regula50 Posted February 21, 2016 Posted February 21, 2016 (edited) I have a question about the armor by the aircrafts. If I have: [AftCockpitFuelCell] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=1500.00 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.27,0.78,-0.04 MaxExtentPosition= 0.27,2.18, 1.03 HasArmor=TRUE ArmorMaterial=Aluminum Armor[REAR].Thickness=8 Armor .Thickness=7 Armor .Thickness=7 Armor[TOP].Thickness=7 Armor[bOTTOM].Thickness=7 or [AftCockpitFuelCell] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=1500.00 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.27,0.78,-0.04 MaxExtentPosition= 0.27,2.18, 1.03 HasArmor=TRUE ArmorMaterial=STEEL Armor[REAR].Thickness=8 Armor .Thickness=7 Armor .Thickness=7 Armor[TOP].Thickness=7 Armor[bOTTOM].Thickness=7 With same values, the programe make the difference about this two materials, resistance, weight, etc or the word is only a cosmetic convention? Of course, is clear that one piece of steel is a lot much more heavy that a equivalent in aluminum. Edited February 21, 2016 by regula50
+Wrench Posted February 21, 2016 Posted February 21, 2016 you're also missing the FRONT statements. Fuel tanks reside in a armored "box", in essence (my bet would be DAT data ini; they ALWAYS forget that) weight has never been a concern, with armor. In other words, it simply "exists". iirc, the "standard" is (based on what TK mentioned 12 years ago...): 5 mm glass = 1 mm aluminium 5 mm aluminium = 1 mm steel (and this one is a guess) 5 mm steel= 1 mm titanium
KJakker Posted February 21, 2016 Posted February 21, 2016 FYI, the armor material options listed in the DLL files are ALUMINUM, STEEL, TITANIUM, GLASS, FIBERGLASS, WOOD, and NONE.
Do335 Posted February 22, 2016 Posted February 22, 2016 @wrench: times 4 :D http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4585&p=27300&hilit=Aluminum+glass+steel#p27300
Do335 Posted February 22, 2016 Posted February 22, 2016 (edited) Most interesting thing about tk's armor in my tests: it only stops kinetic energy, but not explosive energy. 100mm of steel armor doesnt mean shit if it's being shot by cannon rounds as those are primarily explosive warheads. So best defense in damage modelling against cannon rounds is just, a lot of health (so volumestructurepoint or structuralfactor or hitbox size) Edited February 22, 2016 by Do335 1
KJakker Posted February 22, 2016 Posted February 22, 2016 @wrench: times 4 :D http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4585&p=27300&hilit=Aluminum+glass+steel#p27300 Just found this over at the TW Forum as well. TK - Damage modelling/hierachy
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