Jump to content

Recommended Posts

SF2 A-4F VA-164 'Ghost Riders' 1973


A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack

 

*** SF2V required for A-4F-model, tested in full 5-merged installation ***

 

The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam.

All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo.

 

This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators.

 

The pack consists of 2 parts:

 

- a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F.

 

- a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one.

 

Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures.

 

Installation

============

1. unzip to a temporary folder

2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P

3. enjoy!

 

 

Credits

=======

- Thirdwire and TK for a great game and nice models I used.

- Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!)

- ZScout370, wikimedia - USAF Insignia

- Wrench, updated data.ini (Canopy, Landinglight)

- myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator)

 

 

Thanks

======

- Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"!

- Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm

- Wrench, KJAkker for the Gunsight-Issue

- all modders at CombatAce for their work and inspiration!

 

 

P.S.

====

If you have any problems with this skin or have suggestions and hints, feel free to PM me.

This pack and any parts from it, may be used as freeware only.


 

  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Muesli


      View File Alternative F-4G(B) skin
      Hi,

      Just something I whipped up real fast after I saw the loading screen of the renewed F-4G (65-66 USN)...
      I noticed it wasn't overall green, but resembled the lizard scheme very much. So I fiddled around with
      some different available skins (I think the lizard skin is TW and other parts came from the green standard skin of the aircraft)
      and quickly made this to add some variation in an almost real life manner...

      Credits and thanks to Wrench and Kevin Stein for the F-4G USN
      Submitter Muesli Submitted 08/31/2019 Category F-4  
    • By Muesli
      Hi,

      Just something I whipped up real fast after I saw the loading screen of the renewed F-4G (65-66 USN)...
      I noticed it wasn't overall green, but resembled the lizard scheme very much. So I fiddled around with
      some different available skins (I think the lizard skin is TW and other parts came from the green standard skin of the aircraft)
      and quickly made this to add some variation in an almost real life manner...

      Credits and thanks to Wrench and Kevin Stein for the F-4G USN
    • By GKABS
      This is an interesting Skyhawk Walkaround. This aircraft is my dream jet airplane.
       
    • By gerwin


      View File Aggressor Camo Skin for A-4F '74 (fictional)
      Aggressor Camo Skin for A-4F '74 (fictional)
      version 1.0
      by Gerwin 17-7-2018
       
      DESCRIPTION:
      Made for The Strike Fighters 2 A-4F '74 model. For use by the player or
      by a new nation which can be called "Aggressor" in the Nations.ini.
      This skin is part of a Skin set, all in the same style, by the same author.
      It can also be applied to the A-4G DLC, which can serve as a sleeker
      fighter version with 4 Sidewinder missile rails.

      INSTALLATION:
      Copy the included folder with contents to the folder that contains
      the A-4F '74  files, for example:
      My Documents\ThirdWire\Strike Fighters 2\Objects\Aircraft\A-4F_74

      Sample entries for a new nation called "Aggressor":
      Add to Flight\Nations.ini, at an appropriate number XXX:
      [NationXXX]
      Name=Aggressor
      DisplayName=Aggressor Red Air Force
      Alignment=ENEMY
      PilotNameList=NamesRussian.lst
      RankList=RanksRussian.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=SovietFighter
      Formation.Attack=SovietFighter
      Formation.Bomber=SovietBomber
      Formation.Transport=SovietBomber
      Formation.Tank=SovietTank
      Formation.MobileAD=SovietAD
      PilotTrainingStandard=NORMAL
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.str
      Add to A-4F_74__UserList.ini:
      [Aggressor]
      ServiceStartYear=1971
      ServiceEndYear=1994
      Availability=COMMON

      THANKS TO:
      Third Wire for the Strike Fighters Based Games.
      Camo pattern initially based on A-4F 'Super Fox/ Mongoose' by dtmdragon, for A-4G DLC
       
      Submitter gerwin Submitted 04/22/2019 Category A-4  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..