Jump to content

Recommended Posts

Hello,

 

I know that some people in this forum did manage to install sucessfully, YAP3 on SF2.

 

Im trying too but I need some help if you can,

 

On Da Nang airbase the ramp on the other side of the airbase never shows, the buildings, the hangars, the rivets are there, but the floor isn´t.?!!

 

I try to isolate the problem via targets.ini and types.ini and the problem seems to be with the TargetType ramp, which is conected with the ground_platte3.lod

 

[TargetType230]
Name=Ramp
FullName=Parking Ramp
ModelName=ground_platte3.lod
TargetType=MISC
ActiveYear=0
TargetValue=1000
UseGroundObject=FALSE
DamagePoint=140.0
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=100
StartIdentifiedChance=50
IncreaseDetectChanceKey=10
MaxVisibleDist=30000.0
ZBufferOffset=6.000000
FlatObject=TRUE
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0
 
Anybody knows why this target appears on WOV a don´t on SF2?!?
 
Thanks to all

Share this post


Link to post
Share on other sites

You have to add every object to the types.ini of the terrain where you want to add the target area.

Check Knowledgebase for deeper Informations. 

Share this post


Link to post
Share on other sites

Thanks 7eleven!

 

Yes I already did that and already check if ground_platte3.lod is in the terrain...but no joy :(

 

It´s possible that SF2 reads ground_platte3.lod in a diferent way than WOV??

Share this post


Link to post
Share on other sites

Weird. I have to check, but I think there is no issue on my WAP SF2 install. I'll let you know

Share this post


Link to post
Share on other sites

Weird. I have to check, but I think there is no issue on my WAP SF2 install. I'll let you know

Ok, so it looks alright on my install, as well as in Target Area Editor (a great tool by Mue: http://combatace.com/topic/85827-wip-target-area-editor ).

Download this tool here in combatace, open your vietnamSEA.ini file, and look for Da Nang air base in the upper left panel. See if Da Nang looks as it should be.

 

Also, in your target.ini file, look for:

[TargetArea091]
Name=Da Nang Air Base
 
under the mention Target[269], you should find this:
Target[269].Type=Ramp
Target[269].Offset=-500.00,310.00
Target[269].Heading=90
 
PS: also, i'll send you via PM my vietnamDATA.ini. Make a backup of your file, try mine and see if this change anything, just in case...Beware that I am using a bunch of files from stary's tiles, so you might miss a few TGAs
Edited by stuntman

Share this post


Link to post
Share on other sites

Thanks stuntman and thanks to all,

 

After much trial and error, following your advices I found out that in my Target.ini there was two entries for the ramp object.

I delete the one that not belong to the  ground_platte3.lod and the scenery shows completed.  :grin: 

 

Now I,m on the phase of populating Da Nang Airbase with ground crews,

 

Any advise??

Share this post


Link to post
Share on other sites

well, since it's a payware mod ... one must be VERY carefull. They defend they're copyrights/property strongly.

 

 Inis can be uploaded, if that's the point of the exercise, but no other parts.

 

One must be VERY carefull with "property rights" when modding any payware item

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..