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Posted

I have problem with 2 of Gepards old terrains; Israel 2 and Suez 2.

 

Most things seem to be right with them until I close in on enemy tanks on a CAS mission.

 

Some of the tanks are below ground level.  Some are partially buried.  Some are floating sideways as if on the side of an invisible hill.

 

If I lower or raise the exterior view angle of the tanks they become fully visible but the terrain partially changes to a sky blue.

 

I have the cat pointed to the Desert.Cat and it's in the install's terrain folder. 

 

The install is patched to Oct 2008.

 

Any ideas for a fix?

 

 

 

 

Posted

Yep.  Changed to GermanyCE and VietnamSEA and still have the same problem.

Posted (edited)

it's a HeightField issue, either in the data ini itself or the HFD

 

do the desert tiles (or, to be exact ANY land tiles -NOT sea/land transitions) have an associated _hm.bmp? If so, what is the height sepecified?

As so:

 

[Texture015]

Filename=desert1.BMP

HasWater=0

HeightMap=desert1_hm.BMP

HeightMapScale=20.000000

Color=0.858675,0.710850,0.489428

SolidObjectTexture=

AlphaObjectTexture=

 

 

if so, you'll have to either delete those to line or comment them out

 

Thusly:

 

[Texture015]

Filename=desert1.BMP

HasWater=0

//HeightMap=desert1_hm.BMP

//HeightMapScale=20.000000

Color=0.858675,0.710850,0.489428

SolidObjectTexture=

AlphaObjectTexture=

 

the rebuilt versions I did, have this already done cause it simply don't work right (as you see)

Edited by Wrench
Posted

Wrench,

 

  That fixed it.  I commented out a about half-a-dozen entries for 'flat land' tiles.  What about mountain HeightMapScale=90.000000?

Posted (edited)

as I said, delete it on ANY land tiles

that means **farm, **desert, **mountain, ** city ... etc

 

anything that doesn't have Sea2***

and those, reduce the Height  = to 2.00

 

EDIT:

 

in fact, instead of screwing around with it anymore, why not just download the fixed and targets expanded version??

 

http://combatace.com/files/file/7430-isreal2-ver-25-by-gepard/

 

 

don't even bother with the Suez map. Isreal2 covers it all, and is 100% scale. Suez in NOT - it's 63% scale

Edited by Wrench
Posted

RGR, Thanks.

 

I've got your expanded version and intend to give it a try.

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