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Everything's starting up except for one problem.

 

No Blue Air assets are showing up.  Anyone know a trick to this?

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Can you post the campaign.ini etc that you are using?

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The issue is not with blue side as since SF2, there is no proper "Red Side" anymore. Just two opponents. Like dave says, upload your campaign and campaign data ini and we can take a look.

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Here's the .INI file

 

[CampaignData]
CampaignName=121015 Operation Garnet
DataFile=Campaign6_Data.ini
CampaignMap=DESERT4
Historical=FALSE
Service001=SOVIET
Force001=Empire of Paran
Force002=Kingdom of Dhimar
 
[sOVIETUnit001]
Squadron=281st Shipborne Fighter Reg
ForceID=2
UnitID=1
StartDate=10/15/2012
DescFile=Campaign6Desc.txt
StartText=Campaign6Start.txt
AircraftType=MiG-29K-Kuznetzov
 
[sOVIETUnit002]
Squadron=279th Shipborne Fighter Reg
ForceID=2
UnitID=2
StartDate=10/15/2012
DescFile=Campaign6Desc.txt
StartText=Campaign6Start.txt
AircraftType=SU-33(Sim)
 
 
Here's the Data.INI file...
 
[CampaignData]
StartDate=10/15/2012
StartDateDeviation=0
EndDate=10/20/2012
RunCampaignBeforePlayerStart=TRUE
ForceWithInitiative=1
NavalCampaign=TRUE
SurpriseAttack=FALSE
MaxMissions=20
NormalMissionRate=0.1
NormalMissionRateDeviation=0.05
OffensiveMissionRate=0.05
OffensiveMissionRateDeviation=0.05
StartScreen=CampaignStart3.JPG
CampaignBaseScreen=CampaignStart3.JPG
CampaignEndWinScreen=CampaignEndWin1.JPG
CampaignEndLoseScreen=CampaignEndLose1.JPG
CampaignEndStallScreen=CampaignEndLose1.JPG
CampaignEndKIAScreen=CampaignEndLose1.JPG
CampaignEndWinText=CampaignNA1Win.txt
CampaignEndLoseText=CampaignNA1Lose.txt
CampaignEndStallText=CampaignNA1Lose.txt
 
[Force001]
Alignment=FRIENDLY
Nation=Dhimar
BaseArea=Muthala
AirOffensive[001].Primary=MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[001].Secondary=FUEL_STORAGE
AirOffensive[002].Primary=FUEL_STORAGE
AirOffensive[002].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[003].Primary=MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[003].Secondary=WAREHOUSE,FUEL_STORAGE
AirOffensive[004].Primary=WAREHOUSE,FUEL_STORAGE
AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[005].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[005].Secondary=HANGAR,WAREHOUSE,FUEL_STORAGE
AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[006].Secondary=HANGAR,WAREHOUSE,FUEL_STORAGE
AirOffensive[007].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[007].Secondary=HANGAR,WAREHOUSE,FUEL_STORAGE
AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[008].Secondary=HANGAR,WAREHOUSE,FUEL_STORAGE
AirOffensive[009].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[009].Secondary=HANGAR,WAREHOUSE,FUEL_STORAGE
AirOffensive[010].Primary=ANY
AirOffensive[010].Secondary=ANY
StartGroundOffensive=1
StartInterdiction=5
Morale=100
Supply=90
NormalSupplyRate=25
OffensiveSupplyRate=-10
DefensiveSupplyRate=-5
SupplyForOffensive=70
AircraftReplacementTime=240
AircraftReplacement=60
GroundUnitReplacementTime=360
GroundUnitReplacement=100
RandomTransportType=ANY
WeaponResupplyTime=180
AllowRandomAceCreation=TRUE
 
