Platinum Rogue Posted March 22, 2014 Posted March 22, 2014 Can anyone explain how I can make these aircraft available for air to ground missions?
+76.IAP-Blackbird Posted March 22, 2014 Posted March 22, 2014 Check the Data.ini there is the "role" typed in and check the data.ini of a plane that flyes A2G Missions, so you will see what to type in. Than you have to change the loadout possibility in the data.ini in the weaponssection, and If you want to have a standartised loadout, rework the loadout.ini too can`t post an example iam at work now
+Gepard Posted March 22, 2014 Posted March 22, 2014 (edited) The Su-27 is made by rule: "No pound for air to ground". Its a pure interceptor and fighter. The MiG-29 is air to ground capable, but only for dumb ammo. For making the MiG-29 in game able for a2g do following things: open file: MiG-29A_data.ini with notepad editor look for this lines: PrimaryRoles=SWEEP,CAPSecondaryRoles=ESCORT,INTERCEPT,RECON change it into PrimaryRoles=SWEEP,CAP,ESCORT,INTERCEPT,SecondaryRoles=RECON,STRIKE,CAS,SEAD,ARMED_RECON,ANTI_SHIP Then save the file Good hunt! Edited March 22, 2014 by Gepard
+76.IAP-Blackbird Posted March 22, 2014 Posted March 22, 2014 Su-27 UB can use dumb Bombs and unguided Rockets, the Su-30 is the groundpounder
+Gepard Posted March 22, 2014 Posted March 22, 2014 Of course you can hang bombs and rocket pods on the plane. But it is not used for this role. It is much to big and so an easy target for the Flak. The Su-30 is an other thing. Its the counterpart of the F-15E and is intended to use smart ammo. But he asked for the 27, not the 30.
Platinum Rogue Posted March 25, 2014 Author Posted March 25, 2014 Thanks for the replies, I've been away from PC gaming for a few years and have fortgotten most of what I knew about .ini editing. I have downloaded the Su30 which fits the requirement well enough for now, at some point I'll edit a MiG-29 for AG.
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