WombRaider Posted December 7, 2013 Posted December 7, 2013 What is causing the engines to light up the screen like I witnessed an air burst? (see pic below) It happens when the afterburner is going. Quote
Snailman Posted December 7, 2013 Posted December 7, 2013 These are done by Landing lights.... Similar happens with A-6 Intruders Quote
+Stary Posted December 7, 2013 Posted December 7, 2013 (edited) too strong afterburner effect lights and reaching too far away found those in particlesystem.ini (you might have to extract this file from FlightData.cat) [EmitterType031] Name=AfterburnerEmitterEmissionType=ORIENTED_EMITTERUpdateType=NON_MOVINGMaxVisibleDistance=8000.000000EmissionRate=0.001500EmissionVolume=0.010000,0.010000,0.010000EmissionVelocityTableType=CONSTANTEmissionVelocity=0.000000,-120.000000,0.000000HasLightSource=TRUELightColor=0.40,0.36,0.30LightRange=5.0LightSrcOffset=0.0,0.0,0.0ParticleUpdateType=SIMPLE_POINTParticleRenderType=SPRITEParticleRandomOrientation=TRUEParticleLifeTime=0.040000ParticleLifeTimeDeviation=0.035000ParticleWeight=0.00000ParticleRandomness=0.010000ParticleDragFactor=20.000000ParticleInheritence=0.900000ParticleColorTableType=TABLEParticleColor[01].Time=0.000000ParticleColor[01].Value=0.200000,0.200000,0.200000,0.020000ParticleColor[02].Time=0.200000ParticleColor[02].Value=0.150000,0.150000,0.150000,0.020000ParticleColor[03].Time=0.700000ParticleColor[03].Value=0.040000,0.040000,0.040000,0.012000ParticleColor[04].Time=1.000000ParticleColor[04].Value=0.000000,0.000000,0.000000,0.000000ParticleSizeTableType=TABLEParticleSize[01].Time=0.000000ParticleSize[01].Value=0.450000ParticleSize[02].Time=0.100000ParticleSize[02].Value=0.520000ParticleSize[03].Time=0.600000ParticleSize[03].Value=0.500000ParticleSize[04].Time=0.800000ParticleSize[04].Value=0.350000ParticleSize[05].Time=1.000000ParticleSize[05].Value=0.000000ParticleSizeDeviation=0.035000TextureMaterial=AfterburnerMaterial[EmitterType032]Name=AfterburnerEmitter2EmissionType=ORIENTED_EMITTERUpdateType=NON_MOVINGMaxVisibleDistance=8000.000000EmissionRate=0.001500EmissionVolume=0.010000,0.010000,0.010000EmissionVelocityTableType=CONSTANTEmissionVelocity=0.000000,-120.000000,0.000000HasLightSource=TRUELightColor=0.40,0.36,0.30LightRange=5.0LightSrcOffset=0.0,0.0,0.0SubLightSourceX=TRUESubLightSrcDist=0.5ParticleUpdateType=SIMPLE_POINTParticleRenderType=SPRITEParticleRandomOrientation=TRUEParticleLifeTime=0.040000ParticleLifeTimeDeviation=0.035000ParticleWeight=0.00000ParticleRandomness=0.010000ParticleDragFactor=20.000000ParticleInheritence=0.900000ParticleColorTableType=TABLEParticleColor[01].Time=0.000000ParticleColor[01].Value=0.200000,0.200000,0.200000,0.020000ParticleColor[02].Time=0.200000ParticleColor[02].Value=0.150000,0.150000,0.150000,0.020000ParticleColor[03].Time=0.700000ParticleColor[03].Value=0.040000,0.040000,0.040000,0.012000ParticleColor[04].Time=1.000000ParticleColor[04].Value=0.000000,0.000000,0.000000,0.000000ParticleSizeTableType=TABLEParticleSize[01].Time=0.000000ParticleSize[01].Value=0.450000ParticleSize[02].Time=0.100000ParticleSize[02].Value=0.520000ParticleSize[03].Time=0.600000ParticleSize[03].Value=0.500000ParticleSize[04].Time=0.800000ParticleSize[04].Value=0.350000ParticleSize[05].Time=1.000000ParticleSize[05].Value=0.000000ParticleSizeDeviation=0.035000TextureMaterial=AfterburnerMaterial the above are examples for stock afterburner effects, might be more in the particlesystem.ini file (AND some stock planes have custom effects in effect folder IIRC!) many 3rd party aircraft have their own custom afterburner effects stored in mod installation\effects folder, but the same entries control the colour (intensity, RGB percentage values) and range (falloff, in meters) of the light attached to effect Snailman is right, the landing light might be the cause too Edited December 7, 2013 by Stary Quote
WombRaider Posted December 7, 2013 Author Posted December 7, 2013 I had not messed with the particlesystem.ini, nor was it in the mod folder, so the ABs were that bright out of the box? I know I can change the 5.0 to something smaller (perhaps 2.5) but what do the 3 other numbers represent, RGB? Quote
+Stary Posted December 7, 2013 Posted December 7, 2013 yes LightColor=X,Y,Z represent RGB palette colour of light where: X=red Y=green Z=blue so for example LightColor=1.0,0.0,0.0 would be pure bright red and LightColor=0.0,1.0,0.0 would be green (but for example LightColor=0.0,0.5,0.0 would be dark green, because we use only 0.5 of green colour space) Quote
+SupGen Posted December 8, 2013 Posted December 8, 2013 (edited) I had not messed with the particlesystem.ini, nor was it in the mod folder, so the ABs were that bright out of the box? I know I can change the 5.0 to something smaller (perhaps 2.5) but what do the 3 other numbers represent, RGB? What aircraft were you using? You shouldn't have to go lower than LightRange=5.0, as Stary said that's the stock value. Lots of earlier third-party aircraft, especialy those from SF1, had values (IIRC) up around 200.0. Even some aircraft updated to SF2 standards still have this problem as it was missed in the update process. Edit: OK, just looked at the pic at the top of the post; FA-18s. If those are from the May2012 Pack, they definitely have the problem. In your mods folder, look in the Effects folder for a file called F18EFFECTSEMITTER and open it. It's basically a custom version of the particlesystem.ini that Stary posted. The relevant entry says LightRange=250.0, change that to 5.0 and your problem should be solved. This isn't the only aircraft with this problem; IINM the Tomcat Superpack has one or two ABEmitters with it and I'm sure there are others. There's also some info in the KB, somewhere. Something to keep in mind whenever you D'ld a plane. Edited December 8, 2013 by SupGen 1 Quote
+Stary Posted December 9, 2013 Posted December 9, 2013 SupGen you're right it might be old Series1 leftover taht aside I think it has to do that on carrier flight a/c are placed much closer to each other than on runways, thus exagerrating the light effects coming from both afterburners and landing lights Quote
+JediMaster Posted December 10, 2013 Posted December 10, 2013 It's SuperHDR! It's awesome, love it! Love it!! NOW!!!! Or you can change those numbers and be a downer. Quote
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