[Force002]
Alignment=ENEMY
Nation=Paran
BaseArea=Kurzan
AirOffensive[001].Primary=LARGE_RUNWAY
AirOffensive[001].Secondary=FUEL_STORAGE
AirOffensive[002].Primary=LARGE_RUNWAY
AirOffensive[002].Secondary=FUEL_STORAGE,WAREHOUSE,COMM_BUILDING
AirOffensive[003].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[003].Secondary=WAREHOUSE,FUEL_STORAGE,WAREHOUSE
AirOffensive[004].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[004].Secondary=WAREHOUSE,FUEL_STORAGE
AirOffensive[005].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE
AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[006].Secondary=WAREHOUSE,FUEL_STORAGE
AirOffensive[007].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[007].Secondary=HANGAR,AMMO_STORAGE
AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[008].Secondary=HANGAR,AMMO_STORAGE,WAREHOUSE,FUEL_STORAGE
AirOffensive[009].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY
AirOffensive[009].Secondary=HANGAR,AMMO_STORAGE,WAREHOUSE,FUEL_STORAGE
AirOffensive[010].Primary=ANY
AirOffensive[010].Secondary=ANY
StartGroundOffensive=0
StartInterdiction=0
Morale=50
Supply=40
NormalSupplyRate=25
OffensiveSupplyRate=-10
DefensiveSupplyRate=-5
SupplyForOffensive=70
AircraftReplacementTime=360
AircraftReplacement=60
GroundUnitReplacementTime=240
GroundUnitReplacement=80
OffensiveMaxImbalance=1
RandomTransportType=ANY
WeaponResupplyTime=180
AllowRandomAceCreation=TRUE
 
//-------------------------------------------------------------------------------
 
[AirUnit001]
AircraftType=MiG-29K-Kuznetzov
Squadron=281st Shipborne Fighter Sq
ForceID=2
Nation=SOVIET
DefaultTexture=Kuznetzov
CarrierBased=TRUE
NavalUnitID=1
ShipID=1
StartNumber=1
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=14
StartPilots=14
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=100
MissionChance[ESCORT]=90
MissionChance=20
MissionChance[CAS]=0
MissionChance[sEAD]=20
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=20
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=0
UpgradeType=NEVER
 
[AirUnit002]
AircraftType=SU-33(Sim)
Squadron=279th Shipborne Fighter Sq
ForceID=2
Nation=SOVIET
DefaultTexture=SovNavy_3
CarrierBased=TRUE
NavalUnitID=1
ShipID=1
StartNumber=1
RandomChance=100
MaxAircraft=8
StartAircraft=8
MaxPilots=14
StartPilots=14
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=100
MissionChance[ESCORT]=90
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=0
UpgradeType=NEVER
 
[AirUnit003]
AircraftType=A-50
UnitName=Soviet AEW Group
ForceID=2
Nation=SOVIET
DefaultTexture=IL-A50
BaseArea=P11 Airfield
StartNumber=
RandomChance=100
MaxAircraft=2
StartAircraft=2
MaxPilots=6
StartPilots=6
Experience=100
Morale=70
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=NEVER
 
 
//-------------------------------------------------------------------------------
 
[AirUnit004]
AircraftType=F-4E_75
Squadron=420th Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=Desert1
BaseArea=D3 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=70
MissionChance=25
MissionChance[CAS]=50
MissionChance[sEAD]=50
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=50
UpgradeType=NEVER
 
[AirUnit005]
AircraftType=F-16ABlk10
Squadron=9th Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=NATOGrey1
BaseArea=D2 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=20
MissionChance[CAP]=40
MissionChance[iNTERCEPT]=40
MissionChance[ESCORT]=0
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=80
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=50
MissionChance[RECON]=50
UpgradeType=NEVER
 
[AirUnit006]
AircraftType=F-4E_75
Squadron=58th Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=Desert1
BaseArea=D4 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=80
MissionChance[CAP]=80
MissionChance[iNTERCEPT]=80
MissionChance[ESCORT]=20
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=80
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=50
MissionChance[RECON]=50
UpgradeType=NEVER
 
