warthog64 Posted May 30, 2013 Posted May 30, 2013 Is there a way to prevent these display/graphics settings to stop appearing in all startups for missions and campaigns? Not sure how. Quote
Lausbub78 Posted May 30, 2013 Posted May 30, 2013 (edited) Go into the Options/Gameplay Simulation difficulty/Customize and change the HUD settings to Normal to only show your and the targeted Enemies Speed,altitude and heading or to hard to show no information at all. There is a Hotkey aswell to change the HUD,I think it's LeftAlt+D. Edited May 30, 2013 by Lausbub78 Quote
+SupGen Posted May 30, 2013 Posted May 30, 2013 Look in your Flight folder for an .ini called HUDDATA.ini. Open it, at the very it probably says DisplayDebug=TRUE. Change it to read DisplayDebug=FALSE. Quote
stingray77 Posted May 31, 2013 Posted May 31, 2013 Hum, is this a dumb one? Can I also adjust it (HUDDATA?) to only show the enemies/target (but not the radar in top right and own flight data in lower left corners) on "normal" settings? Quote
Wrench Posted May 31, 2013 Posted May 31, 2013 yes, you can easily remove the radar in the corner. off the top (or bottom!!) of my head i disremember, but there's a post in the 1stGen KB about it. iirc, it's also in the HUDData.ini Quote
Lausbub78 Posted May 31, 2013 Posted May 31, 2013 Have a look here http://combatace.com...ayed-on-screen/ and maybe here http://combatace.com...our-huddataini/ for additional changes. Quote
Romflyer Posted May 31, 2013 Posted May 31, 2013 Hum, is this a dumb one? Can I also adjust it (HUDDATA?) to only show the enemies/target (but not the radar in top right and own flight data in lower left corners) on "normal" settings? Here is a description of some of the options for you huddata.ini to be used with your hud settings on normal [infoDisplay] BackgroundImage=TextBackground.tga //BottomLeftPosition=0.01,0.985 ----- slashes remove all the text in the bottom corners of the screen //BottomRightPosition=0.99,0.985 DisplayWidth=0.20 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=1.0,0.0,0.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=609.6 AGLAltWarning=152.4 [Display001] DisplayType=DIRECTOR ObjectType=TARGET_ENEMY ConeSize=15 ------------ you can also remove the cone by using 0 BoxSize=2 -------------- changing the red box to a red dot on visual target BoxType=SQUARE BoxColor=1.0,0.0,0.0,0.75 ConeModelName=redcone [Display002] DisplayType=DIRECTOR ObjectType=TARGET_FRIENDLY ConeSize=15 BoxSize=2 BoxType=SQUARE BoxColor=0.0,0.0,1.0,0.75 ConeModelName=bluecone [Display003] DisplayType=DIRECTOR ObjectType=NEXT_WAYPOINT ConeSize=0 BoxSize=0 ------------------- gets rid of the waypoint markers BoxType=TRIANGLE BoxColor=1.0,1.0,1.0,0.75 ConeModelName=whitecone [Display004] DisplayType=RADAR PosX=0.865 PosY=0.015 Width=0.0 -------------------------- gets rid of the top right radar screen Height=0.0 Alpha=0.60 InitTime=2.0 [Display005] DisplayType=DIRECTOR ObjectType=RADAR_TARGET ConeSize=15 BoxSize=10 BoxType=DIAMOND BoxColor=1.0,1.0,0.0,0.75 ConeModelName= Quote
stingray77 Posted June 4, 2013 Posted June 4, 2013 For the sake of completeness, I had to fully delete the "whitecone"-entry to get rid of it... Just setting it to 0 did not fully do the trick... But I absolutely love the "pure look" with only the cockpit left and the minimal red square showing the enemy! Of course the gameplay is somewhat tougher now... Quote
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