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Is it enabled by default in sf2 series,is it a matter of just dropping the bmp in terr folder?...

also in SoCal terr,ive added one...is it ok to add the sf2 shader names instead of the older ones ie...

old entry

[WaterTextureMaterial]

UseEffectShader=TRUE

EffectShaderName=WaterEffect.fx

 

can I edit thus?

 

[WaterTextureMaterial]

UseEffectShader=TRUE

EffectShaderName=terWaterEffect.fx

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