[AirUnit007]
AircraftType=Mirage5SDE
Squadron=27th Royal Dhimar Attack Sq
ForceID=1
Nation=Dhimar
DefaultTexture=EAFCamo1
BaseArea=D1 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=50
UpgradeType=NEVER
 
[AirUnit008]
AircraftType=F-15A
Squadron=11th Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=USAFGrey1
BaseArea=D1 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=70
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit009]
AircraftType=Mirage5SDE
Squadron=45th Royal Dhimar Attack Sq
ForceID=1
Nation=Dhimar
DefaultTexture=EAFCamo1
StartNumber=1
BaseArea=D10 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=60
MissionChance[CAS]=100
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=50
UpgradeType=NEVER
 
[AirUnit010]
AircraftType=F-4E_75
Squadron=78th Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=Desert1
StartNumber=1
BaseArea=D9 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=20
MissionChance[CAP]=50
MissionChance[iNTERCEPT]=20
MissionChance[ESCORT]=10
MissionChance=60
MissionChance[CAS]=100
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=50
UpgradeType=NEVER
 
[AirUnit011]
AircraftType=F-4E_75
UnitName=33rd Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=Desert1
BaseArea=D8 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit012]
AircraftType=F-4E_75
UnitName=1st Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
BaseArea=D5 Airfield
RandomChance=100
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=60
Morale=100
Supply=50
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=70
MissionChance=25
MissionChance[CAS]=50
MissionChance[sEAD]=50
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=50
UpgradeType=ANY
 
[AirUnit013]
AircraftType=F-16ABlk10
UnitName=2nd Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=NATOGrey1
BaseArea=D4 Airfield
RandomChance=80
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=60
Morale=100
Supply=50
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=70
MissionChance=25
MissionChance[CAS]=50
MissionChance[sEAD]=50
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=50
UpgradeType=ANY
 
[AirUnit014]
AircraftType=Mirage5F
UnitName=1st Royal Dhimar Attack Sq
ForceID=1
Nation=Dhimar
BaseArea=D6 Airfield
RandomChance=100
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=60
Morale=100
Supply=50
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit015]
AircraftType=Mirage5F
UnitName=2nd Royal Dhimar Attack Sq
ForceID=1
Nation=Dhimar
BaseArea=D7 Airfield
RandomChance=60
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=40
Morale=100
Supply=50
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit016]
AircraftType=Mirage5F
UnitName=3rd Royal Dhimar Attack Sq
ForceID=1
Nation=Dhimar
BaseArea=D6 Airfield
RandomChance=60
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=40
Morale=100
Supply=50
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=90
MissionChance[CAS]=90
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit017]
AircraftType=F-15A
Squadron=11th Royal Dhimar Fighter Sq
ForceID=1
Nation=Dhimar
DefaultTexture=USAFGrey1
BaseArea=D1 Airfield
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=70
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit018]
AircraftType=E-2C
UnitName=1st Royal Dhimar Surveillance Sq
ForceID=1
Nation=Dhimar
DefaultTexture=USNGrey1
BaseArea=D1 Airfield
StartNumber=
RandomChance=100
MaxAircraft=4
StartAircraft=4
MaxPilots=6
StartPilots=6
Experience=100
Morale=70
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
MissionChance[NAVAL_SEARCH]=0
MissionChance[NAVAL_ATTACK]=0
MissionChance[ESCORT_JAMMER]=0
MissionChance[ESCORT_DECOY]=0
MissionChance[CRUISE_MISSILE]=0
MissionChance[EARLY_WARNING]=100
UpgradeType=NEVER
 
