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Is there a way to prevent these display/graphics settings to stop appearing in all startups for missions and campaigns? Not sure how. post-28493-0-17546200-1369947425_thumb.jpg

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Go into the Options/Gameplay Simulation difficulty/Customize and change the HUD settings to Normal to only show your and the targeted Enemies Speed,altitude and heading or to hard to show no information at all. There is a Hotkey aswell to change the HUD,I think it's LeftAlt+D.

Edited by Lausbub78

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Look in your Flight folder for an .ini called HUDDATA.ini. Open it, at the very it probably says DisplayDebug=TRUE. Change it to read DisplayDebug=FALSE.

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or simply hit Alt/D twice at mission start up

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Hum, is this a dumb one? Can I also adjust it (HUDDATA?) to only show the enemies/target (but not the radar in top right and own flight data in lower left corners) on "normal" settings?

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yes, you can easily remove the radar in the corner. off the top (or bottom!!) of my head i disremember, but there's a post in the 1stGen KB about it.

iirc, it's also in the HUDData.ini

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Hum, is this a dumb one? Can I also adjust it (HUDDATA?) to only show the enemies/target (but not the radar in top right and own flight data in lower left corners) on "normal" settings?

 

Here is a description of some of the options for you huddata.ini to be used with your hud settings on normal

 

[infoDisplay]

BackgroundImage=TextBackground.tga

//BottomLeftPosition=0.01,0.985 ----- slashes remove all the text in the bottom corners of the screen

//BottomRightPosition=0.99,0.985

DisplayWidth=0.20

VerticalBorder=0.0015

HorizontalBorder=0.008

EnemyTargetColor=1.0,0.0,0.0,1.0

FriendlyTargetColor=0.0,0.0,1.0,1.0

UnknownTargetColor=1.0,1.0,0.0,1.0

WaypointColor=1.0,1.0,1.0,1.0

TextFile=HUDText.str

NormalColor=1.0,1.0,1.0,1.0

WarningColor1=1.0,1.0,0.0,1.0

WarningColor2=1.0,0.0,0.0,1.0

AGLAltStart=609.6

AGLAltWarning=152.4

 

[Display001]

DisplayType=DIRECTOR

ObjectType=TARGET_ENEMY

ConeSize=15 ------------ you can also remove the cone by using 0

BoxSize=2 -------------- changing the red box to a red dot on visual target

BoxType=SQUARE

BoxColor=1.0,0.0,0.0,0.75

ConeModelName=redcone

 

[Display002]

DisplayType=DIRECTOR

ObjectType=TARGET_FRIENDLY

ConeSize=15

BoxSize=2

BoxType=SQUARE

BoxColor=0.0,0.0,1.0,0.75

ConeModelName=bluecone

 

[Display003]

DisplayType=DIRECTOR

ObjectType=NEXT_WAYPOINT

ConeSize=0

BoxSize=0 ------------------- gets rid of the waypoint markers

BoxType=TRIANGLE

BoxColor=1.0,1.0,1.0,0.75

ConeModelName=whitecone

 

[Display004]

DisplayType=RADAR

PosX=0.865

PosY=0.015

Width=0.0 -------------------------- gets rid of the top right radar screen

Height=0.0

Alpha=0.60

InitTime=2.0

 

[Display005]

DisplayType=DIRECTOR

ObjectType=RADAR_TARGET

ConeSize=15

BoxSize=10

BoxType=DIAMOND

BoxColor=1.0,1.0,0.0,0.75

ConeModelName=

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For the sake of completeness, I had to fully delete the "whitecone"-entry to get rid of it... Just setting it to 0 did not fully do the trick...

 

But I absolutely love the "pure look" with only the cockpit left and the minimal red square showing the enemy! Of course the gameplay is somewhat tougher now...

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