Jump to content
Sign in to follow this  
skyknight0721

need help with MiG-25 pack for SF1

Recommended Posts

Hello peeps, since there is no MiG-25 Foxbat pack for SF2 (except the mig-25PD found in NATO fighter 4+), i've downloaded the SF1 MiG-25 pack. here is the link : http://combatace.com/files/file/4019-foxbat-package/

and also the guy posted the afterburner effects separately here the is link: http://combatace.com/files/file/4022-foxbat-burner-effect-by-deuces/

 

Well here is my problem. The aircrafts seem to work well but there is a problem with the afterburner. And there seem to be lacking Decal.

 

So is there anyways that the problems can be solved? By editing .ini entries or something?

I've noticed also that other two mig-25 mods for SF1 (here are their links:http://combatace.com/files/file/7255-mig-25pd-syaaf-by-brader/ and http://combatace.com/files/file/6698-mig-25pd-foxbat-e-libyan-af/ ) seem to have decal forlder. Will this help?

 

Thanks in advance! :biggrin:

Share this post


Link to post
Share on other sites

Yeah i know about how to convert older planes, but in this pack some model of mig-25 seems to be lacking the D folder for decals etc. Thats the type of problem I have. So what can I do? Can I use the decal for one model (for example MiG-25R) for another model (mig-25BM or mig-25PD) :baby:

Share this post


Link to post
Share on other sites

Yes you can use the same decals - the locations are defined in the decals.ini in the skin folder so you can just change where it looks for them

 

[Decal002]

MeshName=Fuselage

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=MiG-25PD/decalexample <----------------------

Position=-6.715,0.05

Rotation=0

Scale=0.5

DecalMaxLOD=3

Share this post


Link to post
Share on other sites

You don't need decals; in the skin folders with no D folder, the Decal.inis call for "stock" decals: Insignia and SovietNum. These are in the games' Cat files.

Edited by SupGen

Share this post


Link to post
Share on other sites

Ok thank you, but hey got another problem,in some mig-25 models the airbrake at the tip of the mig-25 where the brake chute is released seems to be always open. Can this be solved?

Share this post


Link to post
Share on other sites

Hmm infact the problem is that the airbrakes in all model are fixed(either remaining open or remaining closed) there no animations of them opening and closing. How can this be solved? Should I replace the lods by a working version?

Share this post


Link to post
Share on other sites

They all work except the PD. Try them on the ground. They're actually a brake chute for landing. The entries for them are at the bottom of the Data.ini files.

Share this post


Link to post
Share on other sites

Yeah I noticed that and i've even changed the lod of the PD with one that is working. But I thought that if applying airbrake, then that little thing should raise up. Anyways thanks. :biggrin:

Share this post


Link to post
Share on other sites

I think that Centurion had a Mig-25 pack under development but I haven't heared any news about this project for some months.

Share this post


Link to post
Share on other sites

Download Eburger's SF2 Operation Desert Storm. There are Foxbats in there that are flyable and modded to latest standard within the limits of the old LOD. Best you will get until Centurion get's his finished.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use.