Jump to content
HomeFries

UH-1H 4th Aviation Battalion Vietnam Skin Pack

Recommended Posts

UH-1H 4th Aviation Battalion Vietnam Skin Pack


4th Aviation Battalion, 4th Infantry Division Vietnam Skin Pack

 

This is a collection of skins representing A and B Companies of he 4th Aviation Battalion. Alpha Company flew slicks, while Bravo Company flew Loaches and Huey and Cobra Gunships. Only Hueys are currently represented. Skins include:

  • Alpha Company "Black Jacks"
  • First Platoon "Lizard 7"
  • Second Platoon "Hustlers"
  • Third Platoon "Renegades"
  • Third Platoon Command and Control Huey (#458)
  • Bravo Company "Gambler Guns"

All reference imagery was taken from

http://vietnam-hueys.tripod.com/4th%20Aviation%20Battalion.htm

 

 

 

Skinner's Philosophy:

Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects.

 

A note about the Crew Chiefs & Door Gunners:

Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).

 

In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation:

 

Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army.

 

Installation:

Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).

 

 

Optional:

I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures.

 

To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead.

 

 

Optional:

The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.

 

In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):

table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")

You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.

 

Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."

 

 

 

Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.

You are free to use any of the textures (e.g. custom helmets) in other skins or projects as long as proper credit is provided in the readme file.

 

 

 

-Home Fries


 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By MigBuster
        MiG-29A Fulcrum
      Pre-purchase
      The MiG-29A remains one of the most famous fighters in the world due to its outstanding performance characteristics, reliability, and simplicity of the weapons systems. It is capable of performing high-alpha manoeuvres that make it deadly in close air combat. In addition to the R-73 and HMS, the MiG-29A is also armed with medium-range radar-guided missiles, a 30mm cannon, and unguided bombs and rockets.
      The Mikoyan MiG-29A has been operated by 39 air forces since its introduction in the 1980s, and approximately more than 100 are still in service. 
      Key Features: 
      Early Access features 
      Fully interactive and highly detailed cockpit based on 3D laser scanning and photogrammetry. Highly detailed and accurately reproduced external model. Highly detailed pilot model with HMS. In-depth modelling of aircraft systems and equipment.  Navigation System modes: POINT-TO-POINT mode for flying along a given route and flying to a programmed point; RETURN mode for performing a return to one of the three programmed airfields; LANDING mode for landing at both programmed and non-programmed airfields; and TRAFFIC RE-ENTRY mode for performing a re-approach to a programmed airfield in case of go around. Detailed model of the Gyro Systems with Fast and Long Alignment modes and onboard navigation equipment.  The ability to program three airfields, three RSBN radio navigation beacons, and three navigation points during the mission creation phase and while flying the mission.  Realistic modelling of the SPO-15LM “Beryoza” radar warning receiver and flare dispenser system. Fire Control Radar (FCR) with search and tracking modes for air targets that includes HEAD ON, PURSUIT, AUTOMAT, TWF and CLOSE COMBAT modes.  Infrared Search and Track (IRST) and Laser Range Finder (LRF) with modes for air targets: INFRARED (IR), CLOSE COMBAT, HELMET, OPTICAL (OPT) and Boresight. LRF can be used to measure target range with automatic IRST tracking. LRF can also be used to measure slant range for ground attacks. Ground attack modes that include Pre-Designate OPT for use with moving targets and in windy conditions; Non-Pre designate OPT for use with stationary targets and in calm conditions; and TOSS when bombing is conducted with a 110-130 degree pitch angle.  In order to expand the combat capabilities for a covert attack on an aerial target and counter electronic countermeasures, the interaction of the FCR and IRSTS/LRF has been modelled.  The Kinematic Range Determination Method (KRDM) has been modelled for FCR and IRSTS/LRF. In the absence of target range data, this method provides precise range measurement.  Basic  Identify Friend or Foe (IFF) modelling. Early Access Guide.  Interactive Training missions. Full Russian cockpit and localisation of avionics, cockpit and technical inscriptions in English. At Final Release:
      Ground Control Intercept (GCI) command system.  Full IFF modelling. Full Flight Manual. Campaign by Eagle Dynamics. Increased number of missions and liveries. Pre-Purchase Today!
       
