Wrench Posted June 9, 2013 Posted June 9, 2013 View File SF2I DLC 28 IDFAF S-199 Mule Tweek Pak SF2I DLC 28 IDFAF S-199 Mule Tweek Pak = For SF2 (Full4/5 Merged RECCOMENDED + DLC 28!) *Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage)* **IF you do NOT have DLC 28, do not download this mod. It will be of no use to you whatsomeever** This pak contains some "quick and dirty" mods for the S-199 "Mezek" (or Mule) recently released in DLC #28 Now a flyable aircraft, with the included cockpit. 25 Historicaly accruate serial number decals, and NEW SF2 style Hangar and loading screens in my World Famous Box Art Style . Loadout has been adjusted to add the 300 ltr drop tank, a different pilot figure, AvHistory Jumo engine sound. Canopy activated via the Standard Animation Keystroke, Shift/0. FM remains "as issued". See "Changes" in the Note section below for more stuff. Also included is my "One Click Restore" (patent pending) main ini for when it becomes AI- only again. When in-game, you'll see S-199 (3W) on the aircraft selection drop-down menu. This will differentiate it from the S-199 by MontyCZ (an excellent mod, btw!), in case you may have that one as well. If you DO have Monty's, you may want to rename it's folder and main ini to further differentiate it. Otherwise you WILL experience conflicts/problems/issues/and assorted troubles. As always, other improvements and changes/fixes are welcomed! As I said above, it's just a Q&D mod to get them flying so others can help out with any needed/wanted/whatever tweeks and fixes. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings! wrench kevin stein Submitter Wrench Submitted 06/09/2013 Category Israeli Origin Quote
+Coupi Posted June 9, 2013 Posted June 9, 2013 (edited) Oh! Many thanks!!! Edited June 9, 2013 by Coupi Quote
+Crusader Posted July 1, 2013 Posted July 1, 2013 Some minor extra tweakes ... Changes/additions bold // Internal Guns ---------------------------------------------------------[NoseGun1]SystemType=FIXED_GUNGunTypeName=13MM_MG131InputName=FIRE_PRIMARY_GUNMuzzlePosition= 0.20,1.20,0.48LightPosition= 0.20,1.24,0.52AimAngles= 0.0,0.0,0.0MaxAmmo=250EjectShells=FALSEMinExtentPosition= 0.13, 0.33, 0.40MaxExtentPosition= 0.27, 1.20, 0.57Synchronized=True[NoseGun2]SystemType=FIXED_GUNGunTypeName=13MM_MG131InputName=FIRE_PRIMARY_GUNMuzzlePosition=-0.20,1.20,0.48LightPosition= -0.20,1.24,0.52AimAngles= 0.0,0.0,0.0MaxAmmo=250EjectShells=FALSEMinExtentPosition= 0.13, 0.33, 0.40MaxExtentPosition= 0.27, 1.20, 0.57Synchronized=True[GunPodL]SystemType=FIXED_GUNGunTypeName=20MM_MG151InputName=FIRE_PRIMARY_GUNMuzzlePosition=-2.16, 1.16, -0.43LightPosition= -2.16, 1.20, -0.43AimAngles= 0.495,0.0,0.0MaxAmmo=135EjectShells=TRUEEjectPosition=-2.10,-0.15,-0.43EjectVelocity=1.0,0.0,-1.0MinExtentPosition=-2.08, 0.10, -0.48MaxExtentPosition=-2.24, 1.10, -0.38[GunPodR]SystemType=FIXED_GUNGunTypeName=20MM_MG151InputName=FIRE_PRIMARY_GUNMuzzlePosition= 2.16, 1.16, -0.43LightPosition= 2.16, 1.20, -0.43AimAngles=-0.495,0.0,0.0MaxAmmo=135EjectShells=TRUEEjectPosition=2.10,-0.15,-0.43EjectVelocity=-1.0,0.0,-1.0MinExtentPosition= 2.08, 0.10, -0.48MaxExtentPosition= 2.24, 1.10, -0.38 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.