stand in' Leygues class I just relased.

 

I made the hullnumber decals, thought I'd gotten the pathway correct, and just noticed they're not showing up!

 

Is there some secret I'm missing (trying this for another CV projects, that's basically just for s & g's)

 

here's the decal ini ... the positions s/b the same as on the base Spruance I used..

 

[Decal001]

MeshName=hull

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=Leygues/Grey/FrShipNum

Position=70.0,6.0

Scale=7.0

DecalMaxLOD=4

 

[Decal002]

MeshName=hull

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=Leygues/Grey/FrShipNum

Position=70.0,6.0

Scale=7.0

DecalMaxLOD=3

 

and the screenie is the actual decal folder

 

it's just weird!

Posted

Just a wilde gues... Do you have a "Leygues_names.ini" in the ground object folder?

Posted

yes, names.lst exists, sitting the the ship's main folder. I followed the 3W format, ship1 gets decal1 (totally different from aircraft!! damn strange, that, I say!)

 

maybe it's a good thing I forgot the include them!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..