+1977Frenchie Posted December 4, 2014 Posted December 4, 2014 Hi All, I made a few campaigns and only notice that last evening :) On any US NAVY Phantoms, the US ''roundel'' is not showing on the fuselage part. I looked on the templates in the Objects/Aircrafts folder and i saw the the ''roundel'' is there. I checked the decals.ini and no mention of this particular decal in the list at that place... I'm a bit confused as all other decals are properly shown. Anybody have a hint there? Quote
+Soulfreak Posted December 4, 2014 Posted December 4, 2014 pls post the entries of the decals.ini sounds like a wrong path, wrong filename or a missspelling in the ini. Quote
+daddyairplanes Posted December 4, 2014 Posted December 4, 2014 If stock the roundel is Insignia. If a mod it could a number of different names. Quote
+1977Frenchie Posted December 5, 2014 Author Posted December 5, 2014 here is attached the skin template of the F-4B USNGrey1 (put at 50% of real size to be able to put it here for you to view). And the informations of the decals.ini : [Decal001]MeshName=fuselage_PDecalLevel=2DecalFacing=RIGHTFilenameFormat=f-4b/USNGrey/d/bunPosition=-4.000,0.470Rotation=0.0Scale=0.50DecalMaxLOD=3 [Decal002]MeshName=fuselage_PDecalLevel=2DecalFacing=LEFTFilenameFormat=f-4b/USNGrey/d/bunPosition=-4.000,0.470Rotation=0.0Scale=0.50DecalMaxLOD=3 [Decal003]MeshName=wing_left_outerDecalLevel=0DecalFacing=TOPFilenameFormat=InsigniaWingLPosition=-4.241,-0.94Rotation=40.0Scale=2.5DecalMaxLOD=3 [Decal004]MeshName=wing_right_outerDecalLevel=0DecalFacing=BOTTOMFilenameFormat=InsigniaWingLPosition=4.241,-0.94Rotation=40.0Scale=2.5DecalMaxLOD=3 [Decal005]MeshName=wing_left_innerDecalLevel=0DecalFacing=TOPFilenameFormat=InsigniaWingLPosition=-4.241,-0.94Rotation=40.0Scale=2.5DecalMaxLOD=3 [Decal006]MeshName=wing_right_innerDecalLevel=0DecalFacing=BOTTOMFilenameFormat=InsigniaWingLPosition=4.241,-0.94Rotation=40.0Scale=2.5DecalMaxLOD=3 [Decal007]MeshName=wing_left_outerDecalLevel=0DecalFacing=BOTTOMFilenameFormat=InsigniaWingRPosition=-4.241,-0.94Rotation=-40.0Scale=2.5DecalMaxLOD=3 [Decal008]MeshName=wing_right_outerDecalLevel=1DecalFacing=TOPFilenameFormat=USNWingCodePosition=4.95,-1.65Rotation=-44.0Scale=2.25DecalMaxLOD=3 [Decal009]MeshName=wing_left_innerDecalLevel=0DecalFacing=BOTTOMFilenameFormat=InsigniaWingRPosition=-4.241,-0.94Rotation=-40.0Scale=2.5DecalMaxLOD=3 [Decal010]MeshName=wing_right_innerDecalLevel=2DecalFacing=TOPFilenameFormat=USNFighterNumPosition=3.0,0.55Rotation=-44.0Scale=1.50DecalMaxLOD=3 [Decal011]MeshName=vertical_stabilizerDecalLevel=0DecalFacing=RIGHTFilenameFormat=FinFlashTiltedRPosition=-4.95,1.48Rotation=0.0Scale=1.80DecalMaxLOD=2 [Decal012]MeshName=vertical_stabilizerDecalLevel=0DecalFacing=LEFTFilenameFormat=FinFlashTiltedLPosition=-4.95,1.48Rotation=0.0Scale=1.80DecalMaxLOD=2 [Decal013]MeshName=rudderDecalLevel=0DecalFacing=RIGHTFilenameFormat=RudderStripesPosition=-7.00,1.61Rotation=0.0Scale=1.5DecalMaxLOD=3 [Decal014]MeshName=rudderDecalLevel=0DecalFacing=LEFTFilenameFormat=RudderStripesPosition=-7.00,1.61Rotation=0.0Scale=1.5DecalMaxLOD=3 [Decal015]MeshName=splitter_plate_leftDecalLevel=3DecalFacing=LEFTFilenameFormat=killPosition=5.995,-.141Rotation=00.0Scale=0.75DecalMaxLOD=2 [Decal016]MeshName=vertical_stabilizerDecalLevel=1DecalFacing=RIGHTFilenameFormat=F4_SqTailRPosition=-5.05,1.2Rotation=0.0Scale=5.25DecalMaxLOD=4 [Decal017]MeshName=vertical_stabilizerDecalLevel=1DecalFacing=LEFTFilenameFormat=F4_SqTailLPosition=-5.05,1.2Rotation=0.0Scale=5.25DecalMaxLOD=4 [Decal018]MeshName=fuselage_PDecalLevel=0DecalFacing=LEFTFilenameFormat=NationNamePosition=-1.450,-0.335Rotation=0.0Scale=2.2DecalMaxLOD=2 [Decal019]MeshName=fuselage_PDecalLevel=0DecalFacing=RIGHTFilenameFormat=NationNamePosition=-1.450,-0.335Rotation=0.0Scale=2.2DecalMaxLOD=2 [Decal020]MeshName=fuselage_PDecalLevel=1DecalFacing=LEFTFilenameFormat=SqNamePosition=0.289,0.717Rotation=0.0Scale=2.00DecalMaxLOD=2 [Decal021]MeshName=fuselage_PDecalLevel=1DecalFacing=RIGHTFilenameFormat=SqNamePosition=0.289,0.717Rotation=0.0Scale=2.00DecalMaxLOD=2 [Decal022]MeshName=fuselage_frontDecalLevel=2DecalFacing=LEFTFilenameFormat=USNFighterNumPosition=8.138,-0.418Rotation=0.0Scale=0.55 DecalMaxLOD=2 [Decal023]MeshName=fuselage_frontDecalLevel=2DecalFacing=RIGHTFilenameFormat=USNFighterNumPosition=8.138,-0.418Rotation=0.0Scale=0.55DecalMaxLOD=2 [Decal024]MeshName=rudderDecalLevel=1DecalFacing=RIGHTFilenameFormat=F4_SqTailRPosition=-5.05,1.2Rotation=0.0Scale=5.25DecalMaxLOD=4 [Decal025]MeshName=rudderDecalLevel=1DecalFacing=LEFTFilenameFormat=F4_SqTailLPosition=-5.05,1.2Rotation=0.0Scale=5.25DecalMaxLOD=4 [Decal026]MeshName=rudderDecalLevel=2DecalFacing=RIGHTFilenameFormat=USN2NumPosition=-7.077,2.044Rotation=0.0Scale=0.50DecalMaxLOD=4 [Decal027]MeshName=rudderDecalLevel=2DecalFacing=LEFTFilenameFormat=USN2NumPosition=-7.077,2.044Rotation=0.0Scale=0.50DecalMaxLOD=4 [Decal028]MeshName=flap_inner_rightDecalLevel=2DecalFacing=TOPFilenameFormat=USN2NumPosition=2.35,-1.52Rotation=-14.0Scale=0.70DecalMaxLOD=4 [Decal029]MeshName=flap_inner_leftDecalLevel=2DecalFacing=TOPFilenameFormat=USN2NumPosition=-2.35,-1.52Rotation=14.0Scale=0.70DecalMaxLOD=4 [Decal030]MeshName=gear_door_front_outer_1DecalLevel=2DecalFacing=BOTTOMFilenameFormat=USN2NumPosition=0.0,7.10Rotation=0.0Scale=0.30DecalMaxLOD=2 Also, on the current campaign i'm flying (Rolling Thunder), no F-4 have any kill markings... Is there that any of them really have any AA kill or a bug? Don't know about that :) I have The stock SF2 game with vietnam/europe/NA Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.