\\------------------------------------------------------------------------------
 
[AirUnit019]
AircraftType=MiG-23MLD
UnitName=1st Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P1 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
Intelligence=80
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit020]
AircraftType=MiG-23MLD
UnitName=2nd Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P1 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
Intelligence=80
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit021]
AircraftType=MiG-21MF
UnitName=3rd Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P1 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
Intelligence=80
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit022]
AircraftType=MiG-21MF
UnitName=4th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P2 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
Intelligence=80
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit023]
AircraftType=MiG-21MF
UnitName=5th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P3 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
Intelligence=80
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit024]
AircraftType=MiG-21MF
UnitName=6th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P4 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
Intelligence=80
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit025]
AircraftType=MiG-21MF
UnitName=7th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P5 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit026]
AircraftType=MiG-21PFM
UnitName=8th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P5 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit027]
AircraftType=MiG-21PFM
UnitName=9th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P6 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit028]
AircraftType=MiG-21PFM
UnitName=10th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P6 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit029]
AircraftType=MiG-21PFM
UnitName=11th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P7 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit030]
AircraftType=MiG-21PFM
UnitName=12th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P8 Airfield
RandomChance=80
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit031]
AircraftType=MiG-21PFM
UnitName=13th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P9 Airfield
RandomChance=80
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=40
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit032]
AircraftType=MiG-21MF
UnitName=196th IAP
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P10 Airfield
RandomChance=60
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
Intelligence=60
MissionChance[sWEEP]=0
MissionChance[CAP]=100
MissionChance[iNTERCEPT]=100
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=NEVER
 
[AirUnit033]
AircraftType=MiG-21PFM
UnitName=15th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P10 Airfield
RandomChance=60
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=20
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit034]
AircraftType=MiG-21PFM
UnitName=16th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P10 Airfield
RandomChance=60
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=20
Morale=80
Supply=100
MissionChance[sWEEP]=90
MissionChance[CAP]=90
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=90
MissionChance=25
MissionChance[CAS]=25
MissionChance[sEAD]=10
MissionChance[ARMED_RECON]=25
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=20
UpgradeType=NEVER
 
[AirUnit035]
AircraftType=MiG-25PD
UnitName=17th Paran Fighter Sq
ForceID=2
Nation=Paran
DefaultTexture=Soviet1
BaseArea=P11 Airfield
RandomChance=60
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=20
Morale=80
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=70
MissionChance[iNTERCEPT]=90
MissionChance[ESCORT]=0
MissionChance=0
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=NEVER
 
[AirUnit036]
AircraftType=MiG-23BN
UnitName=1st Paran Attack Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P10 Airfield
RandomChance=100
MaxAircraft=20
StartAircraft=20
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=100
Intelligence=20
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=90
MissionChance[CAS]=50
MissionChance[sEAD]=70
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=20
MissionChance[RECON]=30
UpgradeType=NEVER
 
[AirUnit037]
AircraftType=MiG-23BN
UnitName=2nd Paran Attack Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P10 Airfield
RandomChance=100
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=60
Morale=30
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=60
MissionChance[CAS]=100
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit038]
AircraftType=Su-7BMK
UnitName=3rd Paran Attack Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P12 Airfield
RandomChance=50
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=60
Morale=30
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=60
MissionChance[CAS]=100
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit039]
AircraftType=Su-7BMK
UnitName=4th Paran Attack Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P12 Airfield
RandomChance=50
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=60
Morale=30
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=60
MissionChance[CAS]=100
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
[AirUnit040]
AircraftType=Su-7BMK
UnitName=4th Paran Attack Sq
ForceID=2
Nation=Paran
DefaultTexture=SyAAFCamo1
BaseArea=P12 Airfield
RandomChance=50
MaxAircraft=12
StartAircraft=12
MaxPilots=16
StartPilots=16
Experience=60
Morale=30
Supply=100
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=60
MissionChance[CAS]=100
MissionChance[sEAD]=90
MissionChance[ARMED_RECON]=90
MissionChance[ANTI_SHIP]=90
MissionChance[RECON]=90
UpgradeType=ANY
 
