Jump to content

Recommended Posts

ok, in our terrain _types ini, pretty much all the items have a 'ArmorType= " line, with a number

 

what I can't remember is, what do the different number represent?

 

1 ?

2 ?

3 ?

 

for aircraft, you just "tell" the game engine what the armore matieral is (wood, glass, aluminium, steel, titanium), but this????

 

thanks!

Share this post


Link to post
Share on other sites

believe it or not "fiberglass" is llisted as an armor type in the groundobject .dll!!

Share this post


Link to post
Share on other sites
Hm, well, its been forever since I looked at this part of the code, but I think 0 means no armor, 1 means normal armor that can be damaged by bullets, and 2 means extra heavy armor that can't be damaged by bullets (like concrete bunker or something). One of these days, I need to update this to use the same standard terms like the aircraft and other ground objects...

 

TK

--

 

Source: thirdwire.com forum

Share this post


Link to post
Share on other sites

what i'm tryin got figure out is the value for 3.5 meters of steel reinforced concrete

Share this post


Link to post
Share on other sites

what i'm tryin got figure out is the value for 3.5 meters of steel reinforced concrete

 

What's ten feet thick, bigger than a breadbox, and answers to...what is he up to now, the world wonders. :biggrin:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..