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Posted

Really interested in this natural evolution of the WWII flavors of TK's incredibly durable game. Is there a team doing this, or some way I can contribute. My pitiful technical skills limit me to putting landing lights on aircraft and other minimal manipulations of the text files, but I can research and do some flight testing. This is a whole avenue of undiscovered flight simulation for the gamers. The Soviets treated their air forces like airborne artillery and limited the strategic impact of their utility, but what a broad-based theater of WWII that has had little attention from the gamer community (with the very notable exception of Oleg's team with IL-2). Love to see what's out there!

Posted

it's also for Wo* 1stGens; it can be used in sf2,but expect multitudes of ini work to get the planes tweeked.

Posted

Very true. I have it and Wings over Africa cause i wanted the planes. But i ran out of the time i thought i had to bring em to Gen 2, and thst idea went down to a lower priority. Still they do work for smoke testing in Gen 2....... that is they will load in game and your comp won't catch on fire!!

Posted

Yeah, I brought the mod itself up to SF2 standard (folder structure, decals,etc.) but I haven't addressed things like the dual cockpit issue or anything like that. ADHD, I guess, I jump from one thing to another.

Posted

that's ok ...

I spent half the day updating all my PTO TBF/TBM to their latest lod; converting all MY skins to dds, correcting loadouts and avionics....what a mess!!!

 

the dual cockpit issue is the easiest of the fixes

 

[Fuselage]

ShowFromCockpit=FALSE

 

(assuming it's in the right place to start with....)

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