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bubu

observer not firing(?)

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I have been playing FE2 for quite a while and can't help but noticing my rear-seat occupant is not carrying his water (firing his weapon at enemy aircraft), rather he just eternally pans his gun around. Is this something hard-coded into FE2 or is there a file I can modify so he helps me out?

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All two seaters or just one in particular? Let us know which ones. Should be an easy fix.

 

Edited by quack74

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every two seat aircraft behaves this way...


sort of frustrating but here is the strutter 110 data ini and the correct lines appear to be In there:

 

[Gunner]
SystemType=GUNNER_STATION
SeatID=2
GunnerID=1
PilotModelName=
GunnerBodyNodeName=gunner
Position=0.00,-0.92,0.93
MinExtentPosition=-0.30,-1.14,-0.41
MaxExtentPosition= 0.30,-0.55, 1.02
PitchModelNodeName=scarff_arm
YawModelNodeName=scarff_ring
GunRange=600
GunnerFireChance=80
GunnerFireTime=0.8
GunnerAimOffset=0.080
GunnerAimAccuracy=30
PitchAngleRate=25
MaxPitch=34
MinPitch=-7
DefaultPitchAngle=20
YawLimited=TRUE
YawAngleRate=60
MaxYaw=270
MinYaw=90
DefaultYawAngle=180

 

and the [internalgun]

[LewisGun]
SystemType=FLEXIBLE_GUN
GunTypeName=303CAL_LEWIS_MK2_Gunner
MuzzlePosition=-0.00,0.22,0.66
MaxAmmo=97
TracerLoading=5
BurstAmount=10
NumReloads=5
ReloadTime=6.0
GunnerID=1
EjectShells=FALSE
MinExtentPosition=-0.07,-0.81,0.56
MaxExtentPosition= 0.07, 0.22,0.74

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Not sure if this is the problem but if you are using some of Peter01s flight models( or aircraft that are based off of his work) they use a different gun for the 2 seaters so if you do not have that gun installed they will not fire.


try either changing this "303CAL_LEWIS_MK2_Gunner" to this "303CAL_LEWIS_MK2" or find and install the gun named 303CAL_LEWIS_MK2_Gunner

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I agree with whiteknight, change the "303CAL_LEWIS_MK2_Gunner" to "303CAL_LEWIS_MK2".

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ok that worked... the gun referenced has to actually exist in the guns files... thanks!

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