Wrench Posted February 16, 2014 Posted February 16, 2014 View File SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas 2/10/2014 -- Something for the WW2 ETO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike require having SF2NA as part of your merged install (meaning: your WW2 ETO mods folder built from the SF2NA exe).* *Note x2: This mod represents Beau Mk.1s for Northern Europe ONLY! Seperate versions are in the works for MTO, PTO and CBI usage, as their start/end dates tend to differ.* These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This is the first of a set of Beaufighters. This package contains 3 aircraft, representing the early production Beaufighters. These have the flat or no dihedral horizontial stabs. We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth. This pack contains the following aircraft & skin/decal sets: Beaufighter Mk.1F (Day Fighter) No. 25 Squadron Beaufighter NF Mk.1 (Night Fighter) No. 604 Squadron "County of Middlesex" Beaufighter MK.1C (Coastal Command) No 143 Squadron No. 236 Squadron Please note, on the 1C, you'll switch from the Standard Day Scheme (dark green/light earth/sky) to the CC Sea Camo (MSG/DSG/sky) in 1942. The Squadron Crest for each is used as the paint chip seen on the Loadout Screen. Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). All markings are decals, and decal randomization is set to TRUE. When in-game, you'll see: Beaufighter Mk IF (Early) (CAF) Beaufighter NF Mk.I (Early) (CAF) Beaufighter Mk IC (CAF) for the 3 aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate these Beaus from any others you may or may not have. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them!!!. Also, give the "Notes" section a read too. Happy Hunting! Wrench Kevin Stein - for Cocas Aircraft Factory - Submitter Wrench Submitted 02/16/2014 Category Other 1 Quote
Steve T Posted February 17, 2014 Posted February 17, 2014 (edited) To make the roll rate more "real life", try changing these entries in the DATA.INI to the following: RollForHeadingRate=-0.05//yes, really!MinRollHeading=15.0MaxRollForHeading=35.0 and adding this, though not sure it's a valid SF2 parameter but why the heck not as it doesn't break anything: MaxRollCombat=35.0 Now less Fw 190-like in the roll ;) I'm no FM expert but this seems to work. Thanks for the great aircraft. Edited February 17, 2014 by Steve T Quote
Wrench Posted February 17, 2014 Author Posted February 17, 2014 I'll test that out on the Mk.1 late (with the dihedral stabs), as I'm assembling that package over the next couple of days Got a couple of extra skin/decal sets to do (standard day and the NF versions) thanks! Quote
Steve T Posted February 26, 2014 Posted February 26, 2014 I've noticed that these Beaus have trouble hitting moving targets, especially at sea. The following entry in the DATA INI fixed it for me: [strafeAI]RollInRange=4500.0RollInAlt=1100.0PullOutRange=400.0PullOutAlt=175.0ReleaseRange=1200.0SecondPassRange=3500.0SecondPassAlt=950.0ReleaseInterval=1.0AimPitchOffset=0.0 Quote
Wrench Posted February 26, 2014 Author Posted February 26, 2014 I thought I'd added that ... must have been one of other marks!! thanks SteveT!! Quote
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