BWyld 0 Posted December 3, 2015 Been looking for this one, and dont know if its just such an old topic, and I swear I had this on a Read-Me from a file but cant seem to recall which button or buttons and I've been all over the keyboard. 1. COCKPITS - I know this is supposed to be "0", but it doesnt seem to be working unless I need one of the re-maps or something. 2. ENGINE Off/On - I know I found this on a Read-me, but I cant seem to remember the combo keys exactly. Was like shift+ctrl and I for ignition or something like that. I tested several configurations with no luck. Anyone still use that one? Share this post Link to post Share on other sites
+Soulfreak 6,431 Posted December 3, 2015 Ctrl + i is Engine Share this post Link to post Share on other sites
Snailman 517 Posted December 3, 2015 ctrl+w rearms your missiles (there is a bug with rocket pods with 32 rockets though) alt+d switches debug/hud modes Share this post Link to post Share on other sites
BWyld 0 Posted December 3, 2015 Well apparently its not mapped in my config. Which is strange since the first time I had used it,(long time ago, had uninstalled then reinstalled recently,) I didnt have to change anything. Just happen to see a read me file and just started using the buttons on both canopy and engine. At least what I remember I didnt change anything. Anyone have to add these to the file? Share this post Link to post Share on other sites
Snailman 517 Posted December 3, 2015 you have to type in the key mapping .ini yourself. they are unlisted features. REARM_WEAPONS=ALT+W Debug mode also have to be added in the huddata.ini... [Debug]DisplayDebug=TRUE Share this post Link to post Share on other sites
Wrench 9,728 Posted December 3, 2015 for manual animations, like the canopy and wing fold, you have to set the keystrokes up in you controls --- got to Options/Controls/customize, and set the animation keys (they're at the bottom) Share this post Link to post Share on other sites