+warthog64 Posted June 9, 2014 Posted June 9, 2014 What is the reason some target areas do not appear as a strike mission option, and only as a SEAD option? Targets such as artillery sites only work this way I've noticed. Not sure why, any ideas? Thanks Quote
+Gepard Posted June 9, 2014 Posted June 9, 2014 It depends on the targets which are available in a Target area. SAM or Flak (AAA) are set as Targettype in terrain_types.ini as air defence assets and so they become available for SEAD. For instance: [TargetType042]Name=SAMRadarFullName=SAM SiteTargetType=SAM_RADAR <<<<<<<<<<<<<<<<<<<<<<<<<< this lineUseGroundObject=TRUEActiveYear=1965TargetValue=200RepairRate=0.555StartDetectChance=80StartIdentifiedChance=20IncreaseDetectChanceKey=10MaxVisibleDist=8000.0DestroyedEffect=SmallRocketGroundExplosionSecondaryEffect=VehicleFireEffectSecondaryChance=50[TargetType043]Name=SAMLauncherFullName=SAM SiteTargetType=SAM_LAUNCHER <<<<<<<<<<<<<<<<<<< this line.UseGroundObject=TRUEActiveYear=1965TargetValue=100RepairRate=0.555StartDetectChance=20StartIdentifiedChance=0IncreaseDetectChanceKey=0MaxVisibleDist=8000.0DestroyedEffect=SmallRocketGroundExplosionSecondaryEffect=VehicleFireEffectSecondaryChance=50 Quote
Wrench Posted June 9, 2014 Posted June 9, 2014 odd, because "ARTILLERY" is a valid Target Type (used it extensively on the ASW map texas/mexico) Quote
+warthog64 Posted June 9, 2014 Author Posted June 9, 2014 Thanks guys, I'll delete the SAM targets and see if that fixes it. Quote
+warthog64 Posted June 9, 2014 Author Posted June 9, 2014 Well no luck, thanks anyways though I guess I forgot to mention that It's only the VietnamSEA terrain that has this issue. The Korea3 and IR2003 terrains for example work fine and allow you to strike artillery sites. Quote
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