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if there is a slow moving tail rotor can it be sped up in the data ini or does it have to have its animation corrected in MAX? TIA for any answers

 

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If you make a mesh for it and not only a tga. then with similar settings you can get it change its speed. Note there is a single mesh, no separate mesh for static or higher rpm object.

With the highest rpm you will have to experiment as after a while the mesh will disappear.

 

[Engine3]
SystemType=PROP_ENGINE
InputName=THROTTLE_CONTROL
EngineID=2
SLPowerDry=1
ThrustAngles=0.0,0.0,0.0
ThrustPosition=0.0,0.0,0.0
ThrottleRate=0.5
SpinnerNodeName=EngineFanL
RotationAxis=Y-Axis
StaticPropNodeName=EngineFanL
SlowPropNodeName=
FastPropNodeName=
SlowPropRPM=15
FastPropRPM=45
MaxPropRPM=60
IdlePropRPM=25
ExhaustEmitterName=
FireSuppression=TRUE

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Try to experiment on super high rpm values if ther is only mesh for static rotor. But if there is no mesh for slow/fast rotor spinner, do not expect miracles.

Which helo ?

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