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Can anyone please tell me how to get the Naval object I've built to sit "in" the water rather than on top of it in game? I've tried moving the pivot point in Max and various ini edits but nothing seems to work. Probably something pretty simple I'm mising...




PS It's a stationary bouy-type thing, so not sure if not having engine and movement stuff in the data.ini makes any differrence?

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Turns out it was simple -- just needed to move the origin of the model using the align tool.


Now I have a "floating" object and not a ground-effect vehicle ;-)

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Certainly would and probably not that hard to impelement if you have the Max model -- so much to learn!

Edited by Steve T

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