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Dogfight for Thirdwire Simulators (Series 1)

 

Dogfight is a quick mission generator much like Microsofts Quick Combat and

Ubisofts Quick Mission Builder.

This simple little program is an attempt to add similar facility to Thirdwire products

without editing Mission files by hand, or struggling with a complex Mission Editor.

So, using it you should be up and flying against a selected opponent within a few

seconds (once you're use to the system anyway!).

 

As a template for the Missions I used a standard 1v1 fighter encounter so the action

begins very close together (2 km seperation for WWI types, slightly further for faster types).

 

To use you:

1)Start Dogfight.

2)Setup mission.

3)Press the Red GENERATE button.

4)LEAVE Dogfight running.

5)Start the Thirdwire Simulator.

6)Go to the Single Mission page and then Load Mission Menu.

7)Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").

 

8)When you want to change the mission click on Alt and Tab simultaneously.

9)Select Dogfight, make your changes and then press the red GENERATE button.

10)Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).

11)ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.

12)Play the mission!

 

Repeat 8-12 as many times as you want

 

This sounds a bit long winded but you do soon get used to it.

 

Testing

DogFight has been tested with FE1 extensively (with virtually all the add on aircraft from

CombatAce, the Skunkworks and Peter01 fms), SFP1 (chiefly SCW) and WOE1 (chiefly WOR and WOA).

I've also tried it with some early Korean War era jets (SFP1).

I have only briefly tried it with more modern types (WOE) and though it works I'm not too sure

how useful regular fliers of these types will find it (it's the one period that I never really fly).

I have no access to any Thirdwire Series 2 sims so I really don't know if it will work with them.

 

 

The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.

FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.

Without it I doubt that I would have had time to write this program.

 

 

Thanks

 

Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.

 

I would also like to take this opportunity to thank the many add on creators at Combatace and

the Skunkworks who have given me many hours of great gaming.

 

I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.

 

Gary Ireland


 

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      Dogfight for Thirdwire Simulators (Series 1)
       
      Dogfight is a quick mission generator much like Microsofts Quick Combat and
      Ubisofts Quick Mission Builder.
      This simple little program is an attempt to add similar facility to Thirdwire products
      without editing Mission files by hand, or struggling with a complex Mission Editor.
      So, using it you should be up and flying against a selected opponent within a few
      seconds (once you're use to the system anyway!).
       
      As a template for the Missions I used a standard 1v1 fighter encounter so the action
      begins very close together (2 km seperation for WWI types, slightly further for faster types).
       
      To use you:
      1)Start Dogfight.
      2)Setup mission.
      3)Press the Red GENERATE button.
      4)LEAVE Dogfight running.
      5)Start the Thirdwire Simulator.
      6)Go to the Single Mission page and then Load Mission Menu.
      7)Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
       
      8)When you want to change the mission click on Alt and Tab simultaneously.
      9)Select Dogfight, make your changes and then press the red GENERATE button.
      10)Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
      11)ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
      12)Play the mission!
       
      Repeat 8-12 as many times as you want
       
      This sounds a bit long winded but you do soon get used to it.
       
      Testing
      DogFight has been tested with FE1 extensively (with virtually all the add on aircraft from
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      I've also tried it with some early Korean War era jets (SFP1).
      I have only briefly tried it with more modern types (WOE) and though it works I'm not too sure
      how useful regular fliers of these types will find it (it's the one period that I never really fly).
      I have no access to any Thirdwire Series 2 sims so I really don't know if it will work with them.
       
       
      The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
      FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
      Without it I doubt that I would have had time to write this program.
       
       
      Thanks
       
      Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
       
      I would also like to take this opportunity to thank the many add on creators at Combatace and
      the Skunkworks who have given me many hours of great gaming.
       
      I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
       
      Gary Ireland
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