Jump to content

Recommended Posts

Is there a way to prevent these display/graphics settings to stop appearing in all startups for missions and campaigns? Not sure how. post-28493-0-17546200-1369947425_thumb.jpg

Share this post


Link to post
Share on other sites

Go into the Options/Gameplay Simulation difficulty/Customize and change the HUD settings to Normal to only show your and the targeted Enemies Speed,altitude and heading or to hard to show no information at all. There is a Hotkey aswell to change the HUD,I think it's LeftAlt+D.

Edited by Lausbub78

Share this post


Link to post
Share on other sites

Look in your Flight folder for an .ini called HUDDATA.ini. Open it, at the very it probably says DisplayDebug=TRUE. Change it to read DisplayDebug=FALSE.

Share this post


Link to post
Share on other sites

Hum, is this a dumb one? Can I also adjust it (HUDDATA?) to only show the enemies/target (but not the radar in top right and own flight data in lower left corners) on "normal" settings?

Share this post


Link to post
Share on other sites

yes, you can easily remove the radar in the corner. off the top (or bottom!!) of my head i disremember, but there's a post in the 1stGen KB about it.

iirc, it's also in the HUDData.ini

Share this post


Link to post
Share on other sites

Hum, is this a dumb one? Can I also adjust it (HUDDATA?) to only show the enemies/target (but not the radar in top right and own flight data in lower left corners) on "normal" settings?

 

Here is a description of some of the options for you huddata.ini to be used with your hud settings on normal

 

[infoDisplay]

BackgroundImage=TextBackground.tga

//BottomLeftPosition=0.01,0.985 ----- slashes remove all the text in the bottom corners of the screen

//BottomRightPosition=0.99,0.985

DisplayWidth=0.20

VerticalBorder=0.0015

HorizontalBorder=0.008

EnemyTargetColor=1.0,0.0,0.0,1.0

FriendlyTargetColor=0.0,0.0,1.0,1.0

UnknownTargetColor=1.0,1.0,0.0,1.0

WaypointColor=1.0,1.0,1.0,1.0

TextFile=HUDText.str

NormalColor=1.0,1.0,1.0,1.0

WarningColor1=1.0,1.0,0.0,1.0

WarningColor2=1.0,0.0,0.0,1.0

AGLAltStart=609.6

AGLAltWarning=152.4

 

[Display001]

DisplayType=DIRECTOR

ObjectType=TARGET_ENEMY

ConeSize=15 ------------ you can also remove the cone by using 0

BoxSize=2 -------------- changing the red box to a red dot on visual target

BoxType=SQUARE

BoxColor=1.0,0.0,0.0,0.75

ConeModelName=redcone

 

[Display002]

DisplayType=DIRECTOR

ObjectType=TARGET_FRIENDLY

ConeSize=15

BoxSize=2

BoxType=SQUARE

BoxColor=0.0,0.0,1.0,0.75

ConeModelName=bluecone

 

[Display003]

DisplayType=DIRECTOR

ObjectType=NEXT_WAYPOINT

ConeSize=0

BoxSize=0 ------------------- gets rid of the waypoint markers

BoxType=TRIANGLE

BoxColor=1.0,1.0,1.0,0.75

ConeModelName=whitecone

 

[Display004]

DisplayType=RADAR

PosX=0.865

PosY=0.015

Width=0.0 -------------------------- gets rid of the top right radar screen

Height=0.0

Alpha=0.60

InitTime=2.0

 

[Display005]

DisplayType=DIRECTOR

ObjectType=RADAR_TARGET

ConeSize=15

BoxSize=10

BoxType=DIAMOND

BoxColor=1.0,1.0,0.0,0.75

ConeModelName=

Share this post


Link to post
Share on other sites

For the sake of completeness, I had to fully delete the "whitecone"-entry to get rid of it... Just setting it to 0 did not fully do the trick...

 

But I absolutely love the "pure look" with only the cockpit left and the minimal red square showing the enemy! Of course the gameplay is somewhat tougher now...

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use.