+daddyairplanes Posted May 29, 2015 Posted May 29, 2015 if there is a slow moving tail rotor can it be sped up in the data ini or does it have to have its animation corrected in MAX? TIA for any answers
logan4 Posted May 29, 2015 Posted May 29, 2015 If you make a mesh for it and not only a tga. then with similar settings you can get it change its speed. Note there is a single mesh, no separate mesh for static or higher rpm object. With the highest rpm you will have to experiment as after a while the mesh will disappear. [Engine3] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=2 SLPowerDry=1 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.5 SpinnerNodeName=EngineFanL RotationAxis=Y-Axis StaticPropNodeName=EngineFanL SlowPropNodeName= FastPropNodeName= SlowPropRPM=15 FastPropRPM=45 MaxPropRPM=60 IdlePropRPM=25 ExhaustEmitterName= FireSuppression=TRUE
+daddyairplanes Posted May 29, 2015 Author Posted May 29, 2015 Not my model so its why im asking about the ini option will give it a try this afternoon.
+yakarov79 Posted May 29, 2015 Posted May 29, 2015 Try to experiment on super high rpm values if ther is only mesh for static rotor. But if there is no mesh for slow/fast rotor spinner, do not expect miracles. Which helo ?
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