       
      Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch. Once released into early access, the discount will be reduced to 20% off.
      The DCS: MiG-29A Fulcrum will be available on Steam at a later date.
      Thank you again for your passion and support,
      Yours sincerely,
      Eagle Dynamics
    • By potentesciamano
      Dear All,
      Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)".
      We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release.  This includes removing assets used without proper permission or those that came from unauthorized sources.  We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done.
      First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available.  We all know that without the brilliant creations of this site, YAP RW could not even exist.  So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders.
      For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given.  We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations.  If that is the case, please let us know and we will immediately correct it. 
      That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns. 
      Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options).  We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point.  
      We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine.  We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more.  But we thought it was still worth the effort.  We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state.   
      If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can.  We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum.  It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here.  
      That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far.  This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966.
      We will be honored to hear your comments, suggestions or any screenshots or videos you might make.  And maybe you would be willing to contribute even more to the project.  Thank you for your collaboration and have a nice day in the skies. 
      The YAP RW Team
      Website and download pages: https://www.yap-revamp-works.com/








    • By Viper63a
      SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB!
      v2.0 20241207
      -------------------------------------------------------------
      This mod includes upgraded version of...
      * F-111A Combat Lancer jets for Vietnam 1968: The 428th, 429th and 430th TFS from Tahkli RTAFB!
       
      -------------------------------------------------------------
      Installation: Important!
      -------------------------------------------------------------
      * Backup\Delete\Move the "F-111A" folder out of your installation "\Aircraft\" & "\Decals\" folders...
       
      * Unzip and copy the contents of the the uncompressed "To_Mod_Folder" folder to your StrikeFighter2 mod folder and overwrite if required. 
       
      -------------------------------------------------------------
      Add F111 SoundList
      -------------------------------------------------------------
      Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. 
      -------------------------------------------------------------
      Enjoy!
      =Viper=
       
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: Updated by Viper63a, dtmdragon, Lel and Fanatic Modder!
      -------------------------------------------------------------
      -------------------------------------------------------------
       
      * FastCargo's Super Vark package 2.4 (SF2)
      http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
      * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) 
      http://combatace.com/files/file/14798-f-111-improvedskinpack/
       
      * Dave's EF-111A Version 2.0 (SF1)
      http://combatace.com/topic/36438-ef-111a-version-20/
       
      * LeL's F-111 TAC Pack (SF1)
      http://combatace.com/topic/80711-f-111-tac-pack/
       
      * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
      http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/
       
      * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) 
      http://combatace.com/files/file/15143-the-afterburner-mod/
       
      * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
       
    • By Viper63a


      View File SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB
      SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB!
      v2.0 20241207
      -------------------------------------------------------------
      This mod includes upgraded version of...
      * F-111A Combat Lancer jets for Vietnam 1968: The 428th, 429th and 430th TFS from Tahkli RTAFB!
       
      -------------------------------------------------------------
      Installation: Important!
      -------------------------------------------------------------
      * Backup\Delete\Move the "F-111A" folder out of your installation "\Aircraft\" & "\Decals\" folders...
       
      * Unzip and copy the contents of the the uncompressed "To_Mod_Folder" folder to your StrikeFighter2 mod folder and overwrite if required. 
       
      -------------------------------------------------------------
      Add F111 SoundList
      -------------------------------------------------------------
      Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. 
      -------------------------------------------------------------
      Enjoy!
      =Viper=
       
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: Updated by Viper63a, dtmdragon, Lel and Fanatic Modder!
      -------------------------------------------------------------
      -------------------------------------------------------------
       
      * FastCargo's Super Vark package 2.4 (SF2)
      http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
      * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) 
      http://combatace.com/files/file/14798-f-111-improvedskinpack/
       
      * Dave's EF-111A Version 2.0 (SF1)
      http://combatace.com/topic/36438-ef-111a-version-20/
       
      * LeL's F-111 TAC Pack (SF1)
      http://combatace.com/topic/80711-f-111-tac-pack/
       
      * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
      http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/
       
      * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) 
      http://combatace.com/files/file/15143-the-afterburner-mod/
       
      * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
       
      Submitter Viper63a Submitted 06/17/2015 Category F-111  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..