cperleberg Posted June 18, 2014 Posted June 18, 2014 How do you set up the loadout tga so that the background is transparent? I think it has something to do with alpha channels and transparency, but for the life of me all I ever get is a blank screen. Anybody help? Chris P. (I did search the site first, but couldn't find any info on this topic)
+MigBuster Posted June 18, 2014 Posted June 18, 2014 Normally changing the Opacity - What are you editing the TGA in Photoshop?
cperleberg Posted June 18, 2014 Author Posted June 18, 2014 I'm using Paint Shop Pro at the moment. Last thing I tried was to create a transparent background, paste the aircraft shape over it (paste transparent), then move the selection to an alpha channel. Save the whole thing as a tga. Comes out as a blank.
+Wrench Posted June 18, 2014 Posted June 18, 2014 the alpha is not saving correctly. the area outside of the aircraft shape should be 100% opaque, the inner area should be fully transparent OTH, the SF2 WILL still read them as bmps. Might be a bit easier, eh?
+paulopanz Posted June 18, 2014 Posted June 18, 2014 I do usually do this way: - open a stock SF-2 loadout tga file - add a trasparent plane front shape (you can do it from whatever file format you have erasing the backgroud) - copy and paste - you will have a new layer - erase or hide original loadout plane layer - simply save in tga format the new one it works fine.
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