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I am in the process of adding all the goodies for Ojscar's campaign and was wondering how skins and campaigns work together. Will the campaign call for a specific skin and what happens if i don't have that particular skin installed - will it crash?

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When you look at the campaign file, it will list specific skins for each plane. As for crashing, I think it will default to what ever the default skin is for that plane, but since I always add the skins, I am not 100% sure on that answer.

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i've got FE2, and in that If you don't have the skin, the plane will be pure black.

So like Panama said, if you go into the data.ini file for each campaign there will be the different squadrons, what plane they use, and what skin they use.

Edited by SpinyNorman

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For custom skins to appear in campaigns you need to add these lines to the end of any "AirUnit"s parameters after "UpgradeType". The default skin for that particular aircraft will show if no custom skin name is added.

 

[AirUnit001]

AircraftType=CamelF1_130_No45

Squadron=45RAF

UnitName=No.45 Squadron, RAF

StartDate=6/15/1918

ForceID=1

Nation=RAF

DefaultTexture=No45 Sqn

StartNumber=1

BaseArea=Rehaupal Aerodrom

RandomChance=60

BaseMoveChance=20

MaxAircraft=12

StartAircraft=12

MaxPilots=12

StartPilots=12

Experience=70

Morale=50

Supply=80

Intelligence=40

MissionChance[sWEEP]=10

MissionChance[CAP]=10

MissionChance[iNTERCEPT]=10

MissionChance[ESCORT]=10

MissionChance=0

MissionChance[CAS]=0

MissionChance[sEAD]=10

MissionChance[ARMED_RECON]=00

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=00

MissionChance[bALLOON_BUSTING]=10

MissionChance[bALLOON_DEFENSE]=10

UpgradeType=NEVER

 

---Add these lines bellow-----

 

KnownAce[01].LastName=Frew

KnownAce[01].FirstName=Matthew

KnownAce[01].RankID=1

KnownAce[01].NumMissions=25

KnownAce[01].AirKills=5

KnownAce[01].AircraftNumber=1

KnownAce[01].Texture=No45 Capt Matthew Frew

KnownAce[02].LastName=Hand

KnownAce[02].FirstName=Earl

KnownAce[02].RankID=2

KnownAce[02].NumMissions=25

KnownAce[02].AirKills=5

KnownAce[02].AircraftNumber=2

KnownAce[02].Texture=No45 Ltn Earl Hand

KnownAce[03].LastName=Moody

KnownAce[03].FirstName=Henry

KnownAce[03].RankID=2

KnownAce[03].NumMissions=25

KnownAce[03].AirKills=5

KnownAce[03].AircraftNumber=3

KnownAce[03].Texture=No45 Ltn Henry Moody

KnownAce[04].LastName=Firth

KnownAce[04].FirstName=John

KnownAce[04].RankID=2

KnownAce[04].NumMissions=25

KnownAce[04].AirKills=5

KnownAce[04].AircraftNumber=4

KnownAce[04].Texture=No45 Ltn John Firth

KnownAce[05].LastName=Masters

KnownAce[05].FirstName=

KnownAce[05].RankID=2

KnownAce[05].NumMissions=25

KnownAce[05].AirKills=5

KnownAce[05].AircraftNumber=5

KnownAce[05].Texture=No45 Sqn

KnownAce[06].LastName=Catto

KnownAce[06].FirstName=C.G.

KnownAce[06].RankID=2

KnownAce[06].NumMissions=25

KnownAce[06].AirKills=5

KnownAce[06].AircraftNumber=6

KnownAce[06].Texture=No45 Sqn

KnownAce[07].LastName=Oxley

KnownAce[07].FirstName=Rice

KnownAce[07].RankID=2

KnownAce[07].NumMissions=25

KnownAce[07].AirKills=5

KnownAce[07].AircraftNumber=7

KnownAce[07].Texture=No45 Sqn

KnownAce[08].LastName=

KnownAce[08].FirstName=Howell

KnownAce[08].RankID=2

KnownAce[08].NumMissions=25

KnownAce[08].AirKills=5

KnownAce[08].AircraftNumber=8

KnownAce[08].Texture=No45 Sqn

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