Jump to content

Recommended Posts

Posted

Came upon this by accident fiddling around with the TrenchRiver.tga. Played with the Alpha channel and a little paint and now the bridge looks like it's under water.

 

post-33545-0-35122500-1386186747_thumb.jpgpost-33545-0-49960500-1386186748_thumb.jpgpost-33545-0-49920900-1386186749_thumb.jpgpost-33545-0-63196700-1386186750_thumb.jpgpost-33545-0-28184600-1386186752_thumb.jpg

  • Like 3
Posted (edited)

are the rails painted on the tile?

 

If so, you may need to paint their section fully black in the alpha

 

or, leave as is, to represent a bridge that's already been "dropped"

 

(that look really COOL too, btw!!)

Edited by Wrench
Posted (edited)

Well I intend to leave it. I was going for that collapsed look. I did paint the part of the bridge that is out of the water black in the Alpha channel. The section I wanted submerged I just painted the grey tone of the water. Simple trick really. It could be useful to create a sunken ship tile for a south pacific map perhaps where the waters would be more shallow.

Edited by quack74
Posted

shouldn't be that hard... a simple matter of dropping (painting) a circle, doing a bevel/emboss to raise it, some shadowing (maybe a drop shadow?), and painting in the tga section, leaving a part of the rim dry (black in the alpha)

 

remember, though, most 'river' sections are about 50 pixels wide (on a 512x512 tile) so careful placement will be necessary

Posted

Funny you should ask about water filled craters. I already started making them. Looks pretty good. I don't have a pic yet. I'll post later

  • Like 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..