Jump to content
Sign in to follow this  

F-15C\SE "Grim Reapers" & Silent Eagle Skins, 493rd TFS 48th FW, RAF Lakenheath

Recommended Posts

F-15C\SE "Grim Reapers" & Silent Eagle Skins, 493rd TFS 48th FW, RAF Lakenheath

F-15C\SE "Grim Reapers" & Silent Eagle Skins, 493rd TFS 48th FW, RAF Lakenheath
by Viper63a 2016/03/21




Warning! This mod includes 4096x skins and hi-rez decals. Please backup and restore the backup if you have performance issues with these skins.




You will the need FastCargo's F-15 Super Pack for these skins to work. You can look for it in the Add-on Aircraft section of CombatAce or you can try this link...




Credits: Fastcargo, James Fox, Wrench, USAFMTL et all for the EXCELLENT mods in CombatAce!




This mod contains updated F-15C and Silent Eagle skins for the 48th FW, RAF Lakenheath UK. The 493rd squadron and some variations of their paint schemes. The variations included are Dazzle Eagle (Dazzle), Blue Eagle (Aggressor), SEA Eagle (SouthEast Asia), and many other skins. Also included in this mod are all new decals that span the complete (as far I can tell from my research) serial numbers of the 493rd Fighter Squadron. This mod will replace and add/or some new skins so back up!




To Install, Uncompress the zip file and copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.


Thats it! Enjoy!




Share this post

Link to post
Share on other sites

Included in V4 are the F-15SE Silent Eagle skins with the cranked vert tails...I didn't take any pix of them due to time contraints, but they are in the v4 pack,

Edited by viper63a

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Eagle114th
      Hello everyone,

      I have a question about the location of weapons .ini files.  I have been looking for it using CAT extractor.  I am unable to find the .ini files for the weapons in SF2.  May I ask if anyone know where I can find it?

      If someone knows which weapons pack is up-to-date and is released for SF2, please let me know too.  I will contact author about tweaking their .ini for weapons, respectfully.  If the permission is approved, I will start .ini dancing through a long list of weapons.

      The information and advice are much appreciated, as always.  I am still looking for files again in SF2. 
      I am working on the project that sorts the weapon list like I did with the aircraft list.
    • By Eagle114th
      Hello everyone,
      It has been a hectic week for me. I am still working on new SF2 menu project slowly.  At the same time, since I got a new external SSD as an alternative storage for my external HDD.  1 TB external is affordable now.  To my surprise, it is small and doesn't even require me to plug into power outlet, unlike an external HDD. I could just hook it into my gaming laptop's USB 3.1 T Type-C.  Oh boy, it made a huge difference. I am able to load SF2 much faster now. 

      I just wiped my old SF2 multi-installation, in order, to have a fresh start with SF2.  I spent weeks installing many mods for SF2, in order, to make up for my lost SF2 files.

      I decided to work on aircraft sorting list for my preference ways of sorting the list by nation first, then aircraft.  I started with default SF2.  (Note: I bought SF2 complete Edition since it is on sale.  It is a perfect time to get it before the time runs out.) 

      Here is what default list looks like:

      Now with a new sorting list (by nation), it looks like this:
      NOTE: When you see [Export], it means it have a multi nations skins included.  

      I am very pleased with this.  With the new sorting list, I am able to quickly tell which nation specific aircraft belong to. It has been an educational day for me about the nations and aircraft versions.  If anyone wants this, I could post it in combatace download section.  I modified All the aircraft .ini in a clean SF2 (Without mods).  That way anyone can build the mods on it. I am still brainstorming about what to do with [Export] tag.  Should I replace it with '*" or any certain symbols to the end of the aircraft name?  Feedback are appreciated, as always.

      Plus, I also can add updated HUDDATA.ini with both RWR and RADAR being included on upper right corner. I modified it this way, so I can easily scan my eyes between both RWR and Radar while padlocking around.  (Note: Either RWR / Radar will only show up if aircraft have either.  For example, if you fly aircraft that doesn't have either RWR or Radar, it won't show up on the screen.

    • By KJakker
      An interesting What-If. Would be fun to be able to fly it in a sim. Too bad Fairchild disposed of most of Republics records as wind tunnel test would be nice to have.
    • By Sabre1BR
      Hello, good evening people.
      I was back at playing the game after a while and it keeps crashing on me, especially during the campaign.
      I'm not sure what causes it, but it happens always after i order my wingmen to attack something (my target or not), seemingly happening after they lock onto something.
      I'm currently patching the game through all the official patches (Merged, June 2012 as of now - but going through July 2013 as i'm writing this)
      I'll keep updating this topic as i go on, but if there is no way fixing it by patching, is there something i can do (compat mode, messing around with .cfg, whatever) to correct it?
    • By JamesWilson
      After a crash, my Strike Fighters 2 Europe keys appear all set as unassigned.
      There's no way i can set 'em.
      Even if i bind them, they still be unassigned.
      I EVEN TRIED REINSTALLING THE GAME, and they are STILL all unassigned...
      I seriously have no idea of what to do, since this happened only in Europe and not in vanilla game or North Atlantic. 
      There's also another problem: keys look "bugged" in SF2 NA, since i binded all of them, but some still don't work.
      As these won't be enough, they're bugged also because if i set a key for a specified control, and then i try to unassign it re-pressing the same key on another command, instead of unassigning the first command, it glitches and i can set two or more commands with the same key... this clearly bugged out 
      Could you please help and tell me what can i do to "unbug" all of this mess?
      Thank you a lot guys, i appreciate your help so much

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..