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Anyway to make a gun recoil when it's fired, I animated it,but I din't know the statement if any?

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In First Eagles the fixed machine guns have entries like this:

 

[LeftMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=-0.1379,1.2771,0.5807
AimAngles=0.0,3.0,0.0
MaxAmmo=300
EjectShells=TRUE
EjectPosition=-0.35,0.37,0.5
EjectVelocity=-1.5,-0.25,-0.5

 

Whether this works in SF I don't know.

Edited by Gatling20

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