//-----------------------------------------------------------------------------
 
[NavalUnit001]
UnitName=Gorshkov Carrier Group
ForceID=2
Nation=SOVIET
RandomChance=100
MaxObjects=16
Experience=100
Morale=100
Supply=100
Intelligence=0
StartPosition=795000.0,595000.0
ObjectivePosition=595000.0,320000.0
HomePortPosition=800000.0,600000.0
MinFleetSpeed=10.289
Ship[01].Type=SovCarrier
Ship[01].Name=FADMSU Gorshkov
Ship[02].Type=KrivakII
Ship[02].Name=Pytlivyy
Ship[03].Type=KrivakI
Ship[03].Name=Svirepyy
Ship[04].Type=KrivakI
Ship[04].Name=Ladnyy
Ship[05].Type=KrivakI
Ship[05].Name=Pylkiy
 
[NavalUnit002]
UnitName=Royal Dhimari Naval Surface Group
ForceID=1
Nation=Dhimar
StartDate=10/15/2012
RandomChance=100
MaxObjects=16
Experience=100
Morale=100
Supply=100
Intelligence=0
StartPosition=795000.0,275000.0
ObjectivePosition=440000.0,340000.0
HomePortPosition=800000.0,250000.0
MinFleetSpeed=10.289
Ship[01].Type=CGN-36
Ship[01].Name=Prince Sultan al-Bin
Ship[02].Type=OHPerry_82
Ship[02].Name=Qasir
Ship[03].Type=SumnerFRAM2
Ship[03].Name=Nosur
Ship[04].Type=SumnerFRAM2
Ship[04].Name=Hitla
Ship[05].Type=SumnerFRAM2
Ship[05].Name=Prince Fuad
Ship[06].Type=SumnerFRAM2
Ship[06].Name=Al Sud
 
//--------------------------------------------------------------------------------------
 
[GroundUnit001]
GroundObjectType=T-72A
UnitName=1st Paran Tank Div
ForceID=2
Nation=Paran
BaseArea=Riqdur
RandomChance=100
StartObjects=80
MaxObjects=100
Experience=75
Morale=80
Supply=100
Intelligence=60
UpgradeType=ANY
 
[GroundUnit002]
GroundObjectType=T-72A
UnitName=2nd Paran Tank Div
ForceID=2
Nation=Paran
BaseArea=Maqazad
RandomChance=100
MaxObjects=100
StartObjects=80
Experience=75
Morale=80
Supply=100
Intelligence=60
UpgradeType=ANY
 
[GroundUnit003]
GroundObjectType=T-72A
UnitName=3rd Paran Tank Div
ForceID=2
Nation=Paran
BaseArea=Izmat
RandomChance=100
StartObjects=80
MaxObjects=100
Experience=60
Morale=80
Supply=100
Intelligence=40
UpgradeType=ANY
 
[GroundUnit004]
GroundObjectType=T-72A
UnitName=4th Paran Tank Div
ForceID=2
Nation=Paran
BaseArea=Jarimin
RandomChance=100
StartObjects=80
MaxObjects=100
Experience=60
Morale=80
Supply=100
Intelligence=40
UpgradeType=ANY
 
[GroundUnit005]
GroundObjectType=T-72A
UnitName=1st Paran Guard Div
ForceID=2
Nation=Paran
BaseArea=Kurzah
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=80
Morale=100
Supply=100
Intelligence=80
UpgradeType=ANY
 
[GroundUnit006]
GroundObjectType=M60A1
UnitName=21st Dhimari Armored Div
ForceID=1
Nation=Dhimar
BaseArea=Mosak
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=100
Morale=100
Supply=100
Intelligence=50
UpgradeType=NEVER
 
[GroundUnit007]
GroundObjectType=M60A1
UnitName=32nd Dhimari Armored Div
ForceID=1
Nation=Dhimar
BaseArea=Najahafi
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=100
Morale=100
Supply=100
Intelligence=50
UpgradeType=NEVER
 
[GroundUnit008]
GroundObjectType=M60A1
UnitName=71st Dhimari Tank Div
ForceID=1
Nation=Dhimar
BaseArea=Muthala
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=100
Morale=100
Supply=100
Intelligence=50
UpgradeType=NEVER
 
[GroundUnit009]
GroundObjectType=M48A3
UnitName=1st Dhimar Tank Div
ForceID=1
Nation=Dhimar
BaseArea=Al'Samir
RandomChance=100
StartObjects=40
MaxObjects=100
Experience=60
Morale=80
Supply=50
UpgradeType=ANY
 
[GroundUnit010]
GroundObjectType=M60A1
UnitName=2nd Dhimar Tank Div
ForceID=1
Nation=Dhimar
BaseArea=Al'Duhok
RandomChance=100
StartObjects=40
MaxObjects=100
Experience=60
Morale=80
Supply=100
UpgradeType=ANY
 
[GroundUnit011]
GroundObjectType=T-62A
UnitName=5th Paran Div
ForceID=2
Nation=Paran
BaseArea=Kurzah
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=20
Morale=40
Supply=100
Intelligence=80
UpgradeType=ANY
 
[GroundUnit012]
GroundObjectType=T-62A
UnitName=6th Paran Div
ForceID=2
Nation=Paran
BaseArea=Kurzah
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=20
Morale=40
Supply=100
Intelligence=80
UpgradeType=ANY
 
[GroundUnit013]
GroundObjectType=T-62A
UnitName=7th Paran Div
ForceID=2
Nation=Paran
BaseArea=Kurzah
RandomChance=100
StartObjects=100
MaxObjects=100
Experience=20
Morale=40
Supply=100
Intelligence=80
UpgradeType=ANY
 
[GroundUnit014]
GroundObjectType=M60A1
UnitName=3rd Dhimar Div
ForceID=1
Nation=Dhimar
BaseArea=Muthala
RandomChance=100
StartObjects=40
MaxObjects=100
Experience=60
Morale=80
Supply=100
UpgradeType=ANY
 
[GroundUnit015]
GroundObjectType=M60A1
UnitName=4th Dhimar Div
ForceID=1
Nation=Dhimar
BaseArea=Muthala
RandomChance=100
StartObjects=40
MaxObjects=100
Experience=60
Morale=80
Supply=100
UpgradeType=ANY
 
//-----------------------------------------------------------------------------
 
[strategicNode001]
Area=Muthala
ConnectTo[001].Target=Basari
ConnectTo[001].BasePoint=265000,672000
ConnectTo[002].Target=Dhimaq
ConnectTo[002].BasePoint=298000,688000
 
[strategicNode002]
Area=Basari
ConnectTo[001].Target=Muthala
ConnectTo[001].BasePoint=255000,744000
ConnectTo[002].Target=Al'Megnah
ConnectTo[002].BasePoint=286000,616000
 
[strategicNode003]
Area=Dhimaq
ConnectTo[001].Target=Muthala
ConnectTo[001].BasePoint=272000,745000
ConnectTo[002].Target=Al'Mahraz
ConnectTo[002].BasePoint=345000,597000
 
[strategicNode004]
Area=Al'Megnah
ConnectTo[001].Target=Basari
ConnectTo[001].BasePoint=270000,651000
ConnectTo[002].Target=Al'Samir
ConnectTo[002].BasePoint=332000,552000
 
[strategicNode005]
Area=Al'Mahraz
ConnectTo[001].Target=Dhimaq
ConnectTo[001].BasePoint=310000,654000
ConnectTo[002].Target=Al'Duhok
ConnectTo[002].BasePoint=390000,555000
 
[strategicNode006]
Area=Al'Samir
ConnectTo[001].Target=Al'Megnah
ConnectTo[001].BasePoint=297000,592000
ConnectTo[002].Target=Mosak
ConnectTo[002].BasePoint=447000,489000
ConnectTo[003].Target=Najahafi
ConnectTo[003].BasePoint=358000,491000
 
[strategicNode007]
Area=Al'Duhok
ConnectTo[001].Target=Al'Mahraz
ConnectTo[001].BasePoint=372000,578000
ConnectTo[002].Target=Mosak
ConnectTo[002].BasePoint=450000,490000
ConnectTo[003].Target=Najahafi
ConnectTo[003].BasePoint=373000,486000
 
[strategicNode008]
Area=Mosak
ConnectTo[001].Target=Al'Duhok
ConnectTo[001].BasePoint=420943,522707
ConnectTo[002].Target=Al'Samir
ConnectTo[002].BasePoint=356000,533000
ConnectTo[003].Target=Riqdur
ConnectTo[003].BasePoint=473000,451000
 
[strategicNode009]
Area=Riqdur
ConnectTo[001].Target=Mosak
ConnectTo[001].BasePoint=460000,468000
ConnectTo[002].Target=Izmat
ConnectTo[002].BasePoint=529000,472000
ConnectTo[003].Target=Jarimin
ConnectTo[003].BasePoint=556000,391000
ConnectTo[004].Target=Maqazad
ConnectTo[004].BasePoint=417000,440000
 
[strategicNode010]
Area=Izmat
ConnectTo[001].Target=Riqdur
ConnectTo[001].BasePoint=488000,454000
ConnectTo[002].Target=Shandarmar
ConnectTo[002].BasePoint=566000,479000
 
[strategicNode011]
Area=Shandarmar
ConnectTo[001].Target=Izmat
ConnectTo[001].BasePoint=548000,474000
ConnectTo[002].Target=Suran
ConnectTo[002].BasePoint=610000,495000
 
[strategicNode012]
Area=Jarimin
ConnectTo[001].Target=Riqdur
ConnectTo[001].BasePoint=482000,450000
ConnectTo[002].Target=Ragnat
ConnectTo[002].BasePoint=676000,416000
ConnectTo[003].Target=Maqazad
ConnectTo[003].BasePoint=424000,434000
 
[strategicNode013]
Area=Suran
ConnectTo[001].Target=Shandarmar
ConnectTo[001].BasePoint=588000,489000
ConnectTo[002].Target=Kurzah
ConnectTo[002].BasePoint=678000,497000
 
[strategicNode014]
Area=Ragnat
ConnectTo[001].Target=Jarimin
ConnectTo[001].BasePoint=587000,383000
ConnectTo[002].Target=Kurzah
ConnectTo[002].BasePoint=700000,476000
 
[strategicNode015]
Area=Kurzah
ConnectTo[001].Target=Suran
ConnectTo[001].BasePoint=640000,498000
ConnectTo[002].Target=Ragnat
ConnectTo[002].BasePoint=698000,428000
 
[strategicNode016]
Area=Maqazad
ConnectTo[001].Target=Najahafi
ConnectTo[001].BasePoint=372000,480000
ConnectTo[002].Target=Riqdur
ConnectTo[002].BasePoint=471000,451000
ConnectTo[003].Target=Jarimin
ConnectTo[003].BasePoint=556000,391000
 
[strategicNode017]
Area=Najahafi
ConnectTo[001].Target=Al'Samir
ConnectTo[001].BasePoint=341000,533000
ConnectTo[002].Target=Al'Duhok
ConnectTo[002].BasePoint=395000,541000
ConnectTo[003].Target=Maqazad
ConnectTo[003].BasePoint=390000,445000
 
//-----------------------------------------------------------------------------
 
[FrontLine]
HideOverWater=TRUE

 

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 I found the problem. 


You need to fix these areas:

 

Force001=Empire of Paran
Force002=Kingdom of Dhimar

 

 

[Force001]
Alignment=FRIENDLY
Nation=Dhimar
BaseArea=Muthala
 

 

[Force002]
Alignment=ENEMY
Nation=Paran
BaseArea=Kurzan

 

 

You have the FORCE entries swapped. 

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Think I got it now.  At least it's spawning something.

 

Still working on it.

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try this to see if it works

add startdate to all blue units whit no start date deviation that may force the units to show up

 

i cloud find any problem whit the data ini and i made campaings before that i sugesting the above "fix"

 

Cocas

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Found the problem.

 

I was coding it to use the DESERT4 terrain.  Once I tried DESERT3, everything worked like a charm.

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Appears to be. So strange, because I can't find where it went wrong between versions.

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