warthog64 Posted June 9, 2014 Posted June 9, 2014 What is the reason some target areas do not appear as a strike mission option, and only as a SEAD option? Targets such as artillery sites only work this way I've noticed. Not sure why, any ideas? Thanks
+Gepard Posted June 9, 2014 Posted June 9, 2014 It depends on the targets which are available in a Target area. SAM or Flak (AAA) are set as Targettype in terrain_types.ini as air defence assets and so they become available for SEAD. For instance: [TargetType042]Name=SAMRadarFullName=SAM SiteTargetType=SAM_RADAR <<<<<<<<<<<<<<<<<<<<<<<<<< this lineUseGroundObject=TRUEActiveYear=1965TargetValue=200RepairRate=0.555StartDetectChance=80StartIdentifiedChance=20IncreaseDetectChanceKey=10MaxVisibleDist=8000.0DestroyedEffect=SmallRocketGroundExplosionSecondaryEffect=VehicleFireEffectSecondaryChance=50[TargetType043]Name=SAMLauncherFullName=SAM SiteTargetType=SAM_LAUNCHER <<<<<<<<<<<<<<<<<<< this line.UseGroundObject=TRUEActiveYear=1965TargetValue=100RepairRate=0.555StartDetectChance=20StartIdentifiedChance=0IncreaseDetectChanceKey=0MaxVisibleDist=8000.0DestroyedEffect=SmallRocketGroundExplosionSecondaryEffect=VehicleFireEffectSecondaryChance=50
+Wrench Posted June 9, 2014 Posted June 9, 2014 odd, because "ARTILLERY" is a valid Target Type (used it extensively on the ASW map texas/mexico)
warthog64 Posted June 9, 2014 Author Posted June 9, 2014 Thanks guys, I'll delete the SAM targets and see if that fixes it.
warthog64 Posted June 9, 2014 Author Posted June 9, 2014 Well no luck, thanks anyways though I guess I forgot to mention that It's only the VietnamSEA terrain that has this issue. The Korea3 and IR2003 terrains for example work fine and allow you to strike artillery